Ken Noland
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Ken Noland Email & Phone Number

Founder CTO at AI Guys
Location: Lutzhorn, Schleswig-Holstein, Germany 15 work roles 1 school
1 work email found @unity3d.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email k****@unity3d.com
LinkedIn Profile matched
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Current company
Role
Founder CTO
Location
Lutzhorn, Schleswig-Holstein, Germany

Who is Ken Noland? Overview

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Quick answer

Ken Noland is listed as Founder CTO at AI Guys, based in Lutzhorn, Schleswig-Holstein, Germany. AeroLeads shows a work email signal at unity3d.com and a matched LinkedIn profile for Ken Noland.

Ken Noland previously worked as Founder co-CEO/CTO at Ai Guys and Founder - CTO at Fundamental Games. Ken Noland holds Aas, Math from Olympic College.

Company email context

Email format at AI Guys

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*@unity3d.com
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AeroLeads found 1 current-domain work email signal for Ken Noland. Compare company email patterns before reaching out.

Profile bio

About Ken Noland

With a distinguished career in software development and a deep passion for gaming, I've dedicated over two decades to mastering the intricacies of operations, engineering, leadership, and communication within the games industry. My journey has been characterized by a relentless pursuit of excellence, innovation, and the development of scalable software solutions. My foundational experience in building and optimizing systems across a variety of platforms has enabled me to contribute significantly to user experience, crafting engaging digital experiences that resonate with users worldwide.My leadership philosophy is deeply rooted in the belief that effective communication and a collaborative team environment are key to unlocking the full potential of any video game project. I excel in mentoring diverse teams, guiding them through complex challenges, and fostering a culture of continuous improvement. By focusing on strategic problem-solving and operational efficiency, I aim to drive projects forward, delivering high-quality outcomes that align with overarching goals. My approach to technology is not just about solving immediate problems but about anticipating future challenges and opportunities, ensuring sustainable success in the fast evolving digital landscape.

Listed skills include Ps3, Video Games, Xbox 360, Game Development, and 46 others.

Current workplace

Ken Noland's current company

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AI Guys
Ai Guys
Founder CTO
Lutzhorn, SH, DE
AeroLeads page
15 roles · 13 years

Ken Noland work experience

A career timeline built from the work history available for this profile.

Founder Cto

Lutzhorn, SH, DE

Founder Co-Ceo/Cto

Current

London, GB

AI Guys is a brand new Co-Dev studio specialising in helping other games companies develop their AI, be it generative AI like human readable tailored NPCs which respond to player actions or help with classic AI like NPC behavior, cheating toxicity, testing harnesses, procedural generation, pathfinding, player modeling and analytics to human level AI-Bots...

Jul 2024 - Present

Founder - Cto

Current

London, London, GB

I am one of four founding members of Fundamental Games - a small company with some very big dreams!

Feb 2013 - Present

Technical Director

Nottingham, England, GB

The Multiplayer Group is a co-dev studio that is dedicated to delivering the best developers to support the development of large AAA games. During my time there, I managed several “client projects” such as Grounded(Obsidian Entertainment), Sea of Thieves(Rare), and oversaw several smaller projects such as managing the R&D department and spearheading the.

Dec 2019 - Feb 2023

Senior Software Engineer

Guildford, Surrey, GB

At BAE Systems, I worked with a large team of developers to build, deploy and monitor a big data solution to detect and analyse advanced persistent threats. My background in video game development was critical to understanding how to profile, optimize and develop further services using big data solutions(Hadoop, Spark, etc.) and architect further services.

Sep 2015 - Apr 2016

Lead Network Engineer

Guildford, Surrey, GB

At Supermassive Games, I was in charge of development of a large scale server solution for a mobile title.

May 2014 - Sep 2015

Programmer

Horsham, West Sussex, GB

I was brought in to Creative Assembly to assist in the development of massively scalable client-server technologies using Erlang for most of the server work and C++ for the client work.

Sep 2013 - Mar 2014

Senior Online Services Engineer

Guildford, Surrey, GB

At Lionhead I led the Online Features development team. I was responsible for both managing the team and implementing the large scale systems for Windows Azure cloud based services.

2013 - Sep 2013

Field Engineer

San Francisco, US

While at Unity I developed a custom port of their client to an unsupported platform, then as the project matured, I worked with various outsourcing companies to ensure the final delivery of that project. I also worked very closely with hardware manufacturers and other clients to inform them of product updates and ensure that we were delivering a product.

Apr 2012 - Dec 2012

Contractor

Birmingham, West Midlands, GB

While at Soshi Games, I led a small group of developers to build and launch a massively scalable facebook flash game.

Jan 2012 - Apr 2012

Principal Programmer

Southam, Warwickshire, GB

While working at Codemasters I was in charge of the networking solution across multiple target platforms and several different game types (Racing, First Person Shooter, and Mobile). My primary responsibility was to ensure that the Central Technology group was implementing and integrating new technologies to be used by independent game teams within.

Oct 2010 - Apr 2012

Senior Audio/Video Programmer

Sony Computer Entertainment Europe

While working for Sony I authored a completely new audio system for their PlayStation Home video game service. I was also in charge of video content which required even more memory and resources than any other subsystem and I had to find creative solutions to reduce the memory footprint. Working on Home presented many unique challenges such as retaining.

May 2009 - Oct 2010

Senior Programmer

At Amaze Entertainment I was responsible for implementing their network system for the PS3, Xbox 360, Wii, and PC platform. I implemented a generic system that worked across all consoles and utilized the PlayStation Network, as well as the QNet for Xbox 360 and created a custom server for the Wii network to enable cross platform compatibility. I also.

Oct 2008 - Mar 2009

Network Programmer

While I was at Blimey! I worked on their networking team to develop solutions for low level UDP services including network throttling and handling NAT through routers and firewalls. I also worked with the PlayStation Network to develop their voice/video chat interface and the friends list functions such as adding/removing/ignoring a friend, inviting a.

Apr 2008 - Sep 2008

Programmer

US

While at Whatif, I developed the sound and networking subsystems for the PC version of their platform. I also assisted in the development of the core engine and dealt with many data and memory system enhancements, along with tools for the artists. I also developed the mobile platform(cell phone) using the Qualcomm Brew SDK and the ARM compiler which.

Apr 2004 - Apr 2008
1 education record

Ken Noland education

  • Olympic College
    Olympic College
    Math
FAQ

Frequently asked questions about Ken Noland

Quick answers generated from the profile data available on this page.

What company does Ken Noland work for?

Ken Noland works for AI Guys.

What is Ken Noland's role at AI Guys?

Ken Noland is listed as Founder CTO at AI Guys.

What is Ken Noland's email address?

AeroLeads has found 1 work email signal at @unity3d.com for Ken Noland at AI Guys.

Where is Ken Noland based?

Ken Noland is based in Lutzhorn, Schleswig-Holstein, Germany while working with AI Guys.

What companies has Ken Noland worked for?

Ken Noland has worked for Ai Guys, Fundamental Games, The Multiplayer Group (Mpg), Bae Systems Applied Intelligence, and Supermassive Games Ltd.

How can I contact Ken Noland?

You can use AeroLeads to view verified contact signals for Ken Noland at AI Guys, including work email, phone, and LinkedIn data when available.

What schools did Ken Noland attend?

Ken Noland holds Aas, Math from Olympic College.

What skills is Ken Noland known for?

Ken Noland is listed with skills including Ps3, Video Games, Xbox 360, Game Development, Game Programming, Development Tools, Unity3D, and Console.

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