Kenneth Norman Email and Phone Number
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Hello, I'm Kenneth Norman, the Visual Arts Program Director at The Los Angeles Film School, where I lead the Animation and Graphic Design programs. My role involves crafting captivating learning experiences for upcoming artists entering the entertainment or marketing fields.I'm the creative architect behind our animation curriculum for four distinct and thrilling animation concentrations: Character Animation, Environment and Character Design, Game Art, and Visual Effects, along with overseeing one outstanding Graphic Design degree.Beyond curriculum design, I'm passionate about supporting our students, both present and past, in their quest for success. I thrive on problem-solving, simplifying complex technical processes, and enhancing communication to boost overall productivity. I believe that clarity and creativity go hand in hand.My daily mission is to stay at the forefront of industry innovation, constantly learning and adapting to new trends and software. This drive keeps our programs dynamic and equips our students with cutting-edge skills to excel in the ever-evolving world of visual arts.With over two decades of experience in higher education and an amazing career in the animation industry, I bring a wealth of expertise to the table. My specialization in character development, including character modeling, rigging, and character FX, has allowed me to contribute to a wide array of industry projects. I've been involved in creating stand-alone games for Mac and PC, developing iOS apps and games, and designing commercial websites, in which each project presented its own unique set of creative challenges.My diverse background in education and entertainment reflects my unwavering passion for the creative process. I'm thrilled to embark on future projects and embrace the exciting challenges they may bring.
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Visual Arts Program DirectorLos Angeles Film SchoolWinter Park, Fl, Us -
Visual Arts Program DirectorLos Angeles Film School Sep 2023 - PresentLos Angeles, California, United StatesMy responsibilities include hiring, training, and evaluating faculty and overseeing curriculum design and development for the Animation and Graphic Design programs. I focus on creating engaging learning experiences for aspiring artists entering the entertainment or marketing industries. I have overseen and designed the animation curriculum, which includes four distinct concentrations: Character Animation, Environment and Character Design, Game Art, and Visual Effects. Additionally, I oversee the Graphic Design degree and support the success of our students and graduates. Accomplishments:-Standardizing a workflow for three separate departments fosters a sense of teamwork and unity. It also created a collaborative environment for effective communication, a method that preserves documentation and keeps 6-degree designs and sequences up to date. -Manage a team of 3 program managers and 40 subject matter experts, including character animation, look development for environment and characters, graphic design, and visual effects.-Standardizing one virtual community for all animation and graphic design degree students to foster engagement among artists. -
Senior Program Director For The Online Animation DegreeLos Angeles Film School Feb 2020 - Sep 2023Los Angeles, California, United StatesResponsible for hiring, training, and evaluating faculty; overseeing curriculum design and development for online degrees in Environment and Character Design, Visual Effects, and Character Animation; and supporting the success of students and graduates.Accomplishments:-Launching, developing, and overseeing the design for the Character Animation Concentration within the Online Animation Degree program.-Manage a team of 2 program managers and 22 subject matter experts, including character animators, look development for environment and character artists, and visual effects artists. -
Program Director For The Online Animation DegreeLos Angeles Film School Aug 2018 - Feb 2020Los Angeles, California, United StatesResponsible for hiring, training, and evaluating faculty; overseeing curriculum design and development for online degrees in Environment and Character Design and Visual Effects; and supporting the success of students and graduates.Accomplishments:-Launching, developing, and overseeing the design for the Environment, Character Design, and Visual Effects Concentrations within the Online Animation Degree program.-Developing a flipped curriculum that empowers asynchronous students to build confidence and provides clear direction.-Manage a team of 2 program managers and 22 subject matter experts, including character animators, look development for environment and character artists, and visual effects artists.-Aided in creating a virtual community to help Foster engagement. -
Vfx SupervisorHollywood Professional Association Oct 2023 - Jul 2024Los Angeles, California, United StatesCreating and aiding with character and environmental effects for the Ashen Film that was developed in unreal. -
Art DirectorMaelstrom Digital Studios May 2018 - Feb 2019Orlando, Florida AreaProgrammed gameplay code and art directed a small team of coders and artists for the Holding Bay and a first level for a VR title, “The Last Line.” I also assisted in the creation of 3D assets ranging from character models to riggings.
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Course DirectorFull Sail University Mar 2000 - Aug 2018Responsible for designing, teaching, and maintaining the curriculum for the Portfolio 5 course. Additionally, I oversaw the Art Direction for Character Modeling and Rigging students as they crafted their portfolios and assisted in managing the render farm. Before this role, I served as the Course Director for Character Rigging, where I designed, taught, and maintained the curriculum.Accomplishments::-Designed, taught, and developed a curriculum for an indirect rigging system that used an industry pipeline to increase student engagement.-Completed Leadership Academy - Navigator School in 2016-Received Props Award | Top 10% of Educators for 2016 and 2017-Received Top Gun Award: Excellence Award for Exceptional Performance in Education in 2003-2004 -
ProgrammerImmersiveed Aug 2015 - Dec 2015Orlando, Florida AreaPython coding for Autodesk Maya to facilitate communication with website backend for controlling dynamic learning-based content.
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3Dartist/ProgrammerBrain & 1/2 Labs Aug 2014 - Apr 2015Orlando, Florida AreaProgrammed the creation of an interactive application for the iPad that used augmented reality to allow users to see customizations to their cars, along with creating some 3D assets for the car parts.
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Character Fx SupervisorRonin Film Apr 2011 - Sep 2011Supervised and assisted in developing Creature FX for a feature film involving fur, hair, and nCloth.
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Programmer/DesignerRay Stevens Group Nov 2010 - Sep 2011Created an interactive side scroller iPhone game for Ray Steven’s Gold Single "The Streak".
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Programmer/DesignerDog Bone Design May 2010 - Aug 2010Created an interactive game, ESPN Dream Team Draft Game, for the client Disney Entertainment Group, which was used on one of the Disney Cruise Lines ships for guest entertainment.Accomplishments:: Creating a multiplayer iPad experience while broadcasting a personal local area network for the iPad to communicate in open water.
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Character Technical Artist(Contract)Zeitgeist Games Nov 2008 - Jun 2009Created and debugged rigs and scripts for a large virtual world project called " Freaky Petz," as well as created step-by-step documentation for other artists to follow.
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Character Modeler/Character Technical Artist(Contract)Immediate Mode Interactive, Llc Oct 2008 - Jun 2009Creating character head models and rigs for a universal in-game Avatar System.
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Character Rigging TdInland Studios Mar 2008 - Jun 2008Orlando, FlCreating character rigs for the PC title Zombpocalypse.Accomplishments:: Creating a universal rig for all biped characters that can be scaled and manipulated and uses the same animations.
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ProgrammerYard Media Nov 2007 - Mar 2008Programming for commercial websites using ActionScript, HTML, and PHP.Accomplishments:: Creating animation that is automated based on user interactions for responsive websites.
Kenneth Norman Skills
Frequently Asked Questions about Kenneth Norman
What company does Kenneth Norman work for?
Kenneth Norman works for Los Angeles Film School
What is Kenneth Norman's role at the current company?
Kenneth Norman's current role is Visual Arts Program Director.
What is Kenneth Norman's email address?
Kenneth Norman's email address is we****@****man.com
What is Kenneth Norman's direct phone number?
Kenneth Norman's direct phone number is +140768*****
What skills is Kenneth Norman known for?
Kenneth Norman has skills like Character Rigging, Maya, Texturing, Animation, 3d Modeling, Scripting, Character Animation, Computer Animation, Rigging, Video Games, Nuke, After Effects.
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