Software Engineer
Worked on programming language runtimes/virtual machines/compilers, more specifically HHVM (hhvm.com) and Hermes (hermesengine.dev), with a focus on performance and efficiency.
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Daniel Andersson is listed as Software Engineer based in Sunnyvale, California, United States. AeroLeads shows a matched LinkedIn profile for Daniel Andersson.
Daniel Andersson previously worked as Software Engineer at Meta and Software Engineer at Google. Daniel Andersson holds Phd, Computer Science from Aarhus University.
Daniel Andersson is a Software Engineer. They is proficient in English.
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Menlo Park, California, United States
Worked on programming language runtimes/virtual machines/compilers, more specifically HHVM (hhvm.com) and Hermes (hermesengine.dev), with a focus on performance and efficiency.
Mountain View
Dedicated most of my 5 years at Google (including internship) to the development of virtual machines, including V8 for JavaScript in Chrome, and Google's Dart programming language, using C++ and assembly (x86 and ARM), in an open-source environment.For my work on Chrome, I am a co-recipient of a Google Founders' Award.
Stockholm, Sweden
Analytics and Business Intelligence engineering: Developed infrastructure to collect, process, and refine all data generated from the Spotify music streaming service:* Capacity planning/growth projection for our in-house Hadoop cluster.* Core data pipeline: improved reliability and led transition from daily batches to hourly delivery for the most critical data.* A/B testing infrastructure: simplified and standardized the process and tools.
While at Google Zurich, I worked on Content ID: matching every YouTube upload against millions of partner references, where I employed new data structures to improve scalability and performance of indexing, and began leading our "real time match" effort to support fingerprinting live streams (critical to 2012 Olympics partnership, contributing to YouTube's subsequent Eng. Emmy win). Co-invented two issued US patents.
Århus Area, Denmark
At the Center for Algorithmic Game Theory, I researched and developed algorithms, held exercise classes in computer science, developed an auction simulator in Java, used in teaching. I also worked briefly on a project developing mobile digital signatures.
Uppsala, Sweden
Held exercise classes in undergraduate mathematics and computer science courses. Participated in exam grading.
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Daniel Andersson is listed as Software Engineer.
Daniel Andersson is based in Sunnyvale, California, United States.
Daniel Andersson has worked for Meta, Google, Spotify, University Of Aarhus, and Uppsala University.
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Daniel Andersson holds Phd, Computer Science from Aarhus University.
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