Konstantine Paradias work email
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Konstantine Paradias personal email
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A writer by profession and a narrative designer by choice. Since 2015, I have worked on multiple games, including hit games like Raft, Scrap Mechanic and the souls lite Flintlock: The Siege of Dawn.In light of my experience and high workload, I will not be taking any writing tests. Please contact me for inquiries and my credentials if needed.
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Principal WriterEnton Programiranje D.O.O.Greece -
Narrative DesignerCi Games Oct 2024 - PresentWarsaw, Mazowieckie, PolandCI games is a AAA studio and the creators of the Soulslike Lords of the Fallen, among many other high profile titles.Work closely with the team to develop the lore and worldbuilding of the sequal to the Lords of the Fallen franchise. -
Principal ConsultantSquare Root Literary Management Aug 2024 - PresentWest Hollywood, California, United StatesSquare Root Literary Management is a boutique narrative consultancy service that specializes in elevating the work of new writers into trans-media properties.
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Co-FounderBlack Stump Miniatures Apr 2024 - PresentAn STL selling startup, selling high quality miniatures for fantasy and horror RPGs.-Named featured early project on MyMiniFactory within two months of launch. -Developed the lore, worldbuilding and game-ready statblocks for all the original designs.
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B2B Content WriterBlue Book Services, Llc Apr 2023 - PresentUnited StatesBlue Book Services, LLC is a leading credit and marketing information agency, serving the international wholesale produce industry since 1901-Contracted to research the background and current trends on produce markets in Canada and the United states-Write several spotlight articles on the state and trends of markets, which inform thousands of professionals in the industry. -
Script WriterSelf Employed Oct 2023 - Oct 2024Freelance researcher and writer for multiple YouTube channels.-Carry out independent research on trending true crime and scientific topics-Write scripts based on above research that maximize audience engagement-Collaborate with directors, video editors and voice actors to create effective, high-impact videos that bring in millions of views.My YouTube Scriptwriting Portfolio: https://ytjobs.co/talent/profile/151672?r=789 -
Narrative DesignerByzantian Interactive, Inc. Apr 2024 - Jun 2024Helsinki Metropolitan AreaByzantian Interactive is an independent development studio working on an unannounced action RPG.-Developed the world and characters of the game-Collaborated with the leads to create documentation during the early design phase-Planned and wrote the early design documents and provided direction to writers and artists-Wrote and implemented dialogue and quests-Carried out interviews for hiring specialist developers along with the Lead producer-Helped scope down and create the roadmap for the projectThe project was unfortunately put on hiatus due to a lack of funding. -
Principal WriterA44 Games Jul 2022 - Apr 2024Action RPG development studio based in Wellington, NZ. Developers of Ashen and Flintlock: the Siege of Dawn.-Initially contracted to supplement item descriptions and barks.-During that time, I realized the project’s narrative shortcomings and coordinated with the Directors, Leads and Team members to resolve them.-Resolving these issues helped with the design and art teams’ morale during a critical juncture.-I was offered the position of Principal Writer and rewrote the game’s script.-Worked in association with the current Narrative Lead, the Design and Game director to write a studio Style Guide, to be used for future projects. -
Comic Book WriterAmerican Mythology Apr 2019 - Mar 2024United StatesIndependent comic book publisher headed by Avatar Press editorial legend, James Kuhoric.I was initially hired on to write for the series American Monsters. Since then, I've been coordinating with editors and artists to create pitches and outlines for original limited comic book series and new IPs for the studio.
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Principal WriterAxolot Games Ab Aug 2015 - Sep 2023Stockholm, Stockholm County, SwedenSurvival game development studio based in Stockholm. Developers of the hit survival game Scrap Mechanic.-I was brought on to help the studio develop the game’s universe during its Early Access phase.-We developed the universe, setting and the early outline of the story that later became the game’s Survival Mode.Survival Mode has since both inspired the team to push the envelope of their original vision and boosted the game’s popularity among its core audience.-I was also tasked to assist the community team with their devblog releases from #20 onwards. -
Senior WriterShapefarm Oct 2020 - Apr 2023Tokyo, JapanAn asset development and AA design studio, based in Tokyo.-I had previously worked with Shapefarm as an independent contractor to help create highly successful pitches for unreleased projects. -Was hired by the studio as a full-time Senior Writer for an internal project. -After the project was canceled, I was transferred to work on a partnered AAA project for a major established IP. Our team worked hard to re-design the existing setting, its factions, and species for a modern audience.-This informed the look and design of the environments, characters, and creatures moving forward.-In between working on the above project, I was assigned to a secondary team, to develop narrative outlines for several speculative, internal projects which would be pitched to investors. -
Narrative DesignerFunigami Jan 2021 - Jul 2022Small independent game development studio consisting of volunteers.I wrote and developed the Visual novel Re:Shape in Twine. After pitching the prototype to a small volunteer team, I wrote the game's GDD, provided Voice Over, Art direction, and some QA assistance during the design and development as a full Visual Novel using Ren:Py.
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Comic Book WriterImpact Theory May 2021 - Nov 2021United StatesI was hired to feveloped the outline, world and promotional first issue for an unreleased webtoon series -
Principal WriterRedbeet Interactive Aug 2018 - Nov 2021Gothenburg, Vastra Gotaland County, SwedenIndependent game studio, developers of the hit survival game RAFT.-The studio hired me for my experience working with Axolot AB’s Scrap Mechanic, to help develop the setting of the game during Early Access.-We worked together to create outlines for the game’s locations. During that time, we were able to identify the team’s narrative limitations and come up with non-verbal and environmental workarounds.-With this in mind, I was tasked with developing the game’s cast of characters, and the notes left behind.-By working with the level and Game Design teams, we created detailed outlines of the Early access areas of the game (from the Radio Tower to Temperance).-During that time, Raft enjoyed a boom in popularity, ranking among the top 3 most played games on Steam in 2020. -
WriterRose Tinted Games Jun 2021 - Sep 2021Seattle, Washington, United StatesI was contracted to write worldbuilding and quest materials for the GENFANAD MMORPG -
WriterSad Viscacha Studio Apr 2021 - May 2021Breda University, NetherlandsVolunteered my experience and skills for the development of the Early Access version of the game ARID by a then small student team.
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WriterSuperspecialgames Ab Oct 2020 - Dec 2020Stockholm, Stockholm County, Sweden• Wrote and provided worldbuilding consultation services for a currently undisclosed project
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WriterSelf Employed Jan 2010 - Sep 2020Athens, Greece-Published over 150 stories in English, with further publications in 5 languages.-Received an Honorable Mention in Elen Datlow's Recommended Reading List 2017-Active Member of the SFWA from 2018-2019 -
CopywriterPeoplecert May 2019 - Sep 2019GreeceEnglish and Greek language Copywriter for B2B and B2C materials and communications in both print and digital formats -
Assistant Narrative DesignerFriend & Foe Games Mar 2016 - Aug 2017Tokyo, JapanI was hired to provide narrative consultation, writing and narrative design services during the late stage of development of the game VANE.
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Book ReviewerAlbedo One Magazine Aug 2014 - Jan 2017IrelandBook Reviewer for Albedo1.comSlush pile reader for the Albedo One Magazine
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Freelance EditorEditorial Freelancers Association Aug 2015 - Nov 2016Freelance EditingCopy EditingLine Editing -
CopywriterPlaisio - Πλαίσιο Apr 2015 - Jul 2015Magoula, GreeceDigital copywriting and website/blog updating and maintenance.Printed Copy writing/proofreadingProduct Campaign management (copywriting position) -
Book ReviewerBestsciencefictionstories.Com Feb 2010 - Aug 2014UsaBook reviewer for BestScienceFictionStories.com
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Program Manager, Senior CopywriterGamesradio.Gr Jun 2006 - Aug 2007Athens, GreeceRadio producer Online Community moderatorSenior CopywriterProgram and Scheduling manager
Konstantine Paradias Skills
Konstantine Paradias Education Details
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Creative Industries -
University Of PiraeusInternational And European Relations -
British Council GreeceCambridge Certificate Of Proficiency In English
Frequently Asked Questions about Konstantine Paradias
What company does Konstantine Paradias work for?
Konstantine Paradias works for Enton Programiranje D.o.o.
What is Konstantine Paradias's role at the current company?
Konstantine Paradias's current role is Principal Writer.
What is Konstantine Paradias's email address?
Konstantine Paradias's email address is ko****@****ail.com
What schools did Konstantine Paradias attend?
Konstantine Paradias attended Malmö University, University Of Piraeus, British Council Greece.
What are some of Konstantine Paradias's interests?
Konstantine Paradias has interest in Economic Empowerment.
What skills is Konstantine Paradias known for?
Konstantine Paradias has skills like Jewelry, Gems, Creative Writing, Books, Social Media, Novels, Gemology, Fashion Jewelry, Public Relations, Fiction, Handmade Jewelry, Retail.
Who are Konstantine Paradias's colleagues?
Konstantine Paradias's colleagues are Lana Lee, Kaan Subaşıoğlu, Dante Omar Flamini, Tina Cheng, Kenny Davila, Saikumar Sai, Aure Marte.
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