Telegram: https://t.me/KovGamedevEmail: KovGamedev@gmail.com- Programmer, 8+ years of experience, Unity mentor.- Developed 2 games, frontend part and mathematical models of 8 games, 2 vertical-slices, 3 horizontal-slices,one game modification, more than 10 prototypes and even 3 tabletop projects.- Developed for PC, mobile, web and social platforms.- Worked with ASCII, 2D, 3D (also voxel) graphics.- Performed game designer tasks: balancing 8 mathematical models and collecting their statistics, wrotedocumentation of 6 games, improving UI and UX design, finding musical references.- Unity skills: ECS Morpeh, Zenject, Addressables, Cinemachine, DOTween, Voxel Destruction,Dreamteck Splines, SplineMesh, Fast IK, OpenCV, Tri-inspector, Obfuscator Free, UI Extensions, custominspector, old and new input systems.- Other skills: Blender, MagicalVoxel, Photoshop, Git (common repositories and monorepositories).Portfolio: http://kovgamedev.ruGitHub: https://github.com/KovGamedev
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Indie Game DevelopmentSelf-Employed Oct 2017 - Present- Developed and released 2 games for GooglePlay. Created an update with additional content for one of them. Integrated UnityAds. Collaborated with translators and musicians.- Developed cellular automatons and self-written neural networks to control agents in an auto battler.- Developed immersive prototype using computer vision in which the controller is a laser pointer.- Customized the inspector, which reduced the time spent on routine leveldesign tasks by over 50%.- Developed code, 3D models, textures, images, stories and voice acting.
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Frontend Game DeveloperPoggiplay Nov 2019 - Present- Developed frontend parts and mathematical models of 8 games for web and social platforms. One of them had the best attraction and retention rate over all games of company (as of 2023).- One of these games is unique to the genre. I designed and implemented over 10 mechanics for it, whichincreased the volatility and UX variety.- Implemented self-written 2D physics library, which made it possible to be independent of third-party libraries.- Supported 11 other games, company SDK, website and other by-products. -
Fullstack Web DeveloperLlc "Biznes-Innovatsii" Feb 2018 - Nov 2019Pereslavl-Zalessky, Yaroslavl’, Russia- Customized, developed and integrated templates, components and modules for Bitrix.- Supported the frontend parts of websites.
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Backend Web DeveloperNda Oct 2017 - Jan 2018Moscow, Russia- Supported an online store using Bitrix cms.
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Fullstack Web DeveloperLlc "Redaper" Aug 2016 - Sep 2017Pereslavl-Zalessky, Yaroslavl’, Russia- Engaged in content management, integrated, customized and developed component templates for Bitrix.- Integrated sites with social networks “VKontakte”, “Odnoklassniki”, “Twitter”, “Facebook”.- Processed images and videos using the php GD library.- Performed small frontend tasks.
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Software EngineerProgram Systems Institute Of The Ras May 2015 - Mar 2016Pereslavl-Zalessky, Yaroslavl’, Russia- Developed an object detector on a video.
Egor Kovalev Education Details
Frequently Asked Questions about Egor Kovalev
What company does Egor Kovalev work for?
Egor Kovalev works for Poggiplay
What is Egor Kovalev's role at the current company?
Egor Kovalev's current role is Unity Game Developer | Unity, C#.
What schools did Egor Kovalev attend?
Egor Kovalev attended Program Systems Institute - Pereyaslavl University.
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Egor Kovalev
Prague, Czechia1bluedynamic.cz -
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