Software Engineer
Current- Led development of build pipeline diagnostic tooling written in C# for all Call of Duty titles.
- Delivered key gameplay features from previous iterations of Call of Duty by integrating C++, Lua, and scriptwork forward.
- Maintained and extended launcher tool written in C# used by thousands of engineers across Activisionstudios.
- Created libraries of troubleshooting scripts in C# and Powershell to greatly increase the operation team’s speedof response to support inquiries from engineers.
- Overhauled DevOps workflow to achieve 100% response rate to blocking issues by automatically propagatingdata from user requests to Jira, using Python and Docker