Kristina Bakke

Kristina Bakke Email and Phone Number

UX Designer | Illustrator @ Twenty Ideas
eugene, oregon, united states
Kristina Bakke's Location
Greater Seattle Area, United States
Kristina Bakke's Contact Details

Kristina Bakke work email

Kristina Bakke personal email

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About Kristina Bakke

I love developing a product from start to finish. I wear many hats and have industry experience that ranges from games, illustration, film, mobile and now product design. I thrive in explorative and collaborative environments. My favorite part about design is the process. I was taught that story creates a basis for clear visual communication and every decision must be supported by reason. I always keep this message in mind as a designer. I am a board game enthusiast and was excited to work with designers to help design a mountain biking board game. I wanted to make sure the player understood the game by looking at the board and not just reading the game manual.To stir up creative thinking and inspiration, I am always working on a side project. In 2019 I created a short film called My Last Day of Summer that wove my passion for mountain biking, 2D illustration, animation, motion graphics and film to create an experimental mountain biking film. Since then, it’s been in countless festivals worldwide and won the coveted BANFF Mountain Film Festival: Creative Excellence Award.UX/UI skills:User Interface Design | Wireframing | Prototyping | User Research | Usability Testing | User Stories | User Flows | Affinity MappingTools: Figma | Photoshop | Illustrator | After Effects | Miro | InDesign

Kristina Bakke's Current Company Details
Twenty Ideas

Twenty Ideas

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UX Designer | Illustrator
eugene, oregon, united states
Website:
twentyideas.com
Employees:
16
Kristina Bakke Work Experience Details
  • Twenty Ideas
    Ux Designer
    Twenty Ideas Mar 2022 - Present
    While practicing UX methodologies, working on a small team to develop mobile experiences. Use a variety of techniques such as card sorting, user interviews, affinity mapping, brainstorming sessions, user flows, iterative wireframes and internal testing. Strong focus on gathering quantitative and qualitative data to design user flows. Translate flows and data into wireframes that create seamless experiences for users.Weekly presentations to stakeholders ensure a solid product that is in alignment with their vision. Maintaining a flexible workflow adapts to various projects and agency needs. Designing templates to speed up personal and company workflow.
  • Sketchy Trails
    Freelance Designer | Illustrator
    Sketchy Trails Nov 2015 - Present
    Seattle, Washington, United States
    - Organize brainstorm meetings with stakeholders to discuss project goals, expectations and deadlines.- Translate client's vision into a successful, unique and high-quality product. This process began with brainstorm sketches, feedback and design changes.- Worked with a wide range of clients from start-up companies to large international brands.- Manage invoicing, communication and various needs of clients.- Maintain flexibility and adapt designs to the requirements of each unique project.
  • Breakingt
    Illustrator | Graphic Designer
    Breakingt 2018 - Mar 2022
    - Worked with the art director to create fast turnaround vector graphics that highlighted the latest events and trends in professional football, baseball and soccer. - Illustrated artwork and typography using limited color palettes and team affiliations guidelines.
  • Benten Technologies, Inc.
    Product Designer
    Benten Technologies, Inc. Nov 2021 - Dec 2021
    - Worked on a team to develop a high-fidelity prototype to be used in focus testing. Helped define the project through multiple creative brainstorm sessions, research, feedback, revisions and video presentations.Crafted end-to-end user flows and detailed storyboards to show product interactions. Developed wireframes and final prototype in Figma.
  • Shimano North America Holding, Inc.
    Illustrator
    Shimano North America Holding, Inc. 2018 - Aug 2021
    - Teamed up with the marketing department to invent brand illustrations for informational pamphlets, online graphics and a Biking Pocket Manual. This project required a problem-solving and flexible mindset since the project included various collaborators2021: Shimano RideBook- Illustrated a bike guide geared towards new riders that will be distributed nationwide at thousands of bike shops.- I designed fun and informative illustrations that relayed key information to new riders.- Worked on a small team to make sure the graphics were accessible and relative.2021 BME Enduro T-shirt for Ironton, MO and Big Head, UT:- Worked with organizer to create a t-shirt design that captures the essence of the race and highlights the features that make that location unique. 2020 Spring Tuning Guide for mountain bike and road- Created illustrations for the spring mountain and road bike tuning guides. Designed technical drawings to educate the reader on bicycle maintenance.- These were distributed to bicycle shops across the country, used in website marketing, social media and email newsletters. - I had to strike a balance between Shimano North America’s art stylization requests and Japanese headquarters precise component representation requirements.
  • Send It Board Games Llc
    Illustrator And Graphic Designer
    Send It Board Games Llc Feb 2020 - Dec 2020
    Remote
    - Built a style guide based upon game developer’s requests and produced all art assets for a board game series. Designed the game box covers, player pieces, iconography, typography, layouts and marketing ads.- Conducted testing to observe players game experience and apply critical feedback into the high-fidelity prototype redesign. This influenced final color choices and simple design solutions to create the best engaging experience for the players.
  • Santa Cruz Mountains Trail Stewardship
    Marketing Graphic Designer And Comic Artist
    Santa Cruz Mountains Trail Stewardship 2019 - 2020
    -Designed posters, banners and web assets for Return of Sawpit fundraiser and PSA Campaign.-Through rapid variations I created the campaign logo, branding and original artwork while adhering to style guides which aimed to educate and inspire viewers. -Adapted campaign posters into a wall banner displayed at Santa Cruz Bikes HQ. Altered type and images around the bicycle display, window graphics and various window sections. -Created 8 comic panels that promote trail use awareness for both mountain bikers and mult-trail users. The comics had to be relatable and address outdoor inclusion and diversity.
  • Race Face Performance Products
    Creative Producer
    Race Face Performance Products May 2019 - Sep 2019
    - Produced a mountain biking short film that blended live action video and 2D animation. Wrote and directed an original script that has be featured in prestigious film festivals around the world.- Illustrated all backgrounds and converted 2D artwork into 3D layers. Animated background pans, film transitions and environment effects in AfterEffects.- Worked with actor, cinematographer and animation to create a cohesive vision.Film Festival Achievements:BANFF Mountain Film Festival - Award for Creative ExcellenceKendal Mountain Film Festival - Official SelectionMountainfilm - Official SelectionUlju Mountain Film Festival - Official SelectionCrested Butte Film Festival - Youth Shorts SelectionVancouver International Film Festival - FinalistRoam Awards - Finalist Filmed By Bike - Official SelectionNo Man’s Land Film Festival - Official SelectionBig Bike Film Night - Official Selection
  • Kabam
    Artist
    Kabam Jan 2012 - Mar 2015
    San Francisco
    - Digitally painted concept art and in-game assets for Kingdoms of Camelot, The Godfather, Glory of Rome, Dragons of Atlantis, and Realm of the Mad God. Adhered to style guides to maintain the look and style of the different games. The art process included gathering research, concept sketching, painting the final high-quality game assets and processing those assets for game implementation.- 3D modeled, UV mapped and textured buildings for Unity game development and paint overs.- Worked with an Art Director and team to brainstorm new game features and new game IP through story boarding and concept sketches. Attended weekly sessions to receive feedback and discuss upcoming sprints.- Used templates and pre-existing assets to product modals and other UI elements.
  • Kabam
    Art Intern
    Kabam Jul 2011 - Dec 2011
    Redwood City
    Performed a variety of tasks for the social game, "Glory of Rome." This includes creating in-game assets, marketing banners, UI skins, icons, animated GIFs, create Sprite maps and pre-optimization.
  • Freelance Artist
    Illustrator
    Freelance Artist May 2011 - Feb 2012
    Los Altos
    Created pen and ink illustrations for a biographical book called “Memoirs of a Father and Daughter in Silicon Valley.”Gathered photos and other reference materials to create art that is believable in the 50s and 60s.Worked closely with the client to develop the concepts that would enhance the reader's experience.
  • Lightsource Studios
    Freelance Artist
    Lightsource Studios Apr 2011 - May 2011
    Rendered game assets in Photoshop for Marvel's Avengers Alliance game. Worked within a style guide to ensure the items were consistent with the game's art direction.
  • National Science Foundation
    Flash Animator
    National Science Foundation Jun 2010 - Nov 2010
    Animated chemistry modules to be distributed to college and high school classes.
  • Sjsu Student Involvement
    Freelance Graphic Artist
    Sjsu Student Involvement Feb 2010 - Mar 2010
    Designed the theme logo for the Summer 2010 Freshman Orientation.
  • Sjsu Student Involvement
    Orientation Leader/Team Leader
    Sjsu Student Involvement Oct 2007 - Sep 2009
    Assisted with the transition of incoming students into the University. I was a mentor to six other orientation leaders. I am trained in leadership, conflict management, stress management, and mediation.

Kristina Bakke Skills

Photoshop Concept Design Maya Digital Painting Illustration Digital Illustration Traditional Animation Painting Flash Zbrush Animation Graphic Design Drawing Rendering Visual Development Modeling 2d 3d Modeling Visual Arts

Kristina Bakke Education Details

Frequently Asked Questions about Kristina Bakke

What company does Kristina Bakke work for?

Kristina Bakke works for Twenty Ideas

What is Kristina Bakke's role at the current company?

Kristina Bakke's current role is UX Designer | Illustrator.

What is Kristina Bakke's email address?

Kristina Bakke's email address is kr****@****hoo.com

What is Kristina Bakke's direct phone number?

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What schools did Kristina Bakke attend?

Kristina Bakke attended San Jose State University, Springboard.

What are some of Kristina Bakke's interests?

Kristina Bakke has interest in Social Services, Travelling, Snowboarding, Dancing, Hiking, Camping, Plein Air Painting, Biking, Arts And Crafts, Hilarious Gifs.

What skills is Kristina Bakke known for?

Kristina Bakke has skills like Photoshop, Concept Design, Maya, Digital Painting, Illustration, Digital Illustration, Traditional Animation, Painting, Flash, Zbrush, Animation, Graphic Design.

Who are Kristina Bakke's colleagues?

Kristina Bakke's colleagues are Michael Earl, Chatchalida Satitmetakul, Nate Nichols, Angelica Bunyi, Dan Suwanseree, Tom Moseman, Jesse Holk.

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