Katie Lucas work email
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Katie Lucas personal email
9+ years in games as a game designer, artist & creative director on both development & marketing pipelines.
Thoughtful Bread
View- Website:
- thoughtfulbread.com
- Employees:
- 6
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Founder And Head BreadThoughtful BreadGlendale, Ca, Us -
Founder & Head BreadThoughtful Bread Jan 2024 - PresentGlendale, California, United StatesThoughtful Bread is an independent game studio building narrative-driven play experiences. We strive to provide impactful journeys for our players fueled by unforgettable characters, impactful stories & intentional play. -
Adjunct ProfessorLoyola Marymount University Sep 2022 - Present🌱 Developed curriculum, activities and assignments to teach students how to design, construct and develop analog and video games🌱 Over 100+ students taught in my Game Design Course -
Director Of Creative ServicesPlayq Dec 2022 - Dec 2023Santa Monica🪙5+ Years in Creative Leadership managing the Creative Services Team 🪙Shipped Treasure Party worldwide on Android/iOS + 2 titles in Soft Launch. Also maintained legacy title Charm King✨ Design Driven Creative Direction ‣ Developed creative strategies derived from design principles, determined by performance analytics ‣ Translated product design values into marketing for higher player engagement ‣ Aligned and elevated advertising to better match gameplay & player expectations ‣Developed & owned creative style across all appstore, branding and marketing assets; created and maintained team style guides ‣Directed global team of game designers, 2D/3D animators and artists in creation of interactive, video and still ads. ✨ Production & Execution ‣ Crafted and maintained production pipelines on 2D/3D animation, game dev, art for teams of 7- 10 ‣ Established modular 2D ad production pipeline (think Lego for ad creation!), resulting in greater versatility, higher production quality and reduced production time ‣ Engineered prototype pipeline to approach 2D ad production to mirror game development principles; better align player expectations and experience ‣ Authored game design documents, briefed and directed external stakeholders/contractors ‣ Developed critical path team leadership responsible for multi-month project scheduling and execution✨ Empathetic Leadership & Collaboaration ‣ Mentored several artists through promotions ‣ Owned cross-team collaboration between UA and CS teams and built collaborative relationship ‣ Created inclusive and accessible brainstorm principles, team retrospectives ‣ Drove team culture initiatives - resulting in lasting change on CS/UA team and company -
Senior Manager Of Creative ServicesPlayq Dec 2019 - Dec 2022Santa MonicaManaging production for Creative Services team of artists and designers around the world. Running Task management, sprint planning and task delivery. Coordinating feedback from stakeholders around the company, tracking and recording it for all artists. In addition a key contributor to overall marketing strategy and brand ideals. -
Manager Of Creative ServicesPlayq Dec 2017 - Dec 2019Santa Monica, California -
Marketing ArtistPlayq Jul 2017 - Dec 2017Santa Monica, CaliforniaResponsibilities○ Creating motion graphic and video advertisements for online marketing using After Effects and Premiere Pro○ Designing still ads for online marketing using Adobe Photoshop○ Concepting new advertisement ideas with UA.○ Creating new assets to be used in advertisements using Photoshop and Illustrator.○ Handling management of Creative Services Jira taskboard. -
Game Designer (Ui/Ux) & ProducerNix Hydra Jun 2016 - Jun 2017Greater Los Angeles Area☄️Shipped two titles as the lead UI/UX designer : Puzzlescapes & Stickerquest ☄️Served as scrum master for my team: ran retrospectives, planned tasks and coordinated work UX / UI Responsibilities ○ Creating wireframes and sketching screen concepts○ Creating detailed flow charts of screen flows and user process. ○ Using After Effects to create UI animation mockups for engineering to implement as well as creating animation for in game assets. ○ Using Photoshop to take mockups into final assets and then export those for game use. ○ Implementing assets in Unity to match layouts and incorporate basic functionality before handing off to engineering. ○ Creating concept art as well as designing core systems for video game pitches for outside companies. ○ Creating ad materials and motion graphics for several games and Nix Hydra products. Shipped Titles: -StickerQuest (iMessage App) - Puzzlescapes : Interactive Jigsaw (Mobile iOS/Android/Amazon) -
Qa AnalystNix Hydra Nov 2015 - Aug 2016Los Angeles○ Actively tested games across multiple platforms and devices.○ Cataloged and chronicled bugs in Mantis database, as well as organizing existing bugs. ○ Created complicated test plans for current projects as well as brand new projects. ○ Trained other team members on QA protocols such as writing bugs and loading devices. ○ Wrote Customer Support Email Templates and answered Customer Support Emails. Shipped Titles: ○ 'Egg!" - Mobile○ 'Egg Baby!" - Mobile -
Graphic Artist | Motion DesignerPov Entertainment Design Jun 2015 - Oct 2015Responsibilities ○ Sketched concepts and wire frames for digital ads across multiple platforms. ○ Took ads from concept stage to completed deliverables using Adobe Photoshop and Google Web Designer. ○ Used CSS and HTML to add functionality and interactivity to ads with Google Web Designer. ○ Cut together promo videos for video ads using Adobe After Effects and Adobe Premiere Pro. ○ Conceptualized, workshopped and designed ad and social media experiences.○ Created promotional gifs and images using Adobe Photoshop to be used on client's social media pages. During my time at POV I worked as a freelance, in house artist. I worked on several high profile ad campaigns including the re-master of the Iron Giant, CW's The Flash and Warner Brother's San Andeas. -
Graphic ArtistLoyola Marymount University Sep 2011 - May 2014Center For Service And ActionResponsibilities○ Designed all promotional campaigns for service events on and off campus. ○ Worked closely with upper management to determine their needs and reflect them in all design work. ○ Created and designed posters, banners, flyers, invitations, business cards, t-shirts and misc printed goods using Adobe Photoshop. ○ Oversaw a small team of artists, and directed them to create other marketing materials when necessary. -
Production Intern On Ben 10:OmniverseCartoon Network Jun 2013 - Aug 2013Burbank, CaResponsibilities ○ Worked closely with Production Coordinators and Production Managers to assist with all production needs. ○ Organized and prepared scripts each week for Voice Actors.○ Created and maintained asset database. ○ Prepared Storyboards and model packs to be shipped overseas for animation. ○ Designed, organized and created the Summer Intern Yearbook. During my time at Cartoon Network I got hands on experience with each element of the production pipeline. We were encouraged to spend as much time as we could with the disciplines that were most appealing to us, so I spent most of my time observing and learning from the colorists and character designers on staff. -
Graphic Design And Social Media Management InternDewey Square Group May 2011 - Aug 2011Responsibilities○ Managed the firm's social media and oversaw the management of several Twitters for our clientele. ○ Worked closely with upper management to create visual aids for presentations and clients. ○ Created and designed social media outreach graphics using Adobe Photoshop.
Katie Lucas Education Details
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Animation And Studio Arts
Frequently Asked Questions about Katie Lucas
What company does Katie Lucas work for?
Katie Lucas works for Thoughtful Bread
What is Katie Lucas's role at the current company?
Katie Lucas's current role is Founder and Head Bread.
What is Katie Lucas's email address?
Katie Lucas's email address is ka****@****ead.com
What schools did Katie Lucas attend?
Katie Lucas attended Loyola Marymount University.
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