Karl Rosenberg Email and Phone Number
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Karl Rosenberg personal email
I received a PhD in computer science (HCI focus) from the New York University Courant Institute of Mathematical Sciences. My group was the Future Reality Lab and my advisor was Professor Ken Perlin. Check my main portfolio piece I designed and built from-scratch, an intelligent sketching + speaking system for interactive storytelling: "DrawTalking: Building Interactive Worlds by Sketching and Speaking" : https://ktrosenberg.github.io/drawtalking/ — accepted to UIST '24.Also, Please see my projects section for more demos and links.My experience and research combines Human-Computer Interaction and Graphics with a focus on multimodal interaction techniques and experiences. I've explored multimodal interface design, AR, VR, sketching+speech interactions, accessible programming, and others. I work towards a future in which technology extends our creative abilities.My thesis introduces an approach to interactive world-building by drawing and talking out-loud, enabling programming-like capability over your own drawings within a simulated world.The control mechanism emphasizes user-choice and fluidity. It is inspired by explaining at a whiteboard or telling stories, but applied to spontaneous working-out of interactive designs, animations, and gameplay mechanics that you can play with directly, as if by paper-prototyping and narration.I received my bachelor's degree in computer science (with a minor in German Language) from NYU. My most recent projects include an intelligent multimodal sketching system (more on this soon), MetaRoom (a WebXR framework for multiuser VR), and ongoing collaboration on "Chalktalk" (a smart sketching and presentation system featuring a magic blackboard).
Nyu Courant Institute Of Mathematical Sciences
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Adjunct Assistant Professor In Computer ScienceNyu Courant Institute Of Mathematical SciencesNew York, Ny, Us -
ResearcherNyu Future Reality Lab Feb 2017 - PresentNew York, Ny, Us-Collaboration with lab director Ken Perlin on Chalktalk, a tool for live presentation, education, andcommunication – users’ drawings are recognized as interactive 3D animated sketches for the visualizationand demonstration of ideas. Sketches can be linked to form complex systems with different behaviors.-Implementation and prototyping of alternative controls, user-interface improvements, content foranimation, sketch creation, subject-specific visualization libraries (e.g. CS concept sketches)-Key contributions to successful open-source release effort – https://github.com/kenperlin/chalktalk-Collaborator on ongoing project to develop Chalktalk for VR. Chalktalk VR is an extension of Chalktalk into a VR communication and collaboration tool. It features multiple perspective views on content and users. It was published as a SIGCHI 2019 Late Breaking Work and demoed at Oculus Connect 6.-MetaRoom: a WebVR platform in which multiple users can experience and travel between 3D worlds together in a shared physical 1-to-1 space. Worlds can be modified at runtime using connected devices. Currently being developed for a graduate-level computer graphics course. -
Ph.D. Researcher And Engineer, Prototyper - Human Computer InteractionGoogle Sep 2023 - Dec 2023Mountain View, Ca, UsDesigned human computer interaction techniques and system architecture for sketching and object manipulation in XR (VR) -
Ph.D. Researcher And Prototyper - Human Computer InteractionAdobe May 2021 - Sep 2021San Jose, Ca, UsWorking on the future of multimodal drawing in spontaneous contexts, aiming for publication 2021-2022. More details eventually. -
Lead Programmer (Project And Graphics)Guggenheim Foundation Nov 2017 - Sep 2018-Completed a full restoration of the software artwork "Unfolding Object" by John F. Simon Jr.-Designed and built a custom 2D graphics renderer in WebGL for the piece. -
Research InternGuggenheim Foundation Feb 2017 - May 2017-Conducted research and analysis of no-longer-functioning software artwork "Unfolding Object"-Prototyped a migration/restoration of the piece in a different language -
Introduction To Computer Programming TutorNew York University Sep 2016 - Dec 2016New York, Ny, Us-Fulfilled role as in-class tutor and assistant for two professors, held additional private sessions -Addressed students’ questions and concerns, sent feedback to professors-Worked to motivate students to explore and take an interest in computer science (Course programming language: Python 3) -
Data Structures Course TutorNew York University Jun 2016 - Aug 2016New York, Ny, Us-Clarified and reinforced concepts in data structures, algorithms, problem-solving, and debugging-Adapted teaching methods to students’ thought processes and skill levels -Provided professor with student feedback on classwork and material
Karl Rosenberg Skills
Karl Rosenberg Education Details
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New York UniversityComputer Science -
New York UniversityComputer Science
Frequently Asked Questions about Karl Rosenberg
What company does Karl Rosenberg work for?
Karl Rosenberg works for Nyu Courant Institute Of Mathematical Sciences
What is Karl Rosenberg's role at the current company?
Karl Rosenberg's current role is Adjunct Assistant Professor in Computer Science.
What is Karl Rosenberg's email address?
Karl Rosenberg's email address is ka****@****nyu.edu
What schools did Karl Rosenberg attend?
Karl Rosenberg attended New York University, New York University.
What are some of Karl Rosenberg's interests?
Karl Rosenberg has interest in Languages, Education, Music Composition And Production, Humanities, Tutoring And Teaching, Natural Language Processing, Philosophy, Coding.
What skills is Karl Rosenberg known for?
Karl Rosenberg has skills like Computer Science, Programming, Software Development, Research, Creative Problem Solving, Collaborative Problem Solving, Problem Solving, Analytic Problem Solving, Data Structures, Algorithms, C, C++.
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