Sunghun Kim (김성헌)

Sunghun Kim (김성헌) Email and Phone Number

Gyeonggi Content Agency Team Lead, Game Culture @
Sunghun Kim (김성헌)'s Location
Gyeonggi, South Korea, Korea, Republic of
Sunghun Kim (김성헌)'s Contact Details

Sunghun Kim (김성헌) work email

Sunghun Kim (김성헌) personal email

n/a
About Sunghun Kim (김성헌)

Sunghun Kim (김성헌) is a Gyeonggi Content Agency Team Lead, Game Culture at Gyeonggi Content Agency - 경기콘텐츠진흥원. They possess expertise in online gaming, gaming, product management, business development, business strategy and 11 more skills. They is proficient in 영어 and 일본어.

Sunghun Kim (김성헌)'s Current Company Details
Gyeonggi Content Agency - 경기콘텐츠진흥원

Gyeonggi Content Agency - 경기콘텐츠진흥원

Gyeonggi Content Agency Team Lead, Game Culture
Sunghun Kim (김성헌) Work Experience Details
  • Gyeonggi Content Agency - 경기콘텐츠진흥원
    Team Leader, Game Culture
    Gyeonggi Content Agency - 경기콘텐츠진흥원 Jan 2020 - Present
    대한민국 경기도 성남
    Operating 'Gyeonggi Game Culture Center' for diffusion Game culture of Gyeonggi Province, Korea. (Esports festival for nonprofessionals, Game literacy education etc.)
  • Gyunggi Content Agency - 경기콘텐츠진흥원
    Industry Manager, Online/Mobile Game
    Gyunggi Content Agency - 경기콘텐츠진흥원 Dec 2016 - Dec 2019
    Gyunggido, Korea
    Gyeonggi Content Agency(GCA) is a public organization established in 2001 to foster and support the cultural content industry including game, animation, cartoon, character, movie and digital convergence content. GCA has dedicated to reinforcing the competitiveness of culture content industry and has contributed to the economic growth through the efficient and comprehensive support for content industry.GCA are working on various major projects to develop the content industry in Gyeonggi Province: Establishing the infrastructure of content industry, Research on content industry, Support for new business and development of talent, Support for co-production between small and medium company and large corporation, Global expansion support, Hosting Good Game Show Korea, Promoting serious games, Vitalizing the film industry through G-Incentive and Diversity film industry support, Strengthening the corporation network by Gyeonggi Content Company Association and etc.
  • Gconhub
    Director
    Gconhub Dec 2015 - Aug 2016
    Seoul, Korea
    G-Con Hub is developing online game / mobile game platform that has a unique concept combined user competitive system and reward.Live Operations, Business Strategy, Product management / Director- Establishment of Business / Live Operations strategy- Establishment of Live Operations processes and Planning it’s Budget - A Point-of-contact of Business side of game platform among various teams (Service Planning, Development, Web-design, Sales, C/S) - Share regular Business Report to CEO and external investment companies
  • Nhn
    Senior Manager, Game Publishing And Business
    Nhn Aug 2013 - Jun 2015
    Seoul, Korea
    NHN is the online game developer and publisher that spun off from NaverLive Operations, Global Product management, Business Strategy / Senior Manager- Management of Smartphone Game development / Launching / Live Operations: FPS “AAA” (Global)- Featured in Google play store: Casual Game “BBB” (SEA) – Licensing of Remake “CCC” for Asia Market- Management of several Live operations teams in various environment (Development studio in Korea, C/S team in Dalian(大連), Localization team in Japan)- Establishment and Execution of a Live operations process and game administration tools
  • Naver Corp
    Team Leader, Global Game Business
    Naver Corp Aug 2007 - Jul 2013
    NHN Corporation is Korea's premier Internet company, operating the nation's top search portal, Naver (www.naver.com) the leading online game portal, Hangame (www.hangame.com) and other internet services.Live Operations, Global Product management, Game Publishing / Team leader, 2011.1~2013.7- General Manager of launching/Live operation Smartphone / online game with variety service environment (Global/Local, Publishing/Licensing): 3D MMORPG (PC online game) “DDD” for Global, Russia, Turkey and Latin America: FPS (PC online game) “EEE” for SEA: 3D Action RPG (Smartphone game) “FFF” for Global, China, Japan and SEA: Casual Fishing (Smartphone game) “GGG” for SEA- Establishment of global Live operations strategy/process for Smartphone / online games with many service partners (Branches in foreign countries, Partner companies in foreign countries, and Direct global service)- Establishment of Organogram for new business strategy(Global-one-build) –Camp System- Contract and Managed Outsourcing company for QA, C/S, Localization- Management of team members (9 people) and TF members (89 people)- Manage P&L of Smartphone / PC-online game servicesMonetization, Business Strategy / Senior Manager, 2007.8~2010.12- Establishment Business model of online games for Global market- Handled in-game currency circulation and researched the effect of Blackmarket- KPI analysis to increase sales/service indexes.- Establishment of Micro-transaction strategy for online games
  • Neowiz Games Corp.
    Manager, Pc Online Game Business / Live Operations
    Neowiz Games Corp. Aug 2004 - Aug 2007
    Seoul, Korea
    Neowiz Games(KOSDAQ 095660) is South Korea’s online game developer and publisher, operating the online game portal Pmang(www.pmang.com), developing and publishing FIFA online with EA(2006-2013.3) and publishing Cross Fire which was big-hit game in the China.(2006-Present)- Establishment of Micro-transaction strategy for online games : Board games(Poker, Gostop-Korea traditional board game) earned XXXUSD per month- Establishment of Sales KPI and Monitor the performance of the Sales- Live operations of online games- Plan of live operations’ process and its tools
  • Incruit
    Assistant Manager, Public Relations
    Incruit Apr 2001 - Jun 2004
    Incruit(KOSDAQ 060300) is South Korea’s Internet company, operating Job searching / HR Portal. Incruit provide several HR contents especially Recruitment, Employee value proposition. Incruit was the first company that is going public in the South Korea’s HR industry. - Production and Management of HR webzine (people.incruit.com)- News writing and editing (for webzine)

Sunghun Kim (김성헌) Skills

Online Gaming Gaming Product Management Business Development Business Strategy Monetization Product Marketing Mobile Games Game Development Social Games Mmo Mobile Applications Mobile Devices Game Design Video Games Game Publishing

Sunghun Kim (김성헌) Education Details

Frequently Asked Questions about Sunghun Kim (김성헌)

What company does Sunghun Kim (김성헌) work for?

Sunghun Kim (김성헌) works for Gyeonggi Content Agency - 경기콘텐츠진흥원

What is Sunghun Kim (김성헌)'s role at the current company?

Sunghun Kim (김성헌)'s current role is Gyeonggi Content Agency Team Lead, Game Culture.

What is Sunghun Kim (김성헌)'s email address?

Sunghun Kim (김성헌)'s email address is ku****@****nhn.com

What schools did Sunghun Kim (김성헌) attend?

Sunghun Kim (김성헌) attended 고려대학교 / Korea University, 아주대학교 / Ajou University.

What are some of Sunghun Kim (김성헌)'s interests?

Sunghun Kim (김성헌) has interest in Bass Guitar, Online Game, Lego, Cycling, Magic The Gathering.

What skills is Sunghun Kim (김성헌) known for?

Sunghun Kim (김성헌) has skills like Online Gaming, Gaming, Product Management, Business Development, Business Strategy, Monetization, Product Marketing, Mobile Games, Game Development, Social Games, Mmo, Mobile Applications.

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