Ken Wolfe Email and Phone Number
Ken Wolfe work email
- Valid
- Valid
- Valid
Ken Wolfe personal email
Leading teams to build amazing software. Broad experience covering cloud services and platforms, mixed/augmented/virtual reality applications, mobile device applications, and operating system development.
Niantic Spatial, Inc.
View- Website:
- nianticspatial.com
- Employees:
- 182
-
Director Of Software EngineeringNiantic Spatial, Inc.Kirkland, Wa, Us -
Director Of Software EngineeringNiantic, Inc. Feb 2022 - PresentSan Francisco, Ca, UsResponsible for building the Lightship ARDK including integrations with Unity, phones, and HMDs. -
Senior Director Of Software EngineeringStrivr Oct 2021 - Feb 2022Santa Clara, Ca, UsMy team and I build the platform that enables enterprise VR training at scale. The team is responsible for 10's of thousands of headsets within the Fortune 500. We work with device manufacturers to provide hardware that is suitable for an active environment. My team also provides a web based solution for managing fleets of headsets, a set of tools and applications for provisioning those headsets, and services (both on headset and in the cloud) to create and manage learning scenarios. -
Director Of Software EngineeringStrivr Jul 2019 - Oct 2021Santa Clara, Ca, UsMy team and I build the platform that enables enterprise VR training at scale. The team is responsible for 10's of thousands of headsets within the Fortune 500. We work with device manufacturers to provide hardware that is suitable for an active environment. My team also provides a web based solution for managing fleets of headsets, a set of tools and applications for provisioning those headsets, and services (both on headset and in the cloud) to create and manage learning scenarios. -
Principal Software EngineerStrivr Mar 2019 - Jul 2019Santa Clara, Ca, Us -
Principal Software Engineering ManagerMicrosoft Feb 2018 - Mar 2019Redmond, Washington, UsI led the team that built one of the first true mixed reality enterprise applications, Microsoft Dynamics 365 Layout. My team was comprised of 21 developers building Unity and C# applications for HoloLens, Windows VR, and Windows 10. The team built an application for handling 3D models to make it easier for non-3D artists to visualize their space, and an MR/VR application to visualize those models. We also contributed very heavily to the UnityGLTF open source project. A large part of this development effort was research into needs of enterprises in space visualization as well as green field research on user experiences in Augmented and Virtual Reality. -
Principal Development LeadMicrosoft Jul 2016 - Feb 2018Redmond, Washington, UsMy team and I built amazing applications for HoloLens and virtual reality. -
Principal Development LeadMicrosoft Feb 2014 - Jul 2016Redmond, Washington, UsLed several engineering teams in the communications space building applications for Windows 10 and Windows Phone, including the People, Calling, and Messaging (SMS) applications. I was responsible for shipping the first version of the People application on Windows 10 which was a completely new application built using XAML and C#, developed at the same time as the platform and app framework were being completed. I managed complex dependencies across a large organization, drove technical improvements within and outside of my team, managed 18 developers, and delivered on time with high quality. -
Senior Software Development EngineerMicrosoft Oct 2010 - Feb 2014Redmond, Washington, UsFor Windows Phone 8, I implemented components in C++ to allow Skype, Viber, Lync, and other 3rd party VoIP applications to seamlessly work with Windows Phone native experiences. Re-implemented the Call History functionality using a new database. Created a virtualized list UI component that was optimized to reduce I/O and cross process communication while providing a simple interface and glitch-less scrolling. Coded the IRM email feature for Windows Phone 7.5. -
Lead Software Development EngineerMicrosoft Jun 2002 - Oct 2011Redmond, Washington, UsSenior Lead Software Development Engineer, Windows Phone 7• Led 2 teams (People and Email Sync) of 4-8 developers during the development of Windows Phone 7• Responsible for product through entire lifecycle (planning, designing, scheduling, implementing, testing, and shipping)• Led a cross divisional effort to overhaul performance including reviewing designs, proposing and implementing engineering process, and setting the performance bar. Performance significantly improved as a result of my efforts.• Coded UI features and fixed bugs• Recruited and hired developers for the larger team• Managed a virtual team in China• Performed reviews, managed employee performance, recommended raises and promotions Senior Lead Software Development Engineer, Live Meeting• Led a team of 4-11 developers through two successful releases of the Live Meeting Windows (C++) application• Responsible for product through entire lifecycle (planning, designing, scheduling, implementing, testing, and shipping)• Architected complete UI overhaul to streamline for ease of use• Led a cross division engineering effort to enable data collaboration inside an enterprise utilizing the same client from our hosted environment• Coded UI features and fixed bugs• Recruited and hired developers for the overall team• Worked with team members in India and China• Performed reviews, managed employee performance, recommended raises and promotions -
Staff EngineerPlaceware 2002 - 2003Kansas City, Mo, Us• Created a reporting database on SQL Server 2000 for meeting usage reports and hosted service monitoring• Added Java server code to write usage data and created the Java application that performed ETL into the database• Added UI features to Java applet• Integrated a critical component from a vendor• Coded various features in C++ for new meeting client (became Live Meeting) -
Database ArchitectNapster 2001 - 2002• Designed the database that told the Napster system which songs were shareable• Designed and implemented API’s in PL/SQL to allow this system to communicate with other internal applications and databases• Designed and implemented a database which would catalog every piece of music (album, MP3, or wav) that was licensed to Napster• Implemented a suite of applications to populate and maintain this data• Researched reporting, development, modeling, and monitoring tools and made recommendations for purchasing• Worked successfully on teams to develop interconnected systems and deploy those systems into a production environment• Supervised a contractor
-
Manager, Database EngineeringFlycast 1999 - 2001• Managed a team of database engineers to develop and maintain multiple OLTP and data warehouse databases (The environment consisted of several Oracle 8.1.7 databases running on the Sun platform in a ‘high availability’, 24/7 uptime model. The projects related to serving hundreds of millions of ads per day on the web.)• Gathered business requirements necessary to design and create the next generation database architecture• Led team to consolidate several platforms of ad servers after company mergers• Worked with Product Marketing to define goals for engineering
-
EngineerHewlett Packard 1997 - 1999Houston, Texas, Us• Project lead and technical expert for eight-person team working on large Oracle 8 database application• Responsibilities included project planning, performance tuning, schema design and analysis, implementation, DBA, and Unix System Administrator• Performed code reviews, training, and move to production process• Initiated and implemented a set of standards for coding, source code control process, move to production process, and documentation guidelines for my section• Created and maintained applications for worldwide internal billing of centrally provided telecommunications and network services• Built global system for tracking and allocating subnets for entire company (Application was written using an Oracle 7.3 database on HPUX and Forms 5.0 on Windows NT)• Developed web based reports for IP traffic analysis using Oraperl• Wrote C program, which sped up an existing process from 14 hours to 45 minutes• Supervised contractors and interns
Ken Wolfe Skills
Ken Wolfe Education Details
-
Uc San DiegoComputer Science -
Uc San DiegoComputer Science
Frequently Asked Questions about Ken Wolfe
What company does Ken Wolfe work for?
Ken Wolfe works for Niantic Spatial, Inc.
What is Ken Wolfe's role at the current company?
Ken Wolfe's current role is Director of Software Engineering.
What is Ken Wolfe's email address?
Ken Wolfe's email address is kw****@****oft.com
What schools did Ken Wolfe attend?
Ken Wolfe attended Uc San Diego, Uc San Diego.
What skills is Ken Wolfe known for?
Ken Wolfe has skills like Software Development, Software Design, Java, C++, Software Engineering, Databases, Scrum, C#, Windows, Unix, Testing, Agile Methodologies.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial