Kyle Mcgraw Email and Phone Number
Adaptable and detail-oriented data scientist/machine learning engineer/software engineer skilled atmastering new workflows and integrating AI technologies to enhance productivity. Seeking a role toapply my interdisciplinary expertise in solving complex problems and delivering impactful solutions.Most recently, I served as a data scientist at AE Studio, focusing on increasing agency through brain-computer interface (BCI) and client-driven projects. An ex-collegiate basketball player, I bring experience in rapidly delivering tools and impactful results across diverse fields, from LLM applications to BCI innovations.
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Bci Data Scientist And Decoder Task Force LeadBlackrock NeurotechSalt Lake City, Ut, Us -
Data Scientist / Machine Learning EngineerAe Studio 2023 - Nov 2024Los Angeles, California, UsAlpha School Content API• Created an API to deliver articles and reading comprehension questions for Alpha School’s reading app.• Developed an LLM-based quality control system to ensure high-quality article content and questions.• Implemented a patching system to re-write low-quality questions, answer choices, and explanations.• Sourced literature content for all grades and SAT content for grades 9-12.• Created a system for article content-based question generation targeted to specific Common Corestandards (grades 3-8) and SAT skills (grades 9-12).• Prototyped “BothSides” generation of novel articles representing the opposite view of a political article.• Developed AI image generation and quality control for articles lacking or with low-quality images.• Tracked metrics and continuously delivered improvements to the student experience on the reading app Athlete AI• Developed an audio-based algorithm for high-energy moment detection.• Implemented an applause/cheering detection model using OpenAI Whisper.• Fine-tuned a YOLO object detection model for made basket detection.• Connected the object detection model with a MMPose pose model for dunk detection.• Employed a YOLO segmentation model and object tracking in a player team classification algorithm.• Integrated the highlight detection techniques into a cohesive basketball highlight detection system.Software Engineering/Machine Learning Project, AE Studio Neurotech Development Kit• Implemented conversion of 3D results to 2D in AE's open-source Neurotech Development Kit library.• Trained machine learning surrogate models to speed up focused ultrasound steady-state simulations.Other Projects• AE Hackathon: AI-generated crossword API• AE Hackathon: Align My AI website• Alpha School Post-Test Coach Bot• Analyzing Neural Time Series Data Python translation• NextSense in-ear EEG earbuds feature analysis/prioritization• Text-to-SQL bot• AE Hackathon: basketball play generator website -
Undergraduate Researcher In The Andersen LabCaltech Jun 2022 - Jul 2023Pasadena, Ca, UsContributed to the development of a functional ultrasound-based decoder for a real-time, minimally invasive brain-computer interface (BCI). Determined the minimum sized ultrasound volume needed for Power Doppler beamforming without affecting decoder accuracy for the purpose of increasing decoding speed. Reduced necessary image size to 10% of original size for a 90% reduction in Power Doppler beamforming time, key for the development of a real-time 3D ultrasonic BCI. -
Undergraduate Researcher, Summer Undergraduate Research Fellow In The Shapiro LabCaltech Mar 2022 - Jul 2023Pasadena, Ca, UsCreated a GPU-based beamformer for 3D ultrasound imaging. Developed code in CUDA to process raw ultrasound data acquired at ultrafast frame rate with a matrix array probe into 3D images for 3D functional ultrasound imaging. Validated beamformer with in vitro and in vivo (rat) functional imaging experiments. Contributed to a 3D functional imaging sequence to acquire data at a gold-standard imaging frame rate of 0.5 Hz for functional brain experiments. -
Summer Undergraduate Research Fellow In The O'Doherty LabCaltech Jun 2021 - Aug 2021Pasadena, Ca, UsTrained reinforcement learning (RL) and recurrent neural network (RNN) models to predict decision making behavior based upon a self-reported depression score. Extracted behavioral differences between clinical populations from the RNN models to create a behavior-based mental disorder classification system. -
Summer Undergraduate Research Fellow In The Alvarez GroupCaltech Jun 2020 - Aug 2020Pasadena, Ca, UsReplicated the underlying generalized linear mixed model of the ACS NSQIP Surgical Risk Calculator. Developed novel surgery predictive models based on Random Forest and Fuzzy Forest models. Showed tree-based models led to no significant increase in accuracy over linear models. Improved the predictions of risk in surgery over the NSQIP risk calculator by an average of 14% using feature selection techniques. -
Research Intern In The Straight LabStanford University Jun 2018 - Aug 2018Stanford, Ca, UsInvestigated centromere and kinetochore and their function in helping correctly segregate chromosomes during cell division. Isolated the Mis18 and Mis18 proteins of the Mis18 complex to learn more about their function in CENP-A recruitment to the centromere region. -
Intern In The Sil LabUniversity Of California, San Francisco Jun 2017 - Jul 2017San Francisco, California, UsStudied the molecular biology of Histoplasma capsulatum and its two temperature-dependent forms. Investigated the potential correlation between the makeup of a fungus and its growth temperature. Cleaned and visualized a dataset of maximum growth temperatures. Analyzed the data to find a predictor of temperature based on genome makeup. -
Puzzle Designer & ProgrammerRootbound Rooms Sep 2016 - Jun 2017Rootbound Rooms is an escape room created by six students from The Nueva High School, in San Mateo, California. We designed and created an escape room for the Nueva High School's Quest Night.
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Software Engineering InternTechlab Education Jun 2016 - Aug 2016San Jose, California, UsCollaborated with a group of software engineering interns to create a program that would allow beginner programmers to focus on learning programing concepts rather than having to worry about the syntax of specific programming languages. Created a “natural” programming language so first time programmers could code programs with natural language and put their focus on the concepts used.
Kyle Mcgraw Education Details
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CaltechComputer Science -
The Nueva SchoolHigh School Diploma
Frequently Asked Questions about Kyle Mcgraw
What company does Kyle Mcgraw work for?
Kyle Mcgraw works for Blackrock Neurotech
What is Kyle Mcgraw's role at the current company?
Kyle Mcgraw's current role is BCI Data Scientist and Decoder Task Force Lead.
What schools did Kyle Mcgraw attend?
Kyle Mcgraw attended Caltech, The Nueva School.
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