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Kyle Marks Email & Phone Number

Co-Founder | Creative Director Look North World at Look North World
Location: Los Angeles, California, United States 11 work roles 1 school
1 work email found @industrialtoys.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

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Work email k****@industrialtoys.com
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Current company
Role
Co-Founder | Creative Director Look North World
Location
Los Angeles, California, United States

Who is Kyle Marks? Overview

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Quick answer

Kyle Marks is listed as Co-Founder | Creative Director Look North World at Look North World, based in Los Angeles, California, United States. AeroLeads shows a work email signal at industrialtoys.com and a matched LinkedIn profile for Kyle Marks.

Kyle Marks previously worked as Creative Director at Look North World and Associate Game Design Director at Ea Industrial Toys. Kyle Marks holds Bachelor Of Science (B.S.), Computer Games Development from Depaul University.

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Email format at Look North World

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{first}@industrialtoys.com
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Profile bio

About Kyle Marks

Game maker and team leader with 10+ years of experience including roles at industry leaders such as Disney & EA. Currently building games for creator platforms.

Listed skills include Level Design, Gameplay, Game Development, Kismet, and 19 others.

Current workplace

Kyle Marks's current company

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Look North World
Look North World
Co-Founder | Creative Director Look North World
AeroLeads page
11 roles · 16 years

Kyle Marks work experience

A career timeline built from the work history available for this profile.

Associate Game Design Director

Ea Industrial Toys
Apr 2021 - Jul 2023

Game Designer

Ea Industrial Toys
Jul 2019 - Apr 2021

Designer

Pasadena, California, US

Responsible for systems, narrative, and gameplay design on Exiles of Embermark; a character driven RPG with a focus on 60 second real-time player vs. player combat for mobile devices.

Jan 2016 - Jul 2019

Level Designer

Industrial Toys

Level building, game balancing, and system design contributions on Midnight Star: Renegade.

May 2014 - Jan 2016

Associate Level Designer

Burbank, CA, US

Where's My Water? 2 is the follow up to the mobile hit Where's My Water?. It is a level based physics puzzle game. Water? 2 was released across multiple platforms including iOS, Android, Windows 8 devices, and Amazon. My responsibilities on the project were as follows: = created levels from paper concept and iterated on them through multiple rounds of QA.

Nov 2013 - Mar 2014

Associate Level Designer

Burbank, CA, US

Recently released Where's My Mickey? A physics puzzle game in the Where's My? franchise. Where's My Mickey was the #1 paid app on Apple's app store, and was released on multiple other platforms such as Android, Google, and Windows 8 phones and tablets;My responsibilities on the project were as follows: = created levels from paper concept and iterated on.

Jan 2013 - Nov 2013

Level Designer And Scripter

Suits

Suits is my capstone game for my Senior year of college at DePaul. Our team has eight people and I am a level designer on this project which is schedule for completion in June 2012.= Co-wrote the design document= Created top down maps for each of the four main areas of the casino= Constructed blockouts using BSP and proxy models= Imported and placed art.

Jan 2012 - Jun 2012

Project And Design Lead

Trap Master

Trap Master is a mod for Unreal Tournament 3. I was responsible for the following.= Created a topdown map for level based on reference images= Constructed blockout using BSP= Used Kismet's events and triggers to build Trap System= Used Matinee's movement capabilities to script traps such as arrows, crushers, and fire walls= Organized mod design documents.

Jan 2011 - Mar 2011

Intern

Paint The Line Ccg

This game is based on the Penny Arcade popular comic strip= Organized and ran playtests= Critiqued game mechanic= Updated card documentation= Created tutorial decks

Jun 2010 - Jan 2011

Level Designer

Octodad

Octodad is a third-person action/adventure game for the PC/Mac.  Independent Games Festival Student Showcase Winner 2011= Created block outs of levels using proxy models that were then passed to environment artist= Created prototypes for feet and hand challenges= Used custom ID trigger-based system to script gameplay scenarios and interactions=.

2010 - 2011 ~1 yr
1 education record

Kyle Marks education

  • Depaul University
    Depaul University
    Computer Games Development
FAQ

Frequently asked questions about Kyle Marks

Quick answers generated from the profile data available on this page.

What company does Kyle Marks work for?

Kyle Marks works for Look North World.

What is Kyle Marks's role at Look North World?

Kyle Marks is listed as Co-Founder | Creative Director Look North World at Look North World.

What is Kyle Marks's email address?

AeroLeads has found 1 work email signal at @industrialtoys.com for Kyle Marks at Look North World.

Where is Kyle Marks based?

Kyle Marks is based in Los Angeles, California, United States while working with Look North World.

What companies has Kyle Marks worked for?

Kyle Marks has worked for Look North World, Ea Industrial Toys, Gunslinger Studios, Industrial Toys, and Disney Interactive Studios.

How can I contact Kyle Marks?

You can use AeroLeads to view verified contact signals for Kyle Marks at Look North World, including work email, phone, and LinkedIn data when available.

What schools did Kyle Marks attend?

Kyle Marks holds Bachelor Of Science (B.S.), Computer Games Development from Depaul University.

What skills is Kyle Marks known for?

Kyle Marks is listed with skills including Level Design, Gameplay, Game Development, Kismet, Unity3D, Mobile Games, Video Games, and Unreal Engine 3.

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