Kyle Tugwell

Kyle Tugwell Email and Phone Number

Game Developer @ PRELOADED
london, greater london, united kingdom
Kyle Tugwell's Location
Luton, England, United Kingdom, United Kingdom
About Kyle Tugwell

🌐 Portfolio: www.kyletugwell.com📧 Contact: ktugwell@live.co.uk or DM me directly!Hey there, I'm Kyle.➡️ Created an experience for the Apple Vision Pro utilising Native Tools and Technical Art which was featured in Apple's WWDC24!➡️ Worked with a large team on DracARys to create a successful Augmented Reality game with over 100,000 downloads!➡️ Lead the development of SO-VRsatile, a VR multiplayer training platform used to train users in aviation, construction and other high risk industries.

Kyle Tugwell's Current Company Details
PRELOADED

Preloaded

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Game Developer
london, greater london, united kingdom
Website:
preloaded.com
Employees:
27
Kyle Tugwell Work Experience Details
  • Preloaded
    Game Developer
    Preloaded Apr 2024 - Present
    London Area, United Kingdom
  • Nexus Studios
    Developer (Freelance)
    Nexus Studios Jan 2024 - Mar 2024
    London, England, United Kingdom
    NDA VR Project working in Apple Native Tools with a focus on Technical Art.
  • Nexus Studios
    Creative Technologist
    Nexus Studios Jul 2023 - Jan 2024
    London, England, United Kingdom
    At Nexus, I worked as a Creative Technologist utilising multiple softwares including Unity, Unreal, Spark AR and more, to provide development and technical art for multimedia and gaming experiences.
  • Nexus Studios
    Unity Developer (Freelance)
    Nexus Studios May 2023 - Jul 2023
    London, England, United Kingdom
    NDA VR Project working in the Unity Game Engine with a focus on Technical Art.
  • The Mill
    Creative Technologist
    The Mill Apr 2022 - Apr 2023
    London, England, United Kingdom
    At The Mill, I was a Creative Technologist utilising game engines such as Unity and Unreal to create applications, innovative experiences and visuals for clients.I mainly worked with XR and Unity innovations in order to showcase how experience can be perceived through new and exciting breakthroughs. Notable aspects include VR (Meta, HTC, Pico), multi-user projects, audio and animation integration and tool creation.As well as development, I supported deck creation with visuals (Adobe Suite), experience demos and knowledge. I also shared and innovated with potential clients and students through attending and speaking at industry events such as Unite 2022 and University of Gloucestershire's GameX 2023.Outside of projects, I am also learned aspects of Houdini and Technical Art.
  • Sonovision Uk - Ortec Group
    Immersive & 3D Developer
    Sonovision Uk - Ortec Group Aug 2020 - Apr 2022
    Letchworth, England, United Kingdom
    While a developer at Sonovision UK, I was tasked with the lead creation of XR content, applications and visuals; this mainly consisted of training simulations, application demos/finalisations and 3D animations/renders. I also assisted with 2D and 3D designs to adapt and create assets fit for purpose for other parts of the Studio, utilising programs such as the Adobe Suite, 3DSMax, Unity, Unreal, Intuiface and the Substance Suite.I developed for 'SO-VRsatile', Sonovision UK's VR training application, utilising Unity and Oculus; from prototype to full realisation of training applications. This allow users to connect to a multiplayer system for training users inside of VR; following instructions and interactions to replicate real life interactions and reduce the cost of training in aviation, education and the construction industry.As well as development, I also assisted in testing, bid support, time-tracking, JIRA support and general project management within the 3D side of the Studio.
  • University Of Gloucestershire
    Computing Technician Placement
    University Of Gloucestershire Sep 2018 - Aug 2019
    Cheltenham, Gloucestershire, United Kingdom
    I have undertaken a 12 month placement with the School of Business and Technology as a Computing Technician. With this role, I was required to fix any technical issues which may arise within the department (both hardware and software), hire and administrate equipment to students and staff, help within lectures of various modules and assist new and existing students with their work and overall student life. Within this role, I was also being tasked with the management of the COMX 2019 event. On the front-end, this involved me creating a brand using the Adobe Suite which consisted of posters, motion graphics, videos, social media administration and web design. On the back-end, I attended various meetings across the university to set up the location, floor plans, external guests and catering. It has been a valuable experience for me in terms of events management and I have learnt a lot during my time conducting this event.

Kyle Tugwell Skills

Adobe Creative Suite Unity3d Autodesk 3ds Max C# Graphic Design Video Production Sony Vegas Social Media Administration Microsoft Office Adobe Photoshop Team Leadership Project Management Actionscript Object Oriented Programming Cryengine 5 Unreal Engine 4 Mobile Application Development Substance Painter

Kyle Tugwell Education Details

Frequently Asked Questions about Kyle Tugwell

What company does Kyle Tugwell work for?

Kyle Tugwell works for Preloaded

What is Kyle Tugwell's role at the current company?

Kyle Tugwell's current role is Game Developer.

What schools did Kyle Tugwell attend?

Kyle Tugwell attended University Of Gloucestershire, New College Stamford.

What skills is Kyle Tugwell known for?

Kyle Tugwell has skills like Adobe Creative Suite, Unity3d, Autodesk 3ds Max, C#, Graphic Design, Video Production, Sony Vegas, Social Media Administration, Microsoft Office, Adobe Photoshop, Team Leadership, Project Management.

Who are Kyle Tugwell's colleagues?

Kyle Tugwell's colleagues are Joseph Kelland, Hattie Foster, Nathaniel Cooper, Jon Caplin, Ptolemy Raven Spare, Nadine Bucknor.

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