Kyle Bishop

Kyle Bishop Email and Phone Number

Full Stack Data Engineer at NexGen Financial @ NexGen Financial
24955 Pacific Coast Hwy.,
Kyle Bishop's Location
Costa Mesa, California, United States, United States
Kyle Bishop's Contact Details
About Kyle Bishop

Experienced video game and digital media professional with over a decade of expertise in data infrastructure, systems design, and game economy development for AAA titles. I've built and scaled data pipelines using tools like Snowflake, Airflow, and AWS, ensuring that critical insights are delivered to teams in real-time. Passionate about integrating data-driven strategies into creative environments, I’ve led cross-functional teams, developed novel KPIs, and provided strategic insights that shape both game design and monetization strategies. My goal is to create systems that enhance player experiences while driving business growth.

Kyle Bishop's Current Company Details
NexGen Financial

Nexgen Financial

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Full Stack Data Engineer at NexGen Financial
24955 Pacific Coast Hwy.,
Website:
nexgenfi.com
Employees:
14
Kyle Bishop Work Experience Details
  • Nexgen Financial
    Full Stack Data Engineer
    Nexgen Financial Oct 2024 - Present
    Building a complete data stack at a financial services company.
  • Turtle Rock Studios
    Lead Data Systems Architect
    Turtle Rock Studios Feb 2022 - Oct 2024
    Lake Forest, Ca, Us
    As Lead Data Systems Architect, I oversee data solutions and lead a team of analysts, focusing on building scalable data pipelines and internal tools to support game development. Leveraging C++, Unreal Engine, and data warehousing tools like Snowflake and Airflow, I automate reporting, optimize data marts, and provide real-time insights to teams.* Led the development of a UE5 plugin and data ingestion service using C++ and Kotlin, scaling data pipelines into Snowflake for an unannounced project.* Built custom tools for data display and reporting, including a Slack-based reporting system that provided real-time playtest insights to internal teams.* Implemented cost-saving measures by automating Snowflake warehouse management and deploying Airflow for internal data transformations.* Developed novel KPIs (Installs, DAU, Retention) to inform game patching and feature prioritization, playing a key role in leadership negotiations during the studio’s sale.* Led engine performance analysis for the unannounced project, ensuring technical standards were met.
  • Turtle Rock Studios
    Data Systems Architect
    Turtle Rock Studios Jun 2019 - Feb 2022
    Lake Forest, Ca, Us
    Managed the data and analytics pipeline for Turtle Rock Studios, overseeing data architecture, reporting, and game economy systems for Back 4 Blood. Used Amazon Redshift and Airflow to track player behavior and retention while working closely with game designers and external partners to deliver insights that informed both design and business decisions.* Shipped Back 4 Blood, managing the Redshift-based data pipeline and analytics systems to track player behavior, retention, and in-game metrics.* Assisted in designing and measuring the game economy, focusing on item placement, spawn systems, and progression balancing to improve gameplay experience and retention.* Managed the relationship with WB Analytics, ensuring seamless collaboration on reporting, data sharing, and key analysis.* Developed automated reporting and dashboards using Airflow, Redshift, and Looker, providing real-time insights into player activity and game health metrics.
  • 2K
    Manager, Game Analytics
    2K May 2018 - May 2019
    Novato, California, Us
    * Worked with a core team of 5 with multiple stakeholders to design, implement and deploy a system that allowed for targeted, model driven interventions inside of game clients* Targeted in-game promotion system in NBA2K19 was able to demonstrate ability to increase recurrent virtual currency spending by several multiples compared to previous years* Oversaw infrastructure changes involved in NBA2K19 and data sharing with Take-Two Interactive* Prepared for the launch and ingestion of multiple upcoming titles* Developed a prototype email reporting tool that delivers daily reports to the organization* Mentored next generation of analysts on best practices for game analysis* Built infrastructure that facilitates data warehousing and centralizing of data across the entire organization
  • 2K
    Senior Data Analyst
    2K Jul 2016 - May 2018
    Novato, California, Us
    Responsible for the analysis and reporting on the AAA product line as well as the overall infrastructure requirements of the analytics team at 2k.* Launched or responsible for analysis during tenure: Evolve Stage 2, Civilization VI, Civilization VI: Rise and Fall, Mafia 3, XCOM 2: War of the Chosen* Made available previously untouched data from the Borderlands franchise using Spark on AWS EMR* Responsible for oversight on data and analytics for multiple in development AAA games* Lead deployment of Apache Airflow and Snowflake for * Created processes for standardizing KPI reporting across organization, including as wells as QA processes and alarms around sudden KPI changes or ETL errors* Created multiple live Tableau dashboards and directed a project to create a central reporting tool to provide at a glance "state of the business" knowledge* Traveled to and presented to studios and internal stakeholders on performance of games as well as in depth analysis of gameplay features* More ad hoc reporting done than could fit in this bullet list
  • Turtle Rock Studios
    Data Analyst
    Turtle Rock Studios Feb 2015 - Jun 2016
    Lake Forest, Ca, Us
    Worked on Live Team for AAA, cross platform game Evolve, doing data analysis and advising on strategies for using data to inform design to target retention, game balance, and other design goals. Designed Thunderchild telemetry system and was instrumental in conversion of Evolve to Evolve: State Two, a F2P reboot of Evolve that reached over 40k peak concurrency in its first weekend and was ranked in Steam's top 10 games.* Designed and led implementation of Thunderchild, a cloud based schemaless telemetry system for Evolve* Defined records at game level for collection and gave specification to engineering, overseeing implementation* Advocated for data best practices which ultimately led to better choices of KPIs for the product* Used Spark and Python with Amazon's EMR and Data Pipeline to deliver nightly reporting on Evolve's KPI metrics for before and after F2P conversion* Managed receiving and delivery of data from and to multiple sources, oversaw quality and reliability of data sources* Involved directly in the publisher/studio relationship in defining KPIs and long term goals for product* Performed ad hoc analysis on the Evolve data set and designed dashboarding based on actionable intelligence found* Explained data findings to the team leading to directional changes in development to accommodate features that were found to be effective* Evaluated data sharing initiatives with publisher and 3rd party to expand marketing effectiveness* Performed analysis on Steam public user information to identify gamers most likely to become involved in the product in the future and conducted outreach projects based on this information* Provided economy design for progression systems and developed spreadsheets for determining levels of awards to be given during F2P transition
  • Fireforge
    Business Intelligence And Game Data Analyst
    Fireforge Jan 2014 - Jan 2015
    Mission Viejo, California, Us
    Worked on development of dashboards for platform clients to provide them with visualizations of critical KPI metrics. Used Python and Linux as the glue to hold together an ETL process. Handled unstructured Cassandra databases, parsing JSON to extract only necessary data. Developed in Python a sampling program that estimated sales of all games across a major gaming platform and related those sales to various characteristics of games. Provided platform clients with information on expected installations based on similar products. Used Python and graph theory to develop a model that mapped the social network of a major gaming platform, allowing specific targeting of users based on their social network connectivity. Provided this information to clients at an executive level for a clear picture of "who are our users."
  • Fireforge
    Game Economy And Balance Designer
    Fireforge Sep 2012 - Jan 2015
    Mission Viejo, California, Us
    Provided design guidance and analytical support for in-game resource flows and developed models of gameplay progression in an upcoming competitive PC game. Used a proprietary XML based toolset to enter and interpret data. Created design documentation to assist multiple departments in forming a cohesive monetization strategy. Provided documented support to platform engineers with respect to player matchmaking, in-game analytics, and monetization metrics. Developed a mathematical framework for judging game balance.
  • Uc Irvine Economic History Research Group
    Research Assistant
    Uc Irvine Economic History Research Group Sep 2011 - Jun 2012
    Responsible for collecting and digitizing historical data for the Economic History Research Group, as well as for an individual project, as a member of the Federal Reserve team
  • St. Joseph Hospital
    Lab Assistant I / Phlebotomist
    St. Joseph Hospital Apr 2008 - Aug 2009
    Us
    Responsible for collecting blood specimens in an acute care environment, including draws in emergency settings, as well as providing other related clinical laboratory services throughout the hospital
  • Northwind Delivery Service
    Medical Courier
    Northwind Delivery Service May 2005 - Apr 2008
    Responsible for delivering specimens and other related medical items across the Humboldt Bay Area to hospitals, clinics, and doctor's offices

Kyle Bishop Skills

Video Games Python Research Data Analysis Econometrics Game Development Virtual Economies Monetization Game Design Data Mining Statistics Apache Spark R Linux Machine Learning Hadoop Amazon Web Services Kpi Implementation Steam Xbox One Ps4 Social Network Analysis Qualitative Research Quantitative Research Statistical Modeling Xml Rdbms Bayesian Methods Seo Neural Networks Hospitals Sqlite

Kyle Bishop Education Details

  • Uc Irvine
    Uc Irvine
    Quantitative Economics
  • College Of The Redwoods
    College Of The Redwoods

Frequently Asked Questions about Kyle Bishop

What company does Kyle Bishop work for?

Kyle Bishop works for Nexgen Financial

What is Kyle Bishop's role at the current company?

Kyle Bishop's current role is Full Stack Data Engineer at NexGen Financial.

What is Kyle Bishop's email address?

Kyle Bishop's email address is kb****@****mes.com

What is Kyle Bishop's direct phone number?

Kyle Bishop's direct phone number is +170749*****

What schools did Kyle Bishop attend?

Kyle Bishop attended Uc Irvine, College Of The Redwoods.

What are some of Kyle Bishop's interests?

Kyle Bishop has interest in Python, Economic Empowerment, Civil Rights And Social Action, Politics, Social Network Analysis, Data Presentation, Machine Learning, Free To Play Games, Science And Technology, Bayesian Statistics.

What skills is Kyle Bishop known for?

Kyle Bishop has skills like Video Games, Python, Research, Data Analysis, Econometrics, Game Development, Virtual Economies, Monetization, Game Design, Data Mining, Statistics, Apache Spark.

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