Art Director
Collaborate with Design each game to assure an accomplishable schedule for the Art and Animation teamsAssigning environments to artists based on strengths and growth opportunitiesCreate and manage art milestones utilizing team lead input; assure art deliveries meet the needs of each department Review environment and character art to assure quality and identify areas of concern early and often, maneuvering resources as needed for on-time delivery without deviating from Design and script requirementsLead weekly art team build review meetings for critique and discussion of progress and to pass on art-related notes from department leadsParticipate in weekly leads and build review meetings to share status updates, compare schedules, and receive feedback from other managers regarding current state of game artCollaborate with Executive Producer to assure aesthetic fidelity and franchise continuity between titlesContinually revise processes and approach to refine best practicesManage hiring of art department resources from initial job postings and interviews to final employment decisionsAuthor and share annual performance reviews with artists focusing on areas of continued improvement and growthWork with Marketing Department to assure packaging materials accurately represent game artProject annual Art Department budgets for hardware, software, and resource needsCreate and manage UI art and act as art production support as neededCreate prototype art for complex or undefined assets and environmentsProvide leadership company wide by being an expert on our products and team ideology