Kyle Maxwell Email and Phone Number
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My goal is to always have a job that challenges me to learn something new. I enjoy working on computer science problems that are visual in nature in any field.Specialties: Graphics, Simulation, Volumes, Particles, Geometry, Linear Algebra
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Staff Software Engineer, GraphicsAurora Solar May 2023 - PresentSan Francisco, California, Us* Technical leadership position focused on delivering the most value possible to product through coding and collaboration.* Interim manager of Graphics, Geometry & Shading chapter team (4 months).* Frontend fullstack development using C++ and TypeScript with WebAssembly to provide efficient implementations of algorithms related to 3D geometry, irradiance and scene data. -
Senior Software Engineer, GraphicsAurora Solar Oct 2021 - May 2023San Francisco, California, Us• Software development with a focus on computer graphics for 3D rendering of residential buildings and modeling planned solar panel installations. Contributed to development of enhancements such as Image Based Lighting and Ambient Occlusion.• Assumed technical leadership for manual fire pathways project to accurately model compliance with fire setback requirements. Coordinated contributions from engineers across chapters and pods.• Served as captain for Engineering DEIB guild keeping meetings focused and inclusive. Helped interview new DEIB director, and spoke on allyship at internal Diversity Drives Innovation panel. Started voluntary regular pair programming to build CAD team cohesion.• Led code quality initiatives such as including automated linting, improving test coverage and TypeScript conversion. -
Scientific Software EngineerStellar Science Ltd Co Jan 2018 - Oct 2021Albuquerque, New Mexico, Us• Co-led a team of 5 in planning and implementation of a scientific analysis plugin in modern C++• Overhauled a web client in TypeScript React and expanded 3D visualization in Cesium.js• De-duplicated and refactored massive amounts of legacy C++ code for a government CAD tool• Developed Qt C++ GUI testing techniques and encouraged a culture of testing for reliability -
Software EngineerFlux Factory Apr 2015 - Jan 2018San Francisco, Ca, Us• Created an open source browser based 3D Model Viewer using three.js to render building models• Built geometry translation component for converting custom shape representations into meshes• Developed front end UI components with React and Polymer used in Flux web apps• Designed a schema for scene hierarchies to enable collaborative geometry and texture workflows• Coordinated cross site teams for issue tracking plugins in C# for Navisworks and Revit -
Effects DeveloperDreamworks Animation Oct 2012 - Feb 2015Glendale, Ca, Us• Supported and developed rigid body dynamics software using the Bullet Physics Library in C++• Researched and implemented differential equations for physically inspired air drag• Created an interactive particle painting tool that was multi-threaded with TBB and C++11• Refactored particle tools into libraries for code reuse across multiple deployment targets• Improved the effects (FX) asset management workflow using Python and tcsh• Developed robust rasterization, volumetric fracture and accurate meshing tools in C++ -
Effects ArtistDreamworks Animation Jul 2008 - Sep 2012Glendale, Ca, Us• Visual effects for animated feature films• Sand, snow, splash, haze and footprint effects for Rise of the Guardians (2012)• Fracture, smoke, dust in the air, shattering, light box and sparks effects for Madagascar 3 (2012)• Cloud beard, yarn, river, coin spill effects for Puss in Boots (2011)• Smoke, dust, rain, electricity, and crowd motion effects for MegaMind (2010)• Led a team tasked with continuously improving destruction and fracture techniques -
Nsf Research Experiences For UndergraduatesTufts University May 2007 - Apr 2008Medford, Massachusetts, UsUndergraduate Research in Surgery Simulation• Researched, designed and implemented a finite element deformable surgery simulation.• Interfaced with SensAble Phantom haptic device for user interaction in 3D -
Undergraduate Research In Computational BiologyTufts University Sep 2005 - Sep 2007Medford, Massachusetts, Us• Implemented algorithms for analysis of protein interaction graphs.• Designed and implemented user interface for graph visualization. -
Biomedical Research Experiences For Engineering MajorsTufts University May 2006 - Aug 2006Medford, Massachusetts, Us• Wrote an interactive direct volume rendering system and user interface tools.• Used shear-warp software algorithm with GPU based hardware acceleration. -
Software Development InternCarlson Software Jun 2007 - Aug 2007Maysville, Kentucky, UsWorked on texturing for in house terrain tool and improved 3D surface modeling tools for runoff.
Kyle Maxwell Skills
Kyle Maxwell Education Details
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Tufts UniversityComputer Science -
Ithaca High SchoolHonors
Frequently Asked Questions about Kyle Maxwell
What company does Kyle Maxwell work for?
Kyle Maxwell works for Aurora Solar
What is Kyle Maxwell's role at the current company?
Kyle Maxwell's current role is Software for Graphics, Science and Engineering.
What is Kyle Maxwell's email address?
Kyle Maxwell's email address is ky****@****nce.com
What is Kyle Maxwell's direct phone number?
Kyle Maxwell's direct phone number is +160722*****
What schools did Kyle Maxwell attend?
Kyle Maxwell attended Tufts University, Ithaca High School.
What skills is Kyle Maxwell known for?
Kyle Maxwell has skills like Mathematics, Physics, Gerrit, Three.js, Git, Linux, Navisworks, Ruby, Visual Effects, Jenkins, Agile Methodologies, Computer Graphics.
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