Kyle Hayes

Kyle Hayes Email and Phone Number

Founding Engineer @ Two Boxes
Kyle Hayes's Location
Los Angeles Metropolitan Area, United States, United States
About Kyle Hayes

Innovative engineering leader driven by passionate and diverse teams building high-quality and delightful experiences. A lifelong passion for technology inspires my insatiable curiosity desire to share my passion through mentoring, collaboration, and learning. Effective and proven communicator across diverse, technical and non-technical teams.Author of Getting StartED with Dojo (http://amzn.com/1430225211)Language Experience:JavaScript, TypeScript, Ruby, Python, HTML5, CSS, PHP, Java, SQL, Objective-CFramework & Toolkit Experience:Node, Flask, Express, React, Angular, Backbone, Rails,Databases:Mongo, MySQL, PostgreSQL, Microsoft SQL Server, SQLite, Oracle, Azure Cosmos DB, RedisOS: Mac OS X, Linux, Windows

Kyle Hayes's Current Company Details
Two Boxes

Two Boxes

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Founding Engineer
Kyle Hayes Work Experience Details
  • Two Boxes
    Founding Engineer
    Two Boxes Jun 2022 - Present
    Remote, Us
  • Outrider
    Engineering Manager, Cloud Applications
    Outrider Aug 2021 - Jun 2022
    Golden, Colorado, Us
  • Outrider
    Principal Architect, Cloud Applications
    Outrider Jan 2020 - Aug 2021
    Golden, Colorado, Us
    Engineering team lead, building next-generation SaaS-based management software, services, and IoT infrastructure for commanding and monitoring autonomous operations in shipping and logistics yards. Strong collaborator and leader across multi-disciplinary hardware and software teams. Report to and work with Director to strategize and set operational focuses for the team.
  • Walt Disney Animation Studios
    Lead Staff Software Engineer
    Walt Disney Animation Studios Jul 2014 - Jan 2020
    Burbank, Ca, Us
    Full-stack engineering lead of an agile development team building web-based studio workflow tools and services. Utilized Node, Python (with Flask and Django), React, Rails, with MySQL, PostgreSQL, and Mongo backends. Recent accomplishments & responsibilities include:• Architected and built, an executive-sponsored, studio-wide planning tool with a team of six engineers to reduce complexity of scheduling and planning workflows to optimize for increasing content throughput. Built with React, Django, PostgreSQL, Docker, Kubernetes• Mentored associate and senior engineers in line with personal and studio goals• Worked with senior and executive leadership to strategize technical goals, initiatives, and projects• Actively met with and engaged with direct and executive level customers and stakeholders gathering requirements, setting goals, and developing roadmaps • Prioritized daily task workloads for development team across multiple projects• Drove studio-wide strategy for serverless development in AWS to optimize our team’s ability to rapidly develop HTTP services. Built with Serverless framework• Architected and developed studio-wide data pipeline and catalog to provide a canonical source of studio and production data to technology, business, and production analytics teams• Championed cloud native, container-based architectures to increase efficiency and standardization of our team’s deployment practices in partnership with Platform Engineering team• Collaborated on architecture for studio-wide, production event subscription platform• Primary technical contact for vendor engagement when evaluating and purchasing COTSLeadership Development:Technology Leadership Program - 2020Code Rosie Mentor - Mentor, 2018Emerging Leadership Mentorship Program - Mentee, 2018Technology Innovation Evangelists for The Walt Disney Co
  • Walt Disney Animation Studios
    Sr. Software Engineer
    Walt Disney Animation Studios Jan 2011 - Jul 2014
    Burbank, Ca, Us
    Full-stack engineer developing and supporting web applications and services for various internal customers across the studioAccomplishments & responsibilities:• Actively developed and expanded an existing internal HR & Training workflow system built on Ruby on Rails; drove the requirements and architecture to expose a set of internal APIs• Led a team of developers, user experience designer, and a project manager to build an internal employee web-based tool in Backbone.js to showcase the APIs that the team was publishing• Standardized the studio on a set of REST patterns and principles based on HATEOAS as well as the RAML specification for API modeling and collaboration; greatly improved the quality and consistency of people data throughout the studio to various systems and software• Architected and developed a studio-wide HTTP API management platform in Node.js, and a set of philosophies and development standards to provide centralized access to common data to developers and applications throughout the studio• Developed a tool using Python/Flask and Angular, that captures screening notes from attendees and manages the workflow for the screenings and post screening process; reduced screening management and review time by 25%. Integrates with our internal event management system
  • Disney Interactive Media Group
    Sr. Web Developer
    Disney Interactive Media Group Jan 2008 - Oct 2011
    Glendale, California, Us
    Lead and work on a team of programmers that develop quality, standards-based traditional and rich web applications and web sites for the Disney Online organization using the principles of agile software development and scrum process. Effectively use object-oriented design patterns with JavaScript and the Dojo Toolkit to solve complex problems with modular, scalable, and maintainable code. Ongoing responsibilities include the continual development and architecting scalable client applications, acting as technical lead and trainer, promoting and participating in technical discussions and planning to further the knowledge and understanding of new technologies for the team.• Senior developer and frontend architect for Athena, a common web container/presentation layer for the Family Platform. Designing a scalable, reusable, and modular component set using JavaScript, Dojo Toolkit, and Dojo’s widget framework. Advocating and implementing an unobtrusive and classical architecture with JavaScript.• Frontend lead for a modern Ajax application utilizing Java and Google Web Toolkit. Trip Planner allows users to utilize the vacation destinations and points-of-interest on Family.com to easily plan, map, and budget a family vacation. Provides easy interaction such as drag & drop, autosaving, and single-page views.• Frontend lead for a very large consumer photo upload contest partnered with Gap Inc. Utilized a classical inheritance architecture with the Dojo JavaScript toolkit to create a reusable, scalable, and maintainable client-side architecture that supported over 800,000 entrants and over 100,000 hits a day.• Implemented a new JavaScript architecture and set of JavaScript development standards and workflows for the Family.com and FamilyFun.com properties. Standards included separating presentation, model and business layers, modularizing code, consistent coding styles, object-oriented methodologies, and a build cycle for deployment
  • The Boeing Company
    Programmer Analyst
    The Boeing Company Jun 2006 - Jan 2008
    Arlington, Va, Us
    Managed and developed high-quality internal rich Internet applications supporting all divisions of Boeing. Responsible for developing a set of best practices in using design patterns and a service-oriented architecture for highly scalable and reusable components for Flex/ActionScript and ColdFusion applications. Involved with leading frequent knowledge transfer sessions educating the team with the latest trends in technology and software development strategies.
  • The Boeing Company
    Computer Process Specialist / Web Design & Development
    The Boeing Company Jun 2006 - Sep 2007
    Arlington, Va, Us
    Applies knowledge of multiple specialized web technology areas, including Macromedia Flash, ColdFusion, Dreamweaver, to a variety of information technology projects. Contributes to project planning, problem definition, and implementation activities. Performs individual assignments and works as member of project teams composed of other analysts and developers
  • Calvary Chapel Chino Hills
    Web Developer
    Calvary Chapel Chino Hills Feb 2005 - Jun 2006
    Webmaster and designer for the church's main web site and related web sites. Included application development, graphic design, and page maintenance on CalvaryCCH.org and RealRadioActive.org.
  • Digital Eyeon
    Owner
    Digital Eyeon Jan 2002 - Jun 2006
    Developed digital media and websites for local clients
  • Strode & Lee Marketing
    Web Developer & Graphics Artist
    Strode & Lee Marketing Dec 2002 - Aug 2003
    Developed modern web sites using advanced technologies and database integration.

Kyle Hayes Education Details

  • California State Polytechnic University-Pomona
    California State Polytechnic University-Pomona
    Business Of Administration

Frequently Asked Questions about Kyle Hayes

What company does Kyle Hayes work for?

Kyle Hayes works for Two Boxes

What is Kyle Hayes's role at the current company?

Kyle Hayes's current role is Founding Engineer.

What is Kyle Hayes's email address?

Kyle Hayes's email address is mr****@****ail.com

What is Kyle Hayes's direct phone number?

Kyle Hayes's direct phone number is +190961*****

What schools did Kyle Hayes attend?

Kyle Hayes attended California State Polytechnic University-Pomona.

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