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Kyle Patterson Email & Phone Number

Lead Program Manager and Producer - Mobile Game Tech at Zynga
Location: Los Angeles, California, United States 17 work roles 1 school
1 work email found @warnerbros.com 1 phone found area 818 LinkedIn matched
4 data sources Profile completeness 100%

Contact Signals · 1 work email · 1 phone

Work email k****@warnerbros.com
Direct phone (818) ***-****
LinkedIn Profile matched
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Current company
Role
Lead Program Manager and Producer - Mobile Game Tech
Location
Los Angeles, California, United States
Company size

Who is Kyle Patterson? Overview

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Quick answer

Kyle Patterson is listed as Lead Program Manager and Producer - Mobile Game Tech at Zynga, a company with 3147 employees, based in Los Angeles, California, United States. AeroLeads shows a work email signal at warnerbros.com, phone signal with area code 818, and a matched LinkedIn profile for Kyle Patterson.

Kyle Patterson previously worked as Lead Program Manager - Mobile Game Tech at Zynga and Lead Program Manager - Central Tech: Game Services at Zynga. Kyle Patterson holds Bachelor'S Of Science, Management, Specialization In Game Production, Cum Laude from Champlain College.

Company email context

Email format at Zynga

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{first}.{last}@warnerbros.com
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AeroLeads found 1 current-domain work email signal for Kyle Patterson. Compare company email patterns before reaching out.

Profile bio

About Kyle Patterson

Experienced Program Management Lead in Games and Tech, Adjunct Professor, and Champlain College graduate with a Bachelor's of Science in Management with a specialization in Game Production.

Listed skills include Video Games, Game Development, Game Design, Video Game Production, and 14 others.

Current workplace

Kyle Patterson's current company

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Zynga
Zynga
Lead Program Manager and Producer - Mobile Game Tech
California, United States
Employees
3147
AeroLeads page
17 roles

Kyle Patterson work experience

A career timeline built from the work history available for this profile.

Lead Program Manager And Producer - Mobile Game Tech

California, United States

Lead Program Manager - Mobile Game Tech

Current

San Francisco, California, US

Zynga's Central Tech org rebranded and reorganized into Mobile Game Tech. In my role I work across the entire horizontal of Mobile Game Tech of about 200 engineers, product managers, and producers. I focus on supporting senior leadership by leading programs, creation and support of processes, and drive various special projects. Zynga Mobile Game Tech works.

Oct 2024 - Present

Lead Program Manager - Central Tech: Game Services

San Francisco, California, US

Part of the Central Tech organization in a Lead Program Management role where I manage Central Tech programs with various Game Studios, Operations, M+A, Analytics, User Acquisition, Localization, Legal, and Executive Leadership teams across Zynga + Take Two Interactive. I am the Lead Program Manager for the Identities and Central Architecture Team and.

Oct 2022 - Oct 2024

Senior Program Manager - Central Tech: Game Services

San Francisco, California, US

Part of the Identities team within Central Technology responsible for player identity authentication and management across Zynga's portfolio and multiple platforms. I support a team of client + server engineers in a production role partnering with a Product Manager and Engineering Manager supporting multiple game studios around the world. Roadmapping.

May 2021 - Oct 2022

Adjunct Professor

Current

Burlington, VT, US

Adjunct Professor for 2 courses. The Creative Portfolio Tools Course for Game Production students helps prepare students for internships / jobs. The Senior Game Production Course allows students to develop a game their Senior year and I meet with and provide feedback to Game Producer students throughout the semester.

Aug 2017 - Present

Program Manager - Central Tech: Game Services

Culver City, California, US

Part of the Central Tech: Platform Engineering + Game Services team working with Engineering, Product, QA, Game Teams, User Acquisition, Data Science, General Managers, Vice Presidents, and C-suite in supporting Jam City's games.Games supported:- Disney Frozen Adventures- Disney Frozen Free Fall- Disney Emoji Blitz - Harry Potter: Hogwarts Mystery- Family.

Apr 2020 - May 2021

Senior Project Manager - Central Tech: Game Services

Culver City, California, US

Jun 2019 - Apr 2020

Associate Producer - Central Tech: Game Services

Culver City, California, US

Jan 2018 - Jun 2019

Quality Assurance Specialist

Santa Monica, California, US

- Was part of the Core Engineering QA team at Snap Inc testing Snapchat on iOS + Android - Hit aggressive milestones for large redesign of Snapchat released in early 2018- Worked directly with engineering + product in triaging, assigning, and verifying tickets- Participated in test sessions + RC signoff for releases to millions of users- Contract via.

Aug 2017 - Jan 2018

Quality Assurance Tester

Glendale, California, US

- Created and tracked bug reports with Jira for Star Wars: Commander, a Star Wars strategy game, and Star Wars Rivals, a real-time Star Wars competitive action shooter- Worked directly with QA lead, testers, designers, engineers, producers, artists, and product managers in testing new releases- Performed functional, analytics, localization checks on iOS.

Aug 2016 - Aug 2017

Game Production Intern

Burbank, CA, US

As a production intern at a AAA Games Publisher I was able to learn more about and experience the final stages of production into live support of game development. I spent most of my time working on Gauntlet: Slayer Edition but also helped out with Mad Max, Mortal Kombat X, Batman Arkham Knight, and Lego Dimensions.Worked with Arrowhead Game Studios, WB.

May 2015 - Aug 2015

Game Production Intern

Montreal, Quebec, CA

As a production intern at a small independent game development studio focused on virtual reality in Montreal I was able to work on a variety of tasks.- Contacted and scheduled meetings with journalists at The New York Times, Gamespot, Kotaku, and more for PAX East and GDC. - Drafted press releases, fact sheets, bios, and other relevant press material..

Jan 2015 - Apr 2015

Student Advisory Board Member

C4M

Marseille, FR

Member of a student board who met weekly with the Lead Producer and Designer of C4M Productions to review builds and provide feedback on “Battleplans”, a Free to Play Mobile Action Strategy Game.

Jan 2015 - Apr 2015

Marketing Strategist - Games - Emergent Media Center

Burlington, VT, US

Conducted market research and presented to and worked with clients

Sep 2014 - Dec 2014

Video Production Intern - Game Talk Live

Hdfilms Inc

- Video production on “Game Talk Live” a daily 1 hour gaming news show on the Twitch frontpage - Curated daily gaming news stories to create scripts, edit videos, create graphics for live stream, live stream production support- youtube.com/@GameTalkLiveShow

May 2014 - Jun 2014

Games Journalist Intern - Jace Hall Show News

- Wrote articles covering the game industry in Wordpress and created graphics with Photoshop for “The Jace Hall Show” gaming news site- First time attending E3!- Gaming News site spun out from The Jace Hall Show: youtube.com/@TheRealJaceHallShow

May 2013 - Aug 2013

Sales Intern

Grapevine, Texas, US

- Part of a High school retail management course

Oct 2011 - Dec 2011
1 education record

Kyle Patterson education

  • Champlain College
    Champlain College
    Cum Laude
FAQ

Frequently asked questions about Kyle Patterson

Quick answers generated from the profile data available on this page.

What company does Kyle Patterson work for?

Kyle Patterson works for Zynga.

What is Kyle Patterson's role at Zynga?

Kyle Patterson is listed as Lead Program Manager and Producer - Mobile Game Tech at Zynga.

What is Kyle Patterson's email address?

AeroLeads has found 1 work email signal at @warnerbros.com for Kyle Patterson at Zynga.

What is Kyle Patterson's phone number?

AeroLeads has found 1 phone signal(s) with area code 818 for Kyle Patterson at Zynga.

Where is Kyle Patterson based?

Kyle Patterson is based in Los Angeles, California, United States while working with Zynga.

What companies has Kyle Patterson worked for?

Kyle Patterson has worked for Zynga, Champlain College, Jam City, Snap Inc., and Disney Interactive.

How can I contact Kyle Patterson?

You can use AeroLeads to view verified contact signals for Kyle Patterson at Zynga, including work email, phone, and LinkedIn data when available.

What schools did Kyle Patterson attend?

Kyle Patterson holds Bachelor'S Of Science, Management, Specialization In Game Production, Cum Laude from Champlain College.

What skills is Kyle Patterson known for?

Kyle Patterson is listed with skills including Video Games, Game Development, Game Design, Video Game Production, Microsoft Office, Agile Project Management, Project Management, and Scrum.

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