Jonathan Gagnon

Jonathan Gagnon Email and Phone Number

3D Environment Artist | Houdini Artist | Mikros Animation @ Mikros Animation
france
Jonathan Gagnon's Location
Montreal, Quebec, Canada, Canada
Jonathan Gagnon's Contact Details

Jonathan Gagnon work email

Jonathan Gagnon personal email

n/a
About Jonathan Gagnon

As a dedicated 3D artist with expertise in modeling, texturing, shading and lighting, I bring a multifaceted skill set to the world of visual storytelling. My passion for transforming concepts into immersive 3D experiences has driven my career, and my commitment to excellence shines through in every project I undertake.

Jonathan Gagnon's Current Company Details
Mikros Animation

Mikros Animation

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3D Environment Artist | Houdini Artist | Mikros Animation
france
Employees:
358
Jonathan Gagnon Work Experience Details
  • Mikros Animation
    3D Environment Artist
    Mikros Animation Feb 2024 - Present
    Montreal, Quebec, Canada
    Implementing Houdini in the asset creation pipeline.
  • Mikros Animation
    Lead Set Surfacing Artist
    Mikros Animation Oct 2022 - Apr 2023
    Montreal, Quebec, Canada
    As a lead, I developed approaches and standards for key project resources (shaders, etc. ) as well as mentored and offered support to the other artists of the team.I decided to focus my energy on providing the team with the tools and knowledge to streamline and optimize their work. This included teaching my team how to get the most out of UV mapping, UDIMs management, properly baking textures, as well as optimizing the work files in Substance Painter and Mari.
  • Mikros Animation
    Senior Set Surfacing Artist
    Mikros Animation Jun 2022 - Sep 2022
    Montreal, Quebec, Canada
    In charge of texturing and shading various assets on the movie.
  • Mikros Animation
    Mid Set Surfacing Artist
    Mikros Animation Jan 2022 - May 2022
    Montreal, Quebec, Canada
    In charge of texturing and shading various assets on the movie.
  • Digital Dimension Entertainment Group
    Senior Environment & Props Artist
    Digital Dimension Entertainment Group Sep 2020 - Nov 2021
    Montreal, Quebec, Canada
    In charge of modeling, texturing and shading various environments and props on the show.I was tasked with making guns, vehicles and various environment modular set pieces to be used in Unreal Engine.
  • Ngenious Studio
    Lighting & Compositing Artist
    Ngenious Studio Nov 2019 - Apr 2020
    Montreal, Quebec, Canada
    With a small team of 8 lighters, we lit the 1h25min of the movie over the course of 6 months.I was tasked with the look development of the lighting as well as key sequences.I was in charge of developing the pipeline with my Lead, brainstorming on quicker ways to work.To streamline our workflow, we decided to create a way to comp all the shots of a sequence in the same Nuke project file.A huge ordeal a studio of this size, but in the end we could change on the fly the same light over a sequence in a matter of seconds.
  • Ngenious Studio
    3D Modeler / Look Dev Artist
    Ngenious Studio Jan 2019 - Oct 2019
    Montreal, Canada Area
    "Felix and the Treasure of Morgäa" animated feature length:• Understanding the vision behind the concept art and keeping that vision throughout the work.• Responsible for modeling assets such as environments, props, vehicles, etc.• Responsible for setting the look of the film, creating materials that follow the direction of the art director.• Use of Redshift to deliver stylized physical based renders.• Use of non-traditional technique to render stylized vegetation.
  • Singing Frog Studio
    Lighting & Compositing Artist
    Singing Frog Studio Sep 2018 - Nov 2018
    Montreal, Canada Area
  • Lamo
    3D Generalist
    Lamo Jan 2016 - Aug 2018
    Geneva Area, Switzerland
    Development of 3D content and motion graphics video assets to promote clients brands and products.• Understanding the client’s brief to bring his vision to life• Developing high fidelity 3D models of the client’s product.• Understanding the brand identity to create the appropriate feel for the content
  • Picture Ltd
    Motion Graphics Artist / Print Design Artist
    Picture Ltd May 2012 - Aug 2012
    London, United Kingdom
    • Developing motion graphics assets for various projects• Graphic design work for printed materials.
  • Agence Altimax
    Graphic Designer / Motion Graphics Artist / Video Editor
    Agence Altimax Mar 2011 - Jun 2011
    Annecy, Auvergne-Rhône-Alpes, France
    • Graphic design• Web development• Video editing and motion graphics assets for various projects.• Helped with interviews for the official Annecy International Animated Film Festival footage.
  • Citia - Image Et Industries Créatives
    Motion Graphics Artist
    Citia - Image Et Industries Créatives Mar 2010 - Jun 2010
    Annecy, Auvergne-Rhône-Alpes, France
    • In charge of motion graphics assets for the 50th anniversary of the Annecy International Animated Film.

Jonathan Gagnon Skills

Lighting Substance Painter Nuke Rendering Arnold 3d Modeling Redshift Shading Look Development Zbrush Texturing Maya

Jonathan Gagnon Education Details

Frequently Asked Questions about Jonathan Gagnon

What company does Jonathan Gagnon work for?

Jonathan Gagnon works for Mikros Animation

What is Jonathan Gagnon's role at the current company?

Jonathan Gagnon's current role is 3D Environment Artist | Houdini Artist | Mikros Animation.

What is Jonathan Gagnon's email address?

Jonathan Gagnon's email address is jg****@****ion.com

What schools did Jonathan Gagnon attend?

Jonathan Gagnon attended Hyper Island, Iae Savoie Mont Blanc.

What skills is Jonathan Gagnon known for?

Jonathan Gagnon has skills like Lighting, Substance Painter, Nuke, Rendering, Arnold, 3d Modeling, Redshift, Shading, Look Development, Zbrush, Texturing, Maya.

Who are Jonathan Gagnon's colleagues?

Jonathan Gagnon's colleagues are Vikash Singh, Jules Deransart, Jeanlin Guillaume, Sukanta Mondal, Anoop Jayasree P, Praveen Varghese, Manuel Souillac.

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