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Larry Biely Email & Phone Number

Software Engineering Manager and Technical Leader at Big Fish Games
Location: Greater Seattle Area, United States, United States 12 work roles 1 school
1 work email found @cardkingdom.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email l****@cardkingdom.com
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Current company
Role
Software Engineering Manager and Technical Leader
Location
Greater Seattle Area, United States, United States
Company size

Who is Larry Biely? Overview

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Quick answer

Larry Biely is listed as Software Engineering Manager and Technical Leader at Big Fish Games, a company with 501 employees, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at cardkingdom.com and a matched LinkedIn profile for Larry Biely.

Larry Biely previously worked as Franchise Games Engineering Manager at Big Fish Games and Founder at Frankenape Industries. Larry Biely studied at University Of Washington.

Company email context

Email format at Big Fish Games

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{first_initial}{last}@cardkingdom.com
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AeroLeads found 1 current-domain work email signal for Larry Biely. Compare company email patterns before reaching out.

Profile bio

About Larry Biely

Software design and organizational leader with expertise in all phases of software, gaming, web and application development.

Listed skills include Game Development, Casual Games, Mobile Games, Video Games, and 14 others.

Current workplace

Larry Biely's current company

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Big Fish Games
Big Fish Games
Software Engineering Manager and Technical Leader
333 Elliott Ave W #200, Seattle, WA 98119
Employees
501
AeroLeads page
12 roles

Larry Biely work experience

A career timeline built from the work history available for this profile.

Franchise Games Engineering Manager

Current

Seattle, Washington, US

May 2023 - Present

Founder

Current
Frankenape Industries

Game design and Unity development for soon-to-be released mobile game.

Jan 2023 - Present

Sr. Software Development Manager

Seattle, Washington, US

⦁ Application architecture, people management, and strategic leadership for the cardkingdom.com engineering team⦁ Partner with product management to drive eComm roadmap, focusing on growth, acquisition and personalization to drive YoY 30% revenue growth in our eCommerce business⦁ Manage hybrid remote and onsite software engineering team

Mar 2022 - Jan 2023

Director Of Software Engineering

Seattle, Washington, US

⦁ Technical and personnel leadership for multiple domains including Software Engineering, QA, and SDET. Hiring manager for Software Dev Managers, QA Manager, SDETs, and Software Engineers at one of the largest online retailers in the $3B Magic: the Gathering secondary market. ⦁ Responsible for leadership development, software architecture, and engineering.

Sep 2019 - Mar 2022

Software Development Manager

Seattle, Washington, US

⦁ Introduced and established modern development best practices and systems to team and company. ⦁ Architected and led migration from legacy Ball of Mud application to microservices platform. ⦁ Established development pipeline and workflows to enable high-quality, consistent and predictable software delivery⦁ Scaled team and processes to sustain 30% YOY.

Nov 2017 - Sep 2019

Technical Director

Seattle, WA -- Washington, US

  • Led 10+ member experienced engineering development team across two locations while fostering career growth and leadership development for team members. Transformed development team process using agile methodologies to.
  • Overcame adverse conditions to meet worldwide launch deadline, attained technically effective KPIs, and received 4.5 star rating on App Store.
Sep 2015 - Jul 2017

Development Director

Seattle, WA -- Washington, US

  • Founded and cultivated a cross-disciplinary team of new game prototypers, including designers, engineers, and artists (PopLabs). Established industry-leading process and best practices for small-team rapid prototyping..
  • Early stage prototyping of PvZ Heroes, which debuted at number one game on the App Store, and Bejeweled Stars, which was in Top Five.
  • Generated over 50 prototypes which produced four shipping titles and received Editor's Choice including Bejeweled Stars, Peggle Blast, and PvZ Heroes.
Jan 2013 - Aug 2015

Franchise Technical Director

Seattle, WA -- Washington, US

  • Incorporated multiple platforms and game teams within Core Franchise to publish critically-acclaimed games Peggle 2, Zuma Blitz, Solitaire Blitz, and Bookworm Heroes. Managed organizational change and led technical.
  • Managed approximately 30 technical engineers, lead developers, and managers.
  • Constructed development teams to appropriately distribute technical skills and staffing needs.
Jan 2012 - Jan 2013

Technical Director

Seattle, WA -- Washington, US

  • Expanded from single server developer on prototyping team to managing 10+ member development team responsible for shipping Solitaire Blitz onto Facebook and iOS. Distinguished as Technical Leader in Live Services.
  • Established and directed development team that introduced technical innovations, comprehensive analytics, and programming practices including CouchBase, Magento, Git, Jenkins, and wide-scale unit and A/B testing.
Dec 2009 - Jan 2012

Senior Programmer At Popcap Games

Seattle, WA -- Washington, US

  • Served as essential member of Bejeweled Blitz server team and valuable senior engineer on popcap.com. Built and added features to highly scalable and regional localized e-commerce website.
  • Assisted in the development of custom, high-capacity storage solution for Top 10 Facebook and iOS game.
  • Maximized daily sales of $30K per day on popcap.com.
Aug 2006 - Dec 2009

Software Development Manager

Seattle, Washington, US

  • Supervised development staff and contractors, including hiring, performance evaluation, and employee development.
  • Worked with Program Services Managers to scope projects, define functional and technical requirements, and provide work estimates.
  • Managed resource assignments and scheduling for members of the development team.
  • Served as application architect on complex development projects.
  • Served as technical escalation point for developers.
  • Worked directly with clients and third-party vendors on integration and other relevant development projects.
Sep 2001 - Aug 2006

Senior Web Application Developer

Seattle, Washington, US

  • Worked effectively on team and individual development efforts, interacting directly with Program Managers, Producers, and clients to design and develop robust and scalable technical solutions on a broad range of.
  • Effectively and independently juggled multiple projects with aggressive and often conflicting deadlines, and constantly evolving requirements.
  • Developed localized Web Applications on multiple platforms for a broad range of languages.
  • Wrote detailed documentation to significantly reduce ramp-up time for incoming developers.
  • Focused on creating efficient coding techniques and standards to reduce development time for new sites and to reduce maintenance of existing sites.
  • Designed and developed internal tools for asset tracking and inventory status reporting, which greatly enhanced visibility into company's internal processes, resulting in more efficient and unified access to critical.
Sep 2001 - Nov 2005
Team & coworkers

Colleagues at Big Fish Games

Other employees you can reach at bigfishgames.com. View company contacts for 501 employees →

1 education record

Larry Biely education

  • University Of Washington
    University Of Washington
FAQ

Frequently asked questions about Larry Biely

Quick answers generated from the profile data available on this page.

What company does Larry Biely work for?

Larry Biely works for Big Fish Games.

What is Larry Biely's role at Big Fish Games?

Larry Biely is listed as Software Engineering Manager and Technical Leader at Big Fish Games.

What is Larry Biely's email address?

AeroLeads has found 1 work email signal at @cardkingdom.com for Larry Biely at Big Fish Games.

Where is Larry Biely based?

Larry Biely is based in Greater Seattle Area, United States, United States while working with Big Fish Games.

What companies has Larry Biely worked for?

Larry Biely has worked for Big Fish Games, Frankenape Industries, Card Kingdom, Ea/Popcap, and Catalysis.

Who are Larry Biely's colleagues at Big Fish Games?

Larry Biely's colleagues at Big Fish Games include Shanna Duncan, Carlton Burch, Christ George, Joy Totheworlds, and David Callahan.

How can I contact Larry Biely?

You can use AeroLeads to view verified contact signals for Larry Biely at Big Fish Games, including work email, phone, and LinkedIn data when available.

What schools did Larry Biely attend?

Larry Biely studied at University Of Washington.

What skills is Larry Biely known for?

Larry Biely is listed with skills including Game Development, Casual Games, Mobile Games, Video Games, Computer Games, Mobile Applications, Software Development, and Game Design.

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