Laura Stanley Email and Phone Number
With over 20+ years of expertise in human factors/UX, human-centered AI, immersive technology, vehicle safety system design, and digital health, I bring a wealth of experience to my role. My mission is to improve the lives of diverse users through the design and development of usable, engaging, and personalized products and applications. This combination of academic rigor, industry experience, and innovative research positions me as a key driver in research and development process.In my academic role, I annually teach and mentor over 200 computer science and engineering students and professionals. I lead a team of 10+ researchers and engineers in the Human Computer Interaction (HCI) Lab, driving cutting-edge research and development. Additionally, I facilitate the design and development of web/mobile and virtual reality applications for Immersive Reality Group, a leading provider of XR, wearables, and AI-enabled technology for mental health.My research centers on user behavior, cognitive workload, personalized learning, and emotional responses, utilizing various human factors and UX methods and tools. I have published over 90 peer-reviewed articles and patents and have secured more than $20 million in industry and federal research grants.As a recent Consultant to the FDA's Digital Health & AI Committee, I'm at the forefront of pivotal advancements in digital health and artificial intelligence, embodying a commitment to enhancing healthcare through innovation. My focus on user-centric design and data analysis elevates the integration of human factors in technology, ensuring solutions are tailored to real-world needs.
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Professor - School Of Computing, Director - Human Interaction LabMontana State University-BozemanUnited States -
Special Govt Employee: Fda Advisory Committee On Digital Health & Artificial IntelligenceFda Jun 2024 - PresentBethesda, Maryland, United States -
Professor (Pending) - School Of Computing, Director - Human Interaction LabMontana State University-Bozeman Aug 2019 - PresentBozeman, MontanaHighlights of accomplishment in this role include:• Spearheaded the management and successful execution of 35+ large scale projects focused on industry and government HCI/UX. • I was involved in speaking engagements (keynote, invited speaker, panels, conference presentations) at more than 37 conferences and related venues as well as issued 88+ peer-reviewed publications to demonstrate deep insights around HCI/UX R&D. • Acted as Coordinator for the graduate program with 150 masters’ and Ph.D. students approx.; advised students on courses and career progression, implemented initiatives from the Dean, and built a community among the students.• Received multiple invitations to speak at public forums and demonstrate innovation and contributions. I have appeared in many media outlets (e.g. NPR, Discovery Science, NBC, ABC). -
Associate Professor (Tenured) - School Of ComputingMontana State University-Bozeman Aug 2019 - Oct 2024 -
Clinical Research ProfessorPrisma Health Mar 2018 - PresentGreenville, South Carolina, United States -
Co-FounderImmersive Reality Group Jan 2021 - PresentProvider of XR, Wearables, and AI-enabled technology for mental health. The company's platform provides personalized virtual reality experiences for the intervention of mental health services, enabling users to relieve their symptoms of pain, anxiety, and cravings in real-time while also providing the opportunity to teach them coping strategies. IntelligHealth is currently our primary product seeking FDA approval. -
Chief Scientific AdvisorIntellighealth Jun 2021 - Sep 2024In this role, I facilitate the design and development of web/mobile based applications and the resolution of problems by efficiently managing a team of engineers, software and virtual reality developers, UX researchers and designers, data scientists, and computer scientists. Deliver advice and strategy on digital health consumer products, AI-enabled mobile/web applications, wearables, remote health monitoring, and VR/AR experiences. I provide hands-on support in executing market and competitive intelligence initiatives and product research and analysis. Contribute efforts towards developing business and raising funds. Align UX processes with design and product R&D. Highlights of accomplishment in this role include:• Formulated and implemented budgets, wrote grants, created effective pitches, and interacted with investors and VC groups. Collaborating with consultants and medical advisors for regulatory guidance to obtain FDA approvals. • Successfully secured multimillion-dollar funding from federal and state agencies and industry verticals, such as EPIC Games, Prisma Health System, and NSF. -
Associate Professor (W/Tenure)-Industrial Engineering DepartmentClemson University Aug 2017 - Aug 2019Clemson, South CarolinaConsistently achieved 4.8/5.0 student feedback scores by building positive rapport, providing hands-on support, and demonstrating a commitment to excellence. -
Graduate Program Coordinator-Industrial EngineeringClemson University Aug 2017 - Aug 2019Clemson, South CarolinaActed as a Coordinator for the graduate program with 150 Masters and Ph.D. students approx.; advised students on courses and career progression, implemented initiatives from the Dean, and built a community among the students. -
Program Director- Computer, Information Science, & Engineering DirectorateNational Science Foundation (Nsf) Aug 2015 - Feb 2017Arlington, VirginiaCoordinated and wrote scientific solicitations for the nation and distribute funds on human-centered computing/HCI R&D topics. During my service, I was also selected to serve on NSF’s committee to steer the national graduate education agenda and ensure students' readiness for not only academic roles, but also industry jobs. Executed and managed scientific panels and resulting projects with million dollar budgets.Orchestrated and provided strategic vision and executive decisions on multi million dollar budgets for federal government-sponsored projects. I conducted panels primarily for Human-Centered Computing, and secondary for Cyber-Physical Systems in the CISE Directorate. Coordinated Smart and Connected Communities solicitation for Division of Computer and Network Systems, and also coordinated Smart and Autonomous Systems solicitation for Division of Information and Intelligent Systems.Highlights of accomplishment in this role include:• Developed new national solicitation from scratch, including establishing a framework and defining roles by collaborating with government agencies and industry partners.• Contributed to $75 million in research funding decisions.• Appointed NSF’s Working Group on The Future of Graduate Education. -
Human Factors Research Scientist - Virginia Tech Transportation InstituteVirginia Tech Jul 2006 - Jun 2008Blacksburg, Va -
Industrial EngineerIbm Aug 2000 - Aug 2004Raleigh, North Carolina, United States
Laura Stanley Education Details
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Industrial & Systems Engineering -
Engineering | Human Computer Interaction/Human Factors -
Industrial & Management Engineering Emphasis: Human Factors Engineering
Frequently Asked Questions about Laura Stanley
What company does Laura Stanley work for?
Laura Stanley works for Montana State University-Bozeman
What is Laura Stanley's role at the current company?
Laura Stanley's current role is Professor - School of Computing, Director - Human Interaction Lab.
What schools did Laura Stanley attend?
Laura Stanley attended Virginia Tech, Montana State University-Bozeman, Montana State University-Bozeman.
Who are Laura Stanley's colleagues?
Laura Stanley's colleagues are Adam Coleman, Sarah Taylor, Mian Rehman, Upendra Mahat, Richard Davey, Jazlynn Sikes, Catherine Lerro.
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Laura Franco
Proven Project Manager | Helping Companies Translate Their Business Goals To RealityCisco, Tx6tmfloyd.com, oracle.com, tmfloyd.com, sbcglobal.net, elevate.com, tekcomms.com3 +197248XXXXX
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Laura Stanley
Atlanta, Ga6dimensionsleadershipgroup.com, mindspring.com, clearwater-consulting.com, mitochondrialdiseases.org, onpartners.com, harver.com
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