Lauren Pangborn Email and Phone Number
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Lauren Pangborn personal email
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With ten years of experience in UX and product design, I am passionate about creating delightful software and hardware experiences that solve real problems for users. I have designed and led the development of innovative products in the gaming, fitness, and mobility sectors, using my skills in software and hardware UX design. I currently serve as the Head of Product Design at Nav, where I manage a team of product designers and ensure quality and collaboration across web and mobile products. I also moonlight part-time as a Hardware UX Lead at Logitech, where I'm designing the physical and digital experience of four gaming headphones. Last year, I served as the Head of UX at Logitech G, where I managed a team of designers, and designed the end-to-end experience of an audio hardware product. Prior to that, I was the Head of Product Design at Wahoo Fitness, where I oversaw the design of GPS bike computers, multisport watches, indoor cycling trainers, and companion apps. I also worked as a product and design consultant for Rad Power Bikes, where I created a concept and a roadmap for a smart, IoT ebike product line. I am looking for my next role leading hardware UX, where I can leverage my expertise and passion for creating products that improve people's lives.
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Head Of Product DesignNav Technologies, Inc.Spokane, Wa, Us -
Head Of Product DesignNav Technologies, Inc. Sep 2024 - PresentFully Distributed, Us- Managing and serving a team of four product designers.- Ensuring the quality and consistency of all mobile and web product designs. -
Design LeadNav Technologies, Inc. Nov 2023 - Sep 2024Fully Distributed, Us- Spearheaded product design initiatives for Nav's financing and business services marketplace.- Developed visionary new web concepts designed to inspire the company’s vision. -
Guest Columnist - Transport And Land UseRange Media Sep 2024 - PresentSpokane, Washington, UsI write a monthly column about walking, cycling, public transport, and land use. I pride myself in bringing details only found deep in city meeting agendas and minutes to the surface for average residents to be informed. -
Hardware Ux DesignerLogitech G Aug 2024 - PresentNewark, California, Us- Leading the UX design for four gaming headphones, focusing on physical control placement, audio feedback, and firmware behavior.- Advancing an audio UX platform I started during a previous Logitech contract. -
Game Ux/Ui DesignerCyan Dec 2023 - Jun 2024Mead, Wa, Us- Designed the menu system flow and structure of Cyan's internationally acclaimed game, Riven- Created a design system for the menu- Implemented the design system in Unreal Engine 5 -
Head Of UxLogitech G Dec 2022 - Jun 2023Newark, California, UsI led the UX design team within Logitech G, a business group which creates specialty hardware for gamers, streamers, and content creators. In addition to my management responsibilities, I spearheaded the creation of an audio UX platform and designed the end-to-end experience of an audio hardware product. -
Product & Design ConsultantRad Power Bikes Sep 2022 - Oct 2022Seattle, Washington, UsAfter conducting user research and competitive analysis, I designed a concept and created a three year roadmap for a smart, IoT ebike product line, featuring an all new handlebar, enhanced display, security system, and companion software. -
Head Of Product DesignWahoo Fitness Feb 2020 - May 2022Atlanta, Georgia, UsI lead experience design for 99% of Wahoo's business: KICKRs, KICKR BIKE, ELEMNT bike computers and multisport watch, sensors like TICKR X and POWRLINK ZERO, the Wahoo Fitness app, and the ELEMNT companion app. -
Product DesignerWahoo Fitness Jun 2017 - Feb 2020Atlanta, Georgia, UsI worked with the Head of Design (at the time) to execute on designs for all of Wahoo’s hardware product lines and companion software. -
DesignerPinch Sep 2016 - Jun 2017San Francisco, California, UsPinch was a fintech startup which was acquired by Chime in 2018.As the sole designer at this fintech startup, I was responsible for everything from logo and branding to print and mobile app design. -
Ux/Ui EngineerGravity Jack May 2015 - Sep 2016Spokane, Washington, Us -
Junior Developer & Ux/Ui DesignerGravity Jack Apr 2014 - May 2015Spokane, Washington, UsCreated branding, designed custom user experiences and interfaces, and developed iOS and web interfaces for cutting edge technology projects. Branded, prototyped, designed the user experience and interface, and built the interface of an iOS application. -
Technological InternFidelity Investments May 2013 - Aug 2013Boston, Ma, UsCompleted enhancements to various layers (front end, Java back end, and database) of a Java-based web application for Fidelity's legal department.
Lauren Pangborn Skills
Lauren Pangborn Education Details
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Whitworth UniversityComputer Science & Graphic Design
Frequently Asked Questions about Lauren Pangborn
What company does Lauren Pangborn work for?
Lauren Pangborn works for Nav Technologies, Inc.
What is Lauren Pangborn's role at the current company?
Lauren Pangborn's current role is Head of Product Design.
What is Lauren Pangborn's email address?
Lauren Pangborn's email address is la****@****ess.com
What is Lauren Pangborn's direct phone number?
Lauren Pangborn's direct phone number is +150986*****
What schools did Lauren Pangborn attend?
Lauren Pangborn attended Whitworth University.
What are some of Lauren Pangborn's interests?
Lauren Pangborn has interest in Economic Empowerment, Civil Rights And Social Action, Soccer, Reading, Photography, Disaster And Humanitarian Relief, Typography, Human Rights.
What skills is Lauren Pangborn known for?
Lauren Pangborn has skills like User Experience, Graphic Design, Web Applications, User Interface Design, Ux, Ui, Adobe Creative Suite, Android Design, Ios Design, Wireframing, Logo Design, Product Design.
Who are Lauren Pangborn's colleagues?
Lauren Pangborn's colleagues are Jetta Hansen, Angela (Xue) B., Ethan Hollis, Jovon Mccloud, Sokvet Nav, Zeiquavious Nolton, Brooke Spencer, Msa.
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