Laurent Erignoux Email & Phone Number
@optiflows.com
LinkedIn matched
Who is Laurent Erignoux? Overview
A concise factual answer block for searchers comparing this professional profile.
Laurent Erignoux is listed as Lead R and D Software engineer at Ubisoft at Ubisoft China Studios, a with 443 employees, based in Xuhui District, Shanghai, China. AeroLeads shows a work email signal at optiflows.com and a matched LinkedIn profile for Laurent Erignoux.
Laurent Erignoux previously worked as Lead Software Engineer at Ubisoft and Lead Software Engineer at Ubisoft China. Laurent Erignoux holds Master'S Degree, Information Security, Ai from Enst Paris.
Email format at Ubisoft China Studios
This section adds company-level context without repeating Laurent Erignoux's masked contact details.
AeroLeads found 1 current-domain work email signal for Laurent Erignoux. Compare company email patterns before reaching out.
About Laurent Erignoux
Full stack software engineer + team lead. I am always seeking new challenges and love to try new technologies. I am familiar with flat, agile environments and always happy to share and socialize.I am particularly interested in IT security, and Artificial Intelligence fields and would love to work in an Open Source and Eco-responsible environment.Resources: https://github.com/lerignoux https://laurent.erignoux.frin a nutshell: python / Agile / AI / Open-Source / Agile / Ecology / rust / git / Unix / Security / Docker / C# / Web / Games / Proactive / K8.
Listed skills include Python, Git, Mongodb, Java, and 29 others.
Laurent Erignoux's current company
Company context helps verify the profile and gives searchers a useful next step.
Laurent Erignoux work experience
A career timeline built from the work history available for this profile.
Lead Software Engineer
Working with Ubisoft worldwide team to develop internal generative AI products and tooling for Ubisoft.Personal emphasis on:* Tech leadership & support.* China tech team Management.* Optimization.* Project and team drive.* Project architecture.
Lead Software Engineer
Leading and managing a 4 people tools, support and automation team.* My personal investment was, in a first step, to create this cross-project tools team (recruitment, organization with the different projects leads, ...).* It switched progressively to more regular team management. I still take an active part in the tools design and development while following important subject and reviewing sensitive content.* Finally I use occasional opportunities to extend our reach and advocate for re-use (both software and environmental :p) and open-sourcing within ubisoftAbout the team, we are a small, agile, multi-cultural, multi-technologies, multi-projects team designing and developing tools. We principally focus on automation and production streamlining but are able to reply to various requests, providing local teams with advises and support.We work with multiple in-house engines and use multiple environments (gitlab, p4, docker, ELK, Atlassian, ...) and languages (python, C#, JS frameworks, C++ ...)
Tool & Automation Developer
Working still part time on Far Cry 5 game design, but focusing mainly on developing tools for production and productivity.These tools include for instance:* Automatic testing* Automatic documentation* Production streamlining* R&D on various topics
Game Designer
Game Designer on Far Cry 5 and unannounced projects. Worked on both wildlife related features and tool prototyping, development for game designers.
Software Developer And Architect
Having mainly backend centered objectives in the beginning (python), I switched to more full stack occupations (angular) with time, along Scrum master responsibilities.
Software Engineer
Software engineer in backend. I was part of the team responsible of matching algorithms. I first worked on Parallelized, distributed and asynchronous systems to switch afterwards on matching algorithms. I encountered various databases (SQL, Mongo) and worked mainly in Python language. I was also very focused on testing and doing clean, unit tested code.
Intern, Game Designer
During a few months I was game designer on a game port - existing game that was ported on windows (Steam) platform. I was in charge of identifying the adaptations needed, check the results, and drive the game tests sessions. The whole project was in Shanghai and led me to a daily use of my English, Chinese and French. I especially loved working in such a multicultural environment.
Colleagues at Ubisoft China Studios
Other employees you can reach at ubisoft.com.cn. View company contacts for 443 employees →
Elias Zhou
Colleague at Ubisoft China StudiosShanghai, China
View →
RF
Romain Fabrie
Colleague at Ubisoft China StudiosXuhui District, Shanghai, China
View →
YF
Yi Feng Zhang
Colleague at Ubisoft China StudiosXuhui District, Shanghai, China
View →
ML
Min Li Jiang
Colleague at Ubisoft China StudiosXuhui District, Shanghai, China
View →
MQ
Ma Qian Ming
Colleague at Ubisoft China StudiosChengdu, Sichuan, China
View →
曲
曲海戈
Colleague at Ubisoft China StudiosChengdu, Sichuan, China
View →
ZX
Zhi Xiang Jiang
Colleague at Ubisoft China StudiosShanghai, China
View →
BL
Binjie Li
Colleague at Ubisoft China StudiosChengdu, Sichuan, China
View →
JW
Ji Wang
Colleague at Ubisoft China StudiosChengdu, Sichuan, China
View →
KH
Keyi Hu
Colleague at Ubisoft China StudiosChengdu, Sichuan, China
View →
Laurent Erignoux education
Master'S Degree, Information Security, Ai
Computer And Information Systems Security/Information Assurance
Chinese Studies
Preparatory Class Mp**, Math Physics
Education record
Frequently asked questions about Laurent Erignoux
Quick answers generated from the profile data available on this page.
What company does Laurent Erignoux work for?
Laurent Erignoux works for Ubisoft China Studios.
What is Laurent Erignoux's role at Ubisoft China Studios?
Laurent Erignoux is listed as Lead R and D Software engineer at Ubisoft at Ubisoft China Studios.
What is Laurent Erignoux's email address?
AeroLeads has found 1 work email signal at @optiflows.com for Laurent Erignoux at Ubisoft China Studios.
Where is Laurent Erignoux based?
Laurent Erignoux is based in Xuhui District, Shanghai, China while working with Ubisoft China Studios.
What companies has Laurent Erignoux worked for?
Laurent Erignoux has worked for Ubisoft China Studios, Ubisoft, Ubisoft China, Ubisoft Shanghai, and Optiflows.
Who are Laurent Erignoux's colleagues at Ubisoft China Studios?
Laurent Erignoux's colleagues at Ubisoft China Studios include Elias Zhou, Romain Fabrie, Yi Feng Zhang, Min Li Jiang, and Ma Qian Ming.
How can I contact Laurent Erignoux?
You can use AeroLeads to view verified contact signals for Laurent Erignoux at Ubisoft China Studios, including work email, phone, and LinkedIn data when available.
What schools did Laurent Erignoux attend?
Laurent Erignoux holds Master'S Degree, Information Security, Ai from Enst Paris.
What skills is Laurent Erignoux known for?
Laurent Erignoux is listed with skills including Python, Git, Mongodb, Java, Chinese, C, Linux, and Mysql.
Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.
Start free trialCheck these profiles if this is not the Laurent Erignoux you were looking for.
View similar profiles