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Laurent Erignoux Email & Phone Number

Lead R and D Software engineer at Ubisoft at Ubisoft China Studios
Location: Xuhui District, Shanghai, China 8 work roles 5 schools
1 work email found @optiflows.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Current company
Role
Lead R and D Software engineer at Ubisoft
Location
Xuhui District, Shanghai, China
Company size

Who is Laurent Erignoux? Overview

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Quick answer

Laurent Erignoux is listed as Lead R and D Software engineer at Ubisoft at Ubisoft China Studios, a with 443 employees, based in Xuhui District, Shanghai, China. AeroLeads shows a work email signal at optiflows.com and a matched LinkedIn profile for Laurent Erignoux.

Laurent Erignoux previously worked as Lead Software Engineer at Ubisoft and Lead Software Engineer at Ubisoft China. Laurent Erignoux holds Master'S Degree, Information Security, Ai from Enst Paris.

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Email format at Ubisoft China Studios

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{first}.{last}@optiflows.com
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Profile bio

About Laurent Erignoux

Full stack software engineer + team lead. I am always seeking new challenges and love to try new technologies. I am familiar with flat, agile environments and always happy to share and socialize.I am particularly interested in IT security, and Artificial Intelligence fields and would love to work in an Open Source and Eco-responsible environment.Resources: https://github.com/lerignoux https://laurent.erignoux.frin a nutshell: python / Agile / AI / Open-Source / Agile / Ecology / rust / git / Unix / Security / Docker / C# / Web / Games / Proactive / K8.

Listed skills include Python, Git, Mongodb, Java, and 29 others.

Current workplace

Laurent Erignoux's current company

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Ubisoft China Studios
Ubisoft China Studios
Lead R and D Software engineer at Ubisoft
Shanghai, China
Website
Employees
443
AeroLeads page
8 roles

Laurent Erignoux work experience

A career timeline built from the work history available for this profile.

Lead Software Engineer

Shanghai, China

Working with Ubisoft worldwide team to develop internal generative AI products and tooling for Ubisoft.Personal emphasis on:* Tech leadership & support.* China tech team Management.* Optimization.* Project and team drive.* Project architecture.

Lead Software Engineer

Shanghai

Leading and managing a 4 people tools, support and automation team.* My personal investment was, in a first step, to create this cross-project tools team (recruitment, organization with the different projects leads, ...).* It switched progressively to more regular team management. I still take an active part in the tools design and development while following important subject and reviewing sensitive content.* Finally I use occasional opportunities to extend our reach and advocate for re-use (both software and environmental :p) and open-sourcing within ubisoftAbout the team, we are a small, agile, multi-cultural, multi-technologies, multi-projects team designing and developing tools. We principally focus on automation and production streamlining but are able to reply to various requests, providing local teams with advises and support.We work with multiple in-house engines and use multiple environments (gitlab, p4, docker, ELK, Atlassian, ...) and languages (python, C#, JS frameworks, C++ ...)

Sep 2019 - Dec 2023

Tool & Automation Developer

Shanghai City, China

Working still part time on Far Cry 5 game design, but focusing mainly on developing tools for production and productivity.These tools include for instance:* Automatic testing* Automatic documentation* Production streamlining* R&D on various topics

Oct 2018 - Sep 2019

Game Designer

Shanghai City, China

Game Designer on Far Cry 5 and unannounced projects. Worked on both wildlife related features and tool prototyping, development for game designers.

Apr 2017 - Oct 2018

Software Developer And Architect

Optiflows

Boulogne-Billancourt Area, France

Having mainly backend centered objectives in the beginning (python), I switched to more full stack occupations (angular) with time, along Scrum master responsibilities.

Dec 2014 - Mar 2017

Software Engineer

Paris Area, France

Software engineer in backend. I was part of the team responsible of matching algorithms. I first worked on Parallelized, distributed and asynchronous systems to switch afterwards on matching algorithms. I encountered various databases (SQL, Mongo) and worked mainly in Python language. I was also very focused on testing and doing clean, unit tested code.

Sep 2012 - Dec 2014

Intern, Game Designer

Shanghai City, China

During a few months I was game designer on a game port - existing game that was ported on windows (Steam) platform. I was in charge of identifying the adaptations needed, check the results, and drive the game tests sessions. The whole project was in Shanghai and led me to a daily use of my English, Chinese and French. I especially loved working in such a multicultural environment.

Apr 2012 - Jul 2012
Team & coworkers

Colleagues at Ubisoft China Studios

Other employees you can reach at ubisoft.com.cn. View company contacts for 443 employees →

5 education records

Laurent Erignoux education

Master'S Degree, Information Security, Ai

Activities and Societies: Junior Entreprise, QA team, Treasurer of The IT associationAI, Information Security

Computer And Information Systems Security/Information Assurance

Activities and Societies: Member of the French "club", Took part in a lot of Activities (三国杀tournament, University fashion show). Also.

Preparatory Class Mp**, Math Physics

Janson De Sailly

Activities and Societies: Piano, Swimming, Dance2 Years in Janson in MPSI and MP** (option: Computer science)

Education record

Shanghai
FAQ

Frequently asked questions about Laurent Erignoux

Quick answers generated from the profile data available on this page.

What company does Laurent Erignoux work for?

Laurent Erignoux works for Ubisoft China Studios.

What is Laurent Erignoux's role at Ubisoft China Studios?

Laurent Erignoux is listed as Lead R and D Software engineer at Ubisoft at Ubisoft China Studios.

What is Laurent Erignoux's email address?

AeroLeads has found 1 work email signal at @optiflows.com for Laurent Erignoux at Ubisoft China Studios.

Where is Laurent Erignoux based?

Laurent Erignoux is based in Xuhui District, Shanghai, China while working with Ubisoft China Studios.

What companies has Laurent Erignoux worked for?

Laurent Erignoux has worked for Ubisoft China Studios, Ubisoft, Ubisoft China, Ubisoft Shanghai, and Optiflows.

Who are Laurent Erignoux's colleagues at Ubisoft China Studios?

Laurent Erignoux's colleagues at Ubisoft China Studios include Elias Zhou, Romain Fabrie, Yi Feng Zhang, Min Li Jiang, and Ma Qian Ming.

How can I contact Laurent Erignoux?

You can use AeroLeads to view verified contact signals for Laurent Erignoux at Ubisoft China Studios, including work email, phone, and LinkedIn data when available.

What schools did Laurent Erignoux attend?

Laurent Erignoux holds Master'S Degree, Information Security, Ai from Enst Paris.

What skills is Laurent Erignoux known for?

Laurent Erignoux is listed with skills including Python, Git, Mongodb, Java, Chinese, C, Linux, and Mysql.

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