Playtest Producer
CurrentStarting a new role in production, I decided to apply my research and analytical skills to playtesting and providing the best plan that meets our team's needs in order for them to create better quality games.Guiding our productions around mixed research methods to get meaningful insights and actionable data, to solve problems at all stages of development on areas such as design, audience, marketing, monetization and long term strategy, as well as overall UX for a large range of games from AAA and AA to indie games.