Laurent Letz

Laurent Letz Email and Phone Number

Game Art Educational Director @ ARTFX
Montpellier, Occitanie, FR
Laurent Letz's Location
Greater Montpellier Metropolitan Area, France
About Laurent Letz

25 years creative career in CGI spanning AAA video games, animation and creative imagery, for international world famous licences & multimillion euros campains.I blend innovation with practicality and unswerving focus on emotions, quality and results.I've talent for building supportive environment to bring out the creativity in people.I led teams up to 50 people, respaecting and highligting each one's talent.Specialities : Real-time CGI Environments, Procedural Modeling, Lighting

Laurent Letz's Current Company Details
ARTFX

Artfx

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Game Art Educational Director
Montpellier, Occitanie, FR
Laurent Letz Work Experience Details
  • Artfx
    Game Art Educational Director
    Artfx
    Montpellier, Occitanie, Fr
  • Artfx
    Game Art Educational Director
    Artfx Aug 2024 - Present
    Montpellier, Occitanie, France
  • Artfx
    Houdini/Unreal Teacher
    Artfx Jan 2023 - Present
    Montpellier, Occitanie, France
    My mission is to bring student's creativity further, giving them the tools to express themselves more and more across their projects. I work with both videogames & animation sections, and I'm giving all my courses in english, as Artfx is an International School.
  • Ecv Lille
    Video Games Teacher
    Ecv Lille Dec 2022 - Aug 2024
    Lille, Hauts-De-France, France
  • École Des Nouvelles Images
    Houdini/Unreal Teacher
    École Des Nouvelles Images Feb 2023 - Jun 2023
    Avignon, Provence-Alpes-Côte D'Azur, France
    I was proud to teach Real-Time rendering and VFX for Short-film projects at this famous animation school
  • Objectif 3D
    Video Games Art Teacher
    Objectif 3D Sep 2017 - Jun 2022
    Région De Montpellier, France
    My main focus is leading the creation of whole real-time environments, characters and VFX for the last video game project of 4th year students. I have to give them a strong knowledge on procedural modeling, shaders, level art and real-time lighting.
  • Ubisoft Montpellier
    Senior Technical Artist
    Ubisoft Montpellier Mar 2017 - Apr 2018
    Senior Technical Artist on Space Junkies. I worked with Dev Team to input new graph tools, real time VFX and UI on VR360 LUA Game EngineLevel Artist for several maps Ingame.
  • Ubisoft Montpellier
    Senior Marketing Artist
    Ubisoft Montpellier Oct 2016 - Mar 2017
    Operational Marketing for the IPs Mario Kingdom Rabbids, Rayman Switch, Ghost Recon : Wildlands & Fallen, Steep
  • Kanangart
    Co-Founder
    Kanangart Jun 2008 - Sep 2017
    Région De Montpellier, France
    Kanangart is a 3D animation & production company which focuses on attracting the very best creative and technical talents and uses their diverse skills to fulfill a wide range of productionsAs a Creative Director and Technical Artist, I led the creative team to achieve a lot of differents projects, from conception to delivery. This fantastic experience opened me a new range of skills50+ full CG videos & a bunch of 3D marketing assets :- Video Games Marketing Campaigns - Raving Rabbids, Ghost Recon 3 & 4- TV Advertising - MTV, Nikelodeon, Signal, Sony, TF1, Evian...- Live Events : Los Angeles' E3, Tokyo Games Show, Liepzig Game Convention, Paris Games Week,...Mixed Live Action & CG Videos :- Music Clips : Ubisoft Motion Picture "Bunny Beatz"- Dance School Bonuses for Ubisoft "Mikael Jackson : Experience", with "This Is It" dancers & choregraphers- Game Trailers : "Ghost Recon : Future Soldier" 2010 E3 Trailer, "Rabbids Go Home" Teaser, Jaddream Trailer with Elky...- Brand and moods videos : Just Dance, Raving Rabbids, Netflix' Mighty Morphin Power Rangers,
  • Ubisoft (Tiwak)
    Marketing Artist
    Ubisoft (Tiwak) Feb 2006 - Nov 2007
    Montpellier, Occitanie, France
    I was Marketing Artist for the videogames Robert Zemeckis' "Beowulf" & "Ghost Recon : Advanced Warfighter", working on many marketing assets & trailers
  • Ubisoft (Tiwak)
    Environment Cg Artist
    Ubisoft (Tiwak) Dec 2004 - Jan 2006
    Montpellier, Occitanie, France
    Ghost Recon : Advanced Warfighter was my first AAA video game experience as an 3D environment Artist. I did modeling, texturing and level Art on several parts of Mexico
  • Supinfocom
    3D Environment Teacher
    Supinfocom Nov 2005 - Jun 2007
    Arles, Provence-Alpes-Côte D'Azur, France
    I teached basic 3D modeling, texturing and rendering for the 3rd year students, and I also supervised 4th year students' short animation movie on 3D assets and backgrounds.
  • Folimage
    Technical Director
    Folimage Aug 2006 - Sep 2006
    Valence, Auvergne-Rhône-Alpes, France
    I was in charge of the Cartoon Movie pilot's "La Jeune Fille", Les Films Pelleas
  • Bkn
    3D Environment Artist
    Bkn 2001 - 2002
    Arles, Provence-Alpes-Côte D'Azur, France
    My mission was to create CG assets and 3D shots for the animation TV series "Kong" & "Lost Continent"
  • Gribouille
    3D Environment Artist
    Gribouille 1998 - 2000
    My first job was to create 3D environments for the TV-series - Xcalibur, designed by the world famous Philippe Druillet- "Little Funny Bugs", written by Antoon Krings

Laurent Letz Education Details

  • Equivalence Bac +5
    Equivalence Bac +5
    Computer Graphics
  • Deug Histoire De L'Art - Archéologie Université Montpellier Iii
    Deug Histoire De L'Art - Archéologie Université Montpellier Iii
    Histoire De L'Art
  • Bac A3 Mention Lycee Uzes
    Bac A3 Mention Lycee Uzes

Frequently Asked Questions about Laurent Letz

What company does Laurent Letz work for?

Laurent Letz works for Artfx

What is Laurent Letz's role at the current company?

Laurent Letz's current role is Game Art Educational Director.

What schools did Laurent Letz attend?

Laurent Letz attended Equivalence Bac +5, Deug Histoire De L'art - Archéologie Université Montpellier Iii, Bac A3 Mention Lycee Uzes.

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