Laurent Letz Email and Phone Number
25 years creative career in CGI spanning AAA video games, animation and creative imagery, for international world famous licences & multimillion euros campains.I blend innovation with practicality and unswerving focus on emotions, quality and results.I've talent for building supportive environment to bring out the creativity in people.I led teams up to 50 people, respaecting and highligting each one's talent.Specialities : Real-time CGI Environments, Procedural Modeling, Lighting
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Game Art Educational DirectorArtfxMontpellier, Occitanie, Fr -
Game Art Educational DirectorArtfx Aug 2024 - PresentMontpellier, Occitanie, France -
Houdini/Unreal TeacherArtfx Jan 2023 - PresentMontpellier, Occitanie, FranceMy mission is to bring student's creativity further, giving them the tools to express themselves more and more across their projects. I work with both videogames & animation sections, and I'm giving all my courses in english, as Artfx is an International School. -
Video Games TeacherEcv Lille Dec 2022 - Aug 2024Lille, Hauts-De-France, France -
Houdini/Unreal TeacherÉcole Des Nouvelles Images Feb 2023 - Jun 2023Avignon, Provence-Alpes-Côte D'Azur, FranceI was proud to teach Real-Time rendering and VFX for Short-film projects at this famous animation school -
Video Games Art TeacherObjectif 3D Sep 2017 - Jun 2022Région De Montpellier, FranceMy main focus is leading the creation of whole real-time environments, characters and VFX for the last video game project of 4th year students. I have to give them a strong knowledge on procedural modeling, shaders, level art and real-time lighting. -
Senior Technical ArtistUbisoft Montpellier Mar 2017 - Apr 2018Senior Technical Artist on Space Junkies. I worked with Dev Team to input new graph tools, real time VFX and UI on VR360 LUA Game EngineLevel Artist for several maps Ingame. -
Senior Marketing ArtistUbisoft Montpellier Oct 2016 - Mar 2017Operational Marketing for the IPs Mario Kingdom Rabbids, Rayman Switch, Ghost Recon : Wildlands & Fallen, Steep -
Co-FounderKanangart Jun 2008 - Sep 2017Région De Montpellier, FranceKanangart is a 3D animation & production company which focuses on attracting the very best creative and technical talents and uses their diverse skills to fulfill a wide range of productionsAs a Creative Director and Technical Artist, I led the creative team to achieve a lot of differents projects, from conception to delivery. This fantastic experience opened me a new range of skills50+ full CG videos & a bunch of 3D marketing assets :- Video Games Marketing Campaigns - Raving Rabbids, Ghost Recon 3 & 4- TV Advertising - MTV, Nikelodeon, Signal, Sony, TF1, Evian...- Live Events : Los Angeles' E3, Tokyo Games Show, Liepzig Game Convention, Paris Games Week,...Mixed Live Action & CG Videos :- Music Clips : Ubisoft Motion Picture "Bunny Beatz"- Dance School Bonuses for Ubisoft "Mikael Jackson : Experience", with "This Is It" dancers & choregraphers- Game Trailers : "Ghost Recon : Future Soldier" 2010 E3 Trailer, "Rabbids Go Home" Teaser, Jaddream Trailer with Elky...- Brand and moods videos : Just Dance, Raving Rabbids, Netflix' Mighty Morphin Power Rangers, -
Marketing ArtistUbisoft (Tiwak) Feb 2006 - Nov 2007Montpellier, Occitanie, FranceI was Marketing Artist for the videogames Robert Zemeckis' "Beowulf" & "Ghost Recon : Advanced Warfighter", working on many marketing assets & trailers -
Environment Cg ArtistUbisoft (Tiwak) Dec 2004 - Jan 2006Montpellier, Occitanie, FranceGhost Recon : Advanced Warfighter was my first AAA video game experience as an 3D environment Artist. I did modeling, texturing and level Art on several parts of Mexico -
3D Environment TeacherSupinfocom Nov 2005 - Jun 2007Arles, Provence-Alpes-Côte D'Azur, FranceI teached basic 3D modeling, texturing and rendering for the 3rd year students, and I also supervised 4th year students' short animation movie on 3D assets and backgrounds. -
Technical DirectorFolimage Aug 2006 - Sep 2006Valence, Auvergne-Rhône-Alpes, FranceI was in charge of the Cartoon Movie pilot's "La Jeune Fille", Les Films Pelleas -
3D Environment ArtistBkn 2001 - 2002Arles, Provence-Alpes-Côte D'Azur, FranceMy mission was to create CG assets and 3D shots for the animation TV series "Kong" & "Lost Continent" -
3D Environment ArtistGribouille 1998 - 2000My first job was to create 3D environments for the TV-series - Xcalibur, designed by the world famous Philippe Druillet- "Little Funny Bugs", written by Antoon Krings
Laurent Letz Education Details
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Equivalence Bac +5Computer Graphics -
Deug Histoire De L'Art - Archéologie Université Montpellier IiiHistoire De L'Art -
Bac A3 Mention Lycee Uzes
Frequently Asked Questions about Laurent Letz
What company does Laurent Letz work for?
Laurent Letz works for Artfx
What is Laurent Letz's role at the current company?
Laurent Letz's current role is Game Art Educational Director.
What schools did Laurent Letz attend?
Laurent Letz attended Equivalence Bac +5, Deug Histoire De L'art - Archéologie Université Montpellier Iii, Bac A3 Mention Lycee Uzes.
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