Lauri Hosio
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Lauri Hosio Email & Phone Number

Engineering @ Ballard Games at Ballard Games
Location: Helsinki Metropolitan Area, Finland, Finland 12 work roles 1 school
1 work email found @ballardgames.com LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email l****@ballardgames.com
LinkedIn Profile matched
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Current company
Role
Engineering @ Ballard Games
Location
Helsinki Metropolitan Area, Finland, Finland
Company size

Who is Lauri Hosio? Overview

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Quick answer

Lauri Hosio is listed as Engineering @ Ballard Games at Ballard Games, a company with 2 employees, based in Helsinki Metropolitan Area, Finland, Finland. AeroLeads shows a work email signal at ballardgames.com and a matched LinkedIn profile for Lauri Hosio.

Lauri Hosio previously worked as Engineering at Ballard Games and Backend Software Contracting at Hosio Software Oy. Lauri Hosio holds Game Design from Arto.

Company email context

Email format at Ballard Games

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{first}@ballardgames.com
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AeroLeads found 1 current-domain work email signal for Lauri Hosio. Compare company email patterns before reaching out.

Profile bio

About Lauri Hosio

Software Engineer with 14 years of experience in servers, web, games and mobile. I have worked in creating new products from the ground up through iterative prototyping and maintaining and updating mature software products with millions of users.

Listed skills include Game Development, Unity3D, Actionscript, Game Design, and 50 others.

Current workplace

Lauri Hosio's current company

Company context helps verify the profile and gives searchers a useful next step.

Ballard Games
Ballard Games
Engineering @ Ballard Games
Helsinki, FI
Employees
2
AeroLeads page
12 roles

Lauri Hosio work experience

A career timeline built from the work history available for this profile.

Engineering

Current

Something exciting is coming soon. Check out our website for details https://www.ballardgames.com

Nov 2024 - Present

Backend Software Contracting

Current

Short- to medium-term backend contracting services for startups. Remote in Finland, working mainly EU timezones. Golang, Kafka, DynamoDB, Postgres, AWS, etc. Hands-on engineering in production and greenfield projects, scaling services and databases, improving monitoring, cloud cost reduction, high throughput, low latency services.Clients:Simulmedia - New.

Jul 2024 - Present

Staff Software Engineer

New York, New York, US

Sep 2023 - Oct 2024

Senior Software Engineer

New York, New York, US

Building scalable high throughput/low latency services like ad servers, streaming data processing pipelines, asynchronous processing. Services are integrated in the game flow in many popular titles like Smite and Brawlhalla.go, Kafka, Dynamo, Postgres, many AWS things.

Apr 2021 - Sep 2023

Senior Backend Engineer

New York, NY, US

Building out and scaling our real-time AWS Lambda-based serverless e-commerce fraud detection APIs and data pipelines.Typescript, nodejs, Dynamo, Elasticsearch, redis, SQS, API Gateway, Kinesis

Sep 2018 - Apr 2021

Senior Programmer

Foxglove Studios Ab

Full-stack development of game systems. Game, server, UI and network programming.Unity, Nodejs, AWS, NoSQL, Redis, Websockets, C#, iOS, Android, Express, bootstrap, JADE.Projects:- The Muscle Hustle (iOS/Android)- Snipers Vs Thieves (iOS/Android)Acquired by THQ Nordic / Embracer Group

Jun 2015 - Sep 2018

Senior Software Engineer (C# / .Net)

Kansas City, Missouri, US

Using the latest.NET stack to create and maintain web-based services for our clients. Client and server side programming.C# /.NET, MS SQL, Bootstrap

Sep 2014 - Jun 2015

Game Programmer

Espoo, FI

Level 11 Game Prototype unit (April 2013 - March 2014)Iterative iOS and Android game prototyping - looking for the "next Angry Birds". Molding game ideas into fun prototypes and/or vertical slices. Unity3D, C#, physics, AI, controls, gameplay and network programming.Social Games unit (November 2011 - April 2013)Client-side game programming, networking &.

Nov 2011 - Mar 2014

Programmer

Self Employed

Creating original web and mobile games and applications. Flash AS3, JS, HTML/CSS, Flex, PHP, MySQL, Wordpress, JavaScript, FB API, MMOs.Projects:Cello Studio (2011) - interior design webappFlailery RPG (2011) - android gamePetra's Planet MMO (2011)Master Of MOT (2011) - box2d based game for a campaignSocial Media Insight (2010)Suunto Academy.

Feb 2010 - Nov 2011

Programmer

Helsinki, Uusimaa, FI

-Client programmer on a Flash-based MMO project Eco-Rangers. I worked mostly on creating new features to the virtual world and the minigames.-Worked on some marketing websites on the Flash content

Sep 2008 - Feb 2010

Junior Game Programmer

Client programmer on Party Island virtual world on Facebook

Jun 2008 - Sep 2008
1 education record

Lauri Hosio education

  • Arto
    Arto
    Game Design
FAQ

Frequently asked questions about Lauri Hosio

Quick answers generated from the profile data available on this page.

What company does Lauri Hosio work for?

Lauri Hosio works for Ballard Games.

What is Lauri Hosio's role at Ballard Games?

Lauri Hosio is listed as Engineering @ Ballard Games at Ballard Games.

What is Lauri Hosio's email address?

AeroLeads has found 1 work email signal at @ballardgames.com for Lauri Hosio at Ballard Games.

Where is Lauri Hosio based?

Lauri Hosio is based in Helsinki Metropolitan Area, Finland, Finland while working with Ballard Games.

What companies has Lauri Hosio worked for?

Lauri Hosio has worked for Ballard Games, Hosio Software Oy, Simulmedia, Fraud.Net, and Foxglove Studios Ab.

How can I contact Lauri Hosio?

You can use AeroLeads to view verified contact signals for Lauri Hosio at Ballard Games, including work email, phone, and LinkedIn data when available.

What schools did Lauri Hosio attend?

Lauri Hosio holds Game Design from Arto.

What skills is Lauri Hosio known for?

Lauri Hosio is listed with skills including Game Development, Unity3D, Actionscript, Game Design, Game Programming, C#, Lua, and Mobile Games.

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