Lauri Lehtonen Email and Phone Number
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Interested in game development, game design, exergaming, XR and AR.
Valo Motion
View- Website:
- valomotion.com
- Employees:
- 14
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Lead DeveloperValo Motion Aug 2017 - PresentEspoo, Uusimaa, FinlandLeading mixed reality game production and product development. Mainly focusing on game development and game design. Leading the creation of the ValoArena mixed reality gaming platform. Product and game prototyping. Working on games such as Groundfall, Operation: Money Grab and Astro Blade. Mixed-reality menu design and development.Leading the creation of the ValoJump trampoline game platform. Working on games such as Toywatch, Skytails, Trax, Super Stomp and Jumpball. Unity development and lead design for the system and it's games. Mixed-reality menu design and development for trampolines.Also worked on Shadowlings for ValoClimb. An AR climbing game that is controlled using one's shadow. Gameplay programming and design assistance.Keywords: Mixed Reality (XR), Augmented Reality (AR), Gameplay programming, Game development, Game design, Product development, Product design, Exergaming, Unity -
ValoarenaValo Motion Jan 2020 - PresentLead Developer for the ValoArena product software and it's games (Unity, C#, Game Design, Product Design). -
ValojumpValo Motion Aug 2017 - PresentEspoo, HelsinkiLead Game Developer and DesignerI joined Valo Motion to create ValoJump, the trampoline game platform which brings gaming to trampolines in a new and exciting way. The games are controlled by jumping on the trampoline and the players can see themselves inside the game thanks to Valo Motion's custom tracking solution. I currently work as lead game developer and designer for ValoJump and have various duties in overall ValoJump product development.
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Super Stomp On ValojumpValo Motion Aug 2018 - Mar 2019EspooWe created the world's first multiplayer game for trampolines: Super Stomp. We also wrote a paper about the game which was published in CHIPlay 2019. Super Stomp is a game for ValoJump trampoline game platform. You need 2 ValoJump systems to play the game. The goal of the game is to jump on top of the other player and avoid getting stomped by them. The game is played by actually physically jumping on 2 trampolines next to each other. The players are projected into a game world where they can virtually stomp each other.#ValoJump #Multiplayer #Trampoline #Game -
Game Designer & ProgrammerCse Entertainment Oy Oct 2016 - Jul 2017Designing and programming exergames.
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Iwall (Game Programmer, Game Designer)Cse Entertainment Oct 2016 - Jul 2017FinlandI worked with a small team at CSE Entertainment to create iWall, an interactive fitness gaming installation featuring multiple games. The product is currently sold world wide and installations can be found in gyms, schools and malls among other places.iWall is a motion controlled multiplayer exergaming product http://iwall.fitness/#Exergaming #Unity #Games #Kinect
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Game DesignerRovio Entertainment Ltd. Jun 2016 - Sep 2016EspooFruit Nibblers Level design and various tasks. -
Software EngineerComptel Jun 2014 - Jun 2016HelsinkiComptel InstantLink developer. Mostly focused on front end usability and accessibility development. -
Teaching AssistantAalto University School Of Science And Technology Jan 2014 - Jun 2014Espoo, FinlandTeaching assistant for the course 'Experimental User Interfaces'. I taught and assisted students to use Unity3D game engine to create virtual reality projects that take advantage of Kinect, Oculus rift, PS moves and Razer hydras simultaneously. -
Research AssistantAalto University School Of Science And Technology Jun 2013 - Dec 2013Espoo, FinlandDeveloping software for WeStyle augmented reality mirror based on a Kinect sensor and a 55" TV. Work consisted of creating computer vision algorithms with C++ and OpenCV, while also implementing the user interface and software logic with C# in Unity3D game engine. -
Test Engineer / Software Development TraineeConmio Ltd May 2012 - Jul 2012Helsinki, FinlandDeveloping automated QA-testing software for mobile web services was my main responsibilty. The job consisted of Java and Groovy programming with Easyb framework in addition to some manual QA-testing of the company's web services.
Lauri Lehtonen Skills
Lauri Lehtonen Education Details
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Graduated With Honors -
Information Networks, Media -
Logic, Artificial Intelligence, Microprocessors
Frequently Asked Questions about Lauri Lehtonen
What company does Lauri Lehtonen work for?
Lauri Lehtonen works for Valo Motion
What is Lauri Lehtonen's role at the current company?
Lauri Lehtonen's current role is Lead Developer at Valo Motion.
What is Lauri Lehtonen's email address?
Lauri Lehtonen's email address is la****@****alto.fi
What schools did Lauri Lehtonen attend?
Lauri Lehtonen attended Aalto University, Aalto University, Nanyang Technological University.
What are some of Lauri Lehtonen's interests?
Lauri Lehtonen has interest in Unity3d, Programming, Game Development, Experimental User Interfaces, Game Design, Virtual Reality, Games, Exergaming, User Interaction, Augmented Reality.
What skills is Lauri Lehtonen known for?
Lauri Lehtonen has skills like Game Development, Unity3d, Java, C#, Programming, C, Html, Microsoft Office, Game Design, Javascript, C++, Level Design.
Who are Lauri Lehtonen's colleagues?
Lauri Lehtonen's colleagues are Zsombor Szabó, Ulriikka Järvinen, Soren Elbek, Timo Time Piipponen, Lotta Karvonen, Sven Rösch, Mirinda Ahlqvist.
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