Laurie Annis work email
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Senior 3D/XR generalist for indie game dev couple-team MOSTLY HARMLESS ADVENTURERS with @AdjectiveBeaver Specialist in Blender, Unity, Unreal, and Adobe for games and interactive media.Author of beginner 3D modeling guide Blender 3D for Jobseekers - https://a.co/d/8ao9QEiFounder of Interconnect3D.com - promoting 3D art and tools Freelancer at Unreality3D.comIndie game dev at https://ancestories.itch.io/
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3D And Xr DeveloperUnreality3DMesa, Az, Us -
3D/Xr DeveloperMedmicromaps Oct 2024 - Present -
FounderInterconnect3D Nov 2020 - PresentUnited StatesDeveloping a platform to help professionals find and promote 3D content for sale. -
Cofounder, Creative DirectorAncestoriesxr Dec 2019 - PresentArizona, United StatesCofounder, Vision Director and 3D developer for AncestoriesXR: a groundbreaking interactive-narrative video game product, bringing family histories to life. My roles included creative direction, outsourcing, level design, 3D art and animation, VFX, materials and texture design, pipeline architecture, workflow development, basic coding, and project management. -
3D/Xr DeveloperUnreality3D Oct 2018 - Present• Production and project management of games, XR (Virtual Reality, Mixed Reality, Augmented Reality), and interactive applications.• 3D and 2D asset creation for games, XR, and interactive applications in Unity and UE4, including high and low poly modeling/sculpting, PBR material and texture creation, VFX, rigging and animation. • Photogrammetry/3D scan model and texture creation. Scan cleanup and optimization for 3D printing, games, XR, and interactive applications.• 3D sculpting for 3D printing.• Consulting and instruction in game development fundamentals. -
Lead 3D ArtistStax3D, Inc. Apr 2018 - Oct 2018Phoenix, Arizona Area• Leveraging the power of 3D scanning, photogrammetry technologies, 3D printing and custom 3D design for education, culture, business, and entertainment. • Creating scanned and custom 3D content for print, XR, web and game applications. • Developing and documenting new workflows to convert high poly assets into optimized, XR ready assets.• Custom sculpting and adapting 3D designs into printable formats for 3D printing in multiple materials. -
3D ModelerImmteach Nov 2017 - Feb 2018• 3D/PBR asset pipeline for VR in Unity 3D. • Sculpting, and modeling high and low poly meshes, retopology, hard surface animation, UV unwrapping, and lightmapping in Blender 3D from reference. • PBR material design, paint, setup, baking, and export of PBR texture sets in Substance Designer and Painter for Unity 3D VR project. • Texture and graphic editing and creation in Adobe Photoshop. • Asset source control in Git. • Asset import, asset setup, material creation, and level editing in Unity 3D.
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Lead 3D ArtistTimefirevr Feb 2016 - Jul 2017Phoenix, Az• Full 3D asset pipeline for VR in Unreal Engine 4. Modeling and exporting high and low poly meshes, unwrapping, lightmapping, modeling LODs and collision meshes in Blender 3D from concept. • PBR material creation in Substance B2M, Designer, and Painter for PBR materials in UE4.• Digital paint, image editing , vector illustration in Adobe Photoshop and Illustrator. • Design, paint, setup, bake, and export of PBR texture sets in Designer and Painter for UE4. • Asset source control in Perforce. • Asset import, asset setup, material creation, level design and editing in UE4. • Team documentation, instructional videos, animated .gifs, graphics, slides, and a wiki-style knowledge base in Confluence. • Interim art team management with JIRA. • Youtube tutorial development, recording and writing. -
3D Modeling And 2D Digital ArtHyperbeam Graphics - Freelance 1996 - Feb 2016Az• Game asset 3D modeling and texture; rigging and animation; lighting, rendering and compositing• 3D print modeling• Digital painting, vector illustration and image editing for UI, logos, graphics and web design • 2D and 3D game asset creation for indie video game asset shop HyperbeamGraphics.com• C# scripting and full pipeline indie game creation for 4 self-published Unity games• Documentation and level design for Unity game Cats Overcome • Modeling and texturing 3D environment assets; level construction; UI and promotional digital painting, vector illustration and image editing; rendering and compositing for XBLIG game Cockroaches vs. Cleaners• Modeling and texturing 3D assets for 2D isometric medieval environment; lighting, rendering and compositing; digital painting and vector illustration; web layout for PC game Domitus
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Texture Artist, ManagerRooms Alive Jun 2010 - Aug 2011Az• Training team of 9 remote artists onsite and managing local team of 4 artists, while collaborating remotely with various Rooms Alive teams and managers. • Development of key Photoshop Actions and Script workflows to automate seamless tiling and re-coloring hundreds of thousands of industrial and residential textiles for product display in proprietary 3D interactive interior design product for RoomsAlive.com.• Development of .pdf team training materials and YouTube tutorials.
Laurie Annis Skills
Laurie Annis Education Details
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Game Art And Design -
Game Art And Design
Frequently Asked Questions about Laurie Annis
What company does Laurie Annis work for?
Laurie Annis works for Unreality3d
What is Laurie Annis's role at the current company?
Laurie Annis's current role is 3D and XR Developer.
What is Laurie Annis's email address?
Laurie Annis's email address is la****@****hoo.com
What is Laurie Annis's direct phone number?
Laurie Annis's direct phone number is +148027*****
What schools did Laurie Annis attend?
Laurie Annis attended The Art Institutes, Westwood College Of Technology.
What are some of Laurie Annis's interests?
Laurie Annis has interest in 3d Modeling And Texture For Games.
What skills is Laurie Annis known for?
Laurie Annis has skills like Blender, Texturing, 3d Studio Max, Video Games, 3d Modeling, Unity3d, Game Design, Game Development, Mudbox, Photoshop, Illustrator, Ue4.
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Laurie Annis
Prince George, Bc -
3att.net, earthlink.net, sunflower.com
7 +191363XXXXX
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