Conor Lavelle
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Conor Lavelle Email & Phone Number

Senior Software Engineer at Microsoft at Microsoft
Location: Redmond, Washington, United States 9 work roles 3 schools
2 work emails found @microsoft.com LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails

Work email c****@microsoft.com
LinkedIn Profile matched
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Current company
Role
Senior Software Engineer at Microsoft
Location
Redmond, Washington, United States
Company size

Who is Conor Lavelle? Overview

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Quick answer

Conor Lavelle is listed as Senior Software Engineer at Microsoft at Microsoft, a with 10 employees, based in Redmond, Washington, United States. AeroLeads shows a work email signal at microsoft.com and a matched LinkedIn profile for Conor Lavelle.

Conor Lavelle previously worked as Senior Software Engineer at Microsoft and Graphics Software Engineer Intern at Nvidia. Conor Lavelle holds Bachelor Of Science (B.S.), Computer Science And Real-Time Interactive Simulation, Minor In Math from Digipen Institute Of Technology.

Company email context

Email format at Microsoft

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{first_initial}{last}@microsoft.com
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AeroLeads found 2 current-domain work email signals for Conor Lavelle. Compare company email patterns before reaching out.

Profile bio

About Conor Lavelle

I am a senior software engineer at Microsoft. I am not currently looking for a change in position. If you reach out regarding an opportunity, I will get back to you eventually but it is very unlikely that I will be interested in pursuing it.

Listed skills include C++, Game Development, Visual Studio, C, and 9 others.

Current workplace

Conor Lavelle's current company

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Microsoft
Microsoft
Senior Software Engineer at Microsoft
Redmond, WA
Website
Employees
10
AeroLeads page
9 roles

Conor Lavelle work experience

A career timeline built from the work history available for this profile.

Senior Software Engineer

Current

Redmond, Washington, Us

Working in the group responsible for DirectX graphics on the Direct3D Ecosystem team, primarily on WARP, DirectX Database, and Hybrid Graphics.

May 2018 - Present

Graphics Software Engineer Intern

Santa Clara, Ca, Us

Worked with the Real-Time Rendering Research team on their open source C++ rendering framework, FalcorExpanded testing framework to support multiple machines and operating systems Worked to integrate NVIDIA GameWorks’ ShadowLib into Falcor and updated Falcor’s cascaded shadow map implementation for consistency with ShadowLib

Jan 2018 - Apr 2018

Teaching Assistant - Cs460/560: Advanced Animation And Modeling I

Digipen Institute Of Technology

Assisted undergrad and masters students with c++ animation projects and graded those projects.Course Description: 3D animation and modeling play significant roles in computer simulation and video game software. Game developers need to have a comprehensive understanding of these techniques. This course introduces algorithms for specifying and generating motion for graphical objects. It addresses practical issues, surveys accessible techniques, and provides straightforward implementations for controlling 3D moving entities with different characteristics. The course covers two broad categories. Students first learn an interpolation-based technique, which allows programmers to fill in the details of the motion or shape once the animator specifies certain basic information, such as key frames, paths, coordinate grids, or destination geometry. Then they learn a behavior-based technique, which generates motion that satisfies a set of rules, such as kinematics, physics, or other constraints.

Sep 2017 - Dec 2017

Software Engineer Intern

Redmond, Washington, Us

Worked on the Enterprise Platforms and Corporate Services Integration team on a tool that analyzes Azure Logic Apps to determine their Azure usage. The tool was originally written in python, but later converted to PowerShell to be more in line with team's skills/preferences so it can be more easily maintained or built upon.

May 2017 - Jul 2017

Graphics Software Engineer Intern

Santa Clara, Ca, Us

Worked with the Real-Time Rendering Research team on their open source C++ rendering framework, FalcorCreated an automated testing framework for Falcor in python that supports both unit and image comparison tests that run daily, emailing results to team membersAdded a GPU-based particle system to Falcor, and updated existing but outdated cascaded shadow map and post processing samples

Dec 2016 - May 2017

Student Tutor - Cs And Gam

Redmond, Wa, Us

Help students with topics and assignments for their Computer Science classesAssist students with game projects built in DigiPen's Zero Engine and custom built C++ enginesGive students advice and guidance on implementation of desired features

Sep 2015 - Dec 2016

Lead Teacher, Assistant Teacher - Projectfun

Redmond, Wa, Us

Lead Teacher - Video Game Programing and ProductionTaught a class of 10 students with no previous experience programming concepts and syntax over 10 weeksHelped students with implementation of mechanics in game projectsGraded student projects and provided constructive feedbackTeaching Assistant - Junior Programming Level 2Helped a class of 21 students with some previous experience learn new programming concepts and syntax over 2 weeksHelped students with errors and implementation of mechanics in java based game engines

Jun 2016 - Aug 2016

Intro To Programming Teacher

King Of Prussia, Pa, Us

Developed a beginner's coding curriculum based on MIT App Inventor 2Taught class of between 10 and 15 students, managing different learning speedsEnabled students to create moderately complex android apps with only a week of instructionAdvised and worked with the primary 3D Modeling and Printing teacher in daily instruction and curriculum development

Jun 2015 - Jul 2015

Summer It Intern

Entered employee and product information into company databasesWorked with the IT department to transition the company to a new VOIP phone system Assisted employees with a variety of common computer issuesWrote documentation for new systems and updated documentation for old systemsWorked with the regulatory team to identify bugs in label software

Jun 2014 - Aug 2014
Team & coworkers

Colleagues at Microsoft

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3 education records

Conor Lavelle education

Bachelor Of Science (B.S.), Computer Science And Real-Time Interactive Simulation, Minor In Math

Digipen Institute Of Technology

Education record

Fordham University

Education record

La Salle College High School
FAQ

Frequently asked questions about Conor Lavelle

Quick answers generated from the profile data available on this page.

What company does Conor Lavelle work for?

Conor Lavelle works for Microsoft.

What is Conor Lavelle's role at Microsoft?

Conor Lavelle is listed as Senior Software Engineer at Microsoft at Microsoft.

What is Conor Lavelle's email address?

AeroLeads has found 2 work email signals at @microsoft.com for Conor Lavelle at Microsoft.

Where is Conor Lavelle based?

Conor Lavelle is based in Redmond, Washington, United States while working with Microsoft.

What companies has Conor Lavelle worked for?

Conor Lavelle has worked for Microsoft, Nvidia, Digipen Institute Of Technology, The Julian Krinsky Group, and Inolex.

Who are Conor Lavelle's colleagues at Microsoft?

Conor Lavelle's colleagues at Microsoft include Corey Grief, Lin Cao, Deepa Deepa, Jeff Fan, and Anuj Singh.

How can I contact Conor Lavelle?

You can use AeroLeads to view verified contact signals for Conor Lavelle at Microsoft, including work email, phone, and LinkedIn data when available.

What schools did Conor Lavelle attend?

Conor Lavelle holds Bachelor Of Science (B.S.), Computer Science And Real-Time Interactive Simulation, Minor In Math from Digipen Institute Of Technology.

What skills is Conor Lavelle known for?

Conor Lavelle is listed with skills including C++, Game Development, Visual Studio, C, Game Programming, Programming, Opengl, and Imgui.

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