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Chief Creative Officer at Scalio, and former creative, design and studio lead at King, Apple, and GSN Games (Scopely).Experienced in building portfolio-wide studio, creative, and production teams (local & international) to bring data-informed design and product horsepower to mobile/social games, technology platforms, performance marketing, and user acquisition. Full product lifecycle and multi-title portfolio experience to empower cross-functional teams to design, ideate, test, validate, produce, and launch engaging experiences to millions of delighted users, while inspiring a culture of value creation, innovation, and professional growth. I love it when art meets science, mentoring the next generation of creative technologists, team brainstorming with a shiny whiteboard, running through airports, and getting lost in history museums. :)
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Vice President, ProductEasyllamaBoston, Ma, Us -
Managing Partner | Chief Creative OfficerScalio Jun 2022 - PresentSan Francisco, California, Us• Acquired by KOAT Capital in May, 2024.• Leading Scalio's global workforce of technology consulting services - clients include Google, Airbnb, Uber, 23andMe, Intuitive Surgical, Stanford University, Yahoo! and numerous Silicon Valley startups with 10 successful exits• Led a successful 4x scaling of organizational staffing - notably the Creative, Product, HR and Growth/Marketing functions• Drove 2.5x year-over-year organizational revenue growth by building and empowering multiple development/studio teams and centralized services • Led direct partnerships with client stakeholders (product to C-level) to strategically assess product and portfolio KPI’s, identify business opportunities, design and pitch features to support growth and/or LTV strategies and drive concept-to-consumer execution via studio production teams• Champion a remote work, multi-national studio culture inspired by professional growth, and driven by scalable processes across all functional groups; support internal productization of services across FinTech, MedTech, MarTech and Web3/Blockchain technology sectors• Evangelize deep market understanding and business acumen across all product development projects; conduct robust competitive analysis and deconstructs, facilitating workshops and presentations that present key insights to product stakeholders with recommended studio staffing strategy, high-impact feature roadmaps and product/portfolio optimizations that align to organizational OKR’s -
Partner | Vice President, CreativeScalio Sep 2020 - Jun 2022San Francisco, California, Us -
AdvisorScalio 2019 - Sep 2020San Francisco, California, Us -
Co-FounderParticle Capital Jun 2023 - Present• Acquired by KOAT Capital - May, 2024 -
AdvisorMavan May 2020 - PresentMenlo Park, Ca, Us -
AdvisorCraftsman Plus 2019 - PresentNew York , Ny, Us -
AdvisorSkillprint 2020 - PresentOakland, California, Us -
Creative DirectorKing 2017 - 2019Stockholm, Se• Creative studio lead responsible for driving new product innovation with special focus on platform experimentation. • Successfully built a diverse, world-class team to pilot the Facebook “Instant Games” platform, now engaging 150 million users. Presented learnings across the organization, inspiring new products & features across the King ecosystem of products• Led direct partnerships with platform product teams to brainstorm, pitch, and advocate new feature mechanics aligned with platform development, including the world’s first gamified AR filter: Candy Crush Saga AR.• Partnered with central services & organizational leadership (brand, marketing, legal, art, design, etc.) to align with creative strategy: Speaker - Annual King (KingfoMarket) company summit 2018: Panelist - Pocket Gamer Connects 2018, San Francisco: Keynote Speaker - nGDC/Game Developer Conference 2018, Hyderabad, India: Speaker - Annual King (KingfoMarket) company summit 2017 -
Professor (Adjunct) - School Of Game DevelopmentAcademy Of Art University 2008 - 2018San Francisco, Ca, Us• Instructing graduate-level visual development, design & game development as well as undergraduate advanced digital media. Advising students on thesis, art direction and game design strategy.: Panel Moderator - Making Mobile Games at King -
Creative DirectorGsn Games 2016 - 2017Los Angeles, Ca, Us• Led UI/UX design, art, marketing & user acquisition creative on global product portfolio of games, empowering diverse creative teams based in San Francisco, Bangalore (India), Boston & London, supporting a $750M product catalog enjoyed by 100 million+ users• Co-led the studio teams in Bangalore, India to define, align and execute on key product improvements for a $100m/year mobile app, yielding $20 million revenue improvement within 6 months• Scaled the creative organization from 1 to 90+ data-inspired designers & artists, from direct hiring to acquisition, closely partnering with senior management on organizational strategy. Structured high-impact design collaboration with marketing & analytics teams to optimize creative content ROI• Successfully launched over 60 game products include four top-grossing apps on Facebook, iOS and Android.• Designed and pitched successful media partnership opportunities (Sony, Hasbro, etc.), yielding high marketing and engagement ROI through use of branded-IP: Speaker - GDC/Game Developer Conference 2017, San Francisco: EGR Operator Marketing & Innovation Winner: Innovation: Recipient of the GSN Company Fellowship Award, 2014 -
Senior Art DirectorGsn Games 2013 - 2016Los Angeles, Ca, Us -
Art DirectorGsn Games 2011 - 2013Los Angeles, Ca, Us -
Lead CreativeApple 2008 - 2011Cupertino, California, Us• Managed a diverse team of 10+ creatives with varying specializations from photo to sound & video production. Conceptualized & facilitated presentations ranging from internal communications to product and client service demonstrations• Developed proprietary designer management system to coordinate and track department KPI’s: Participated in Apple's Leadership Training program - Tracks included team management, executive communications, strategy & driving results -
Design ManagerAnimation Collective, Nyc 2006 - 2008UsSupervised the art & design department in production of a high-budget animated series on Nickelodeon & NickToons. The series became MTV's first global acquisition, and was available on iTunes + Nickelodeon syndication.• Managed team to establish style consistency, character, prop & location design, lighting, staging, color theory and digital matte painting. Crafted & distributed style-guides.• Inspired collaboration with other departments (3D, Post-Production, Storyboarding, Animation, etc.).• Frequent partnership with executives, producers and directors to optimize budget, quality, output, cost-effectiveness and accuracy to product merchandising.
Lawrence Valenti Skills
Lawrence Valenti Education Details
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Ucla Anderson School Of ManagementDean’S Fellow -
Harvard Business School Executive EducationCore: Credential Of Readiness Certificate -
Academy Of Art UniversityCum Laude; President’S List Distinction -
Christian Brothers College High School
Frequently Asked Questions about Lawrence Valenti
What company does Lawrence Valenti work for?
Lawrence Valenti works for Easyllama
What is Lawrence Valenti's role at the current company?
Lawrence Valenti's current role is Vice President, Product.
What is Lawrence Valenti's email address?
Lawrence Valenti's email address is valenti@me.com
What is Lawrence Valenti's direct phone number?
Lawrence Valenti's direct phone number is +141527*****
What schools did Lawrence Valenti attend?
Lawrence Valenti attended Ucla Anderson School Of Management, Harvard Business School Executive Education, Academy Of Art University, Christian Brothers College High School.
What skills is Lawrence Valenti known for?
Lawrence Valenti has skills like Storyboarding, Animation, Art Direction, Digital Painting, Illustrator, Creative Direction, Graphic Design, Digital Illustration, Illustration, Adobe Creative Suite, User Interface Design, Conceptual Art.
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