Lukasz Blaszczyk

Lukasz Blaszczyk Email and Phone Number

Design Lead @ Fumi Games
Kraków, PL
Lukasz Blaszczyk's Location
Cracow Metropolitan Area, Poland
About Lukasz Blaszczyk

As a seasoned Game Designer and startup co-founder with over a decade of industry experience, I specialize in creating and managing innovative games across multiple genres. My expertise encompasses pitching and developing game concepts, agile team management, and comprehensive game documentation. I have a proven track record in scouting, assessing, and providing feedback on potential game projects, focusing on strategic risk analysis and collaborating with publishers.Skilled in leading both in-office and remote teams, I ensure efficient project milestones and schedule adherence. I thrive in dynamic, startup environments, adept at continuous context shifting and creative problem-solving.

Lukasz Blaszczyk's Current Company Details
Fumi Games

Fumi Games

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Design Lead
Kraków, PL
Lukasz Blaszczyk Work Experience Details
  • Fumi Games
    Design Lead
    Fumi Games
    Kraków, Pl
  • Fumi Games
    Lead Game Designer
    Fumi Games Jun 2024 - Present
    Warszawa, Woj. Mazowieckie, Polska
  • Qe By Łukasz Błaszczyk
    Owner
    Qe By Łukasz Błaszczyk Apr 2024 - Present
    Cracow, Małopolskie, Poland
  • Draw Distance
    Design Lead
    Draw Distance Jan 2024 - May 2024
    Cracow, Małopolskie, Poland
  • Artractive
    Lead Game Designer
    Artractive Nov 2021 - Nov 2023
    Cracow, Małopolskie, Poland
    Co-Founder & Lead Game Designer: Co-created Artractive, steering the company’s creative vision and game design strategies from project conceptualization to execution.Strategic Pitching: Instrumental in presenting game concepts to publishers, building and maintaining strategic alliances.Documentation Expertise: Authored comprehensive game documentation, setting the standard for project design and development.Risk Assessment & Planning: Analyzed and mitigated project risks, contributing to budgeting and strategic project planning.Remote Team Management: Successfully managed remote work environments, leading teams with agility and efficiency.Agile Management: Oversaw production schedules, employing agile methodologies to optimize project flow.Game Development: Crafted and refined playable versions of the game, ensuring milestones were met with comprehensive documentation for internal and publisher assessment.Team Leadership: Mentored a junior designer, enhancing team capabilities and fostering talent development.
  • Polyslash
    Producer / Lead Game Designer
    Polyslash May 2019 - Sep 2021
    Cracow, Małopolskie, Poland
    Producer & Lead Game Designer: Pioneered the creation and internal pitching of innovative game ideas.Design Documentation: Authored detailed game design documents, laying the groundwork for project execution.Agile Team Management: Led the team using Agile methodologies, ensuring efficient project progress.Production Planning: Strategically planned production, overseeing milestone deliveries and schedule adherence.Mentorship: Guided and mentored a game designer, enhancing their skills and project contribution.Project Scouting for Publishing: Actively scouted and evaluated potential publishing projects, assessing game design and risks.Collaboration with External Teams: Provided critical game design feedback to external development teams, ensuring alignment with publishing standards.
  • Drago Entertainment
    Game Designer
    Drago Entertainment Sep 2013 - May 2019
    Cracow, Małopolskie, Poland
    Game Design Lead: Initiated and pitched game concepts internally, driving innovative project ideation.Documentation & Planning: Authored key game documentation and managed production planning, ensuring project coherence and timely execution.Agile Management: Directed the team using Agile methodologies, optimizing workflow and productivity.Project Evaluation: Played a critical role in assessing the potential and risks of future projects, guiding strategic decision-making.Design Feedback: Provided insightful game design feedback, enhancing project quality and alignment with objectives.
  • Baltoro Games
    Game Designer
    Baltoro Games Feb 2012 - Jun 2013
    Cracow, Małopolskie, Poland
  • Drago Entertainment
    Game Designer
    Drago Entertainment Jan 2012 - Mar 2012
    Cracow, Małopolskie, Poland
  • Pastel Games
    Game Designer
    Pastel Games Apr 2009 - Apr 2010
    Cracow, Małopolskie, Poland
  • Bloober Team
    Level Designer
    Bloober Team Oct 2008 - Apr 2009
    Cracow, Małopolskie, Poland

Lukasz Blaszczyk Skills

Game Design Level Design Unity3d Writing Computer Gaming Video Games Computer Games Game Development Game Mechanics Unreal Engine 4 Blueprints Photoshop Microsoft Office Project Management Rpg Quest Design Microsoft Word Mmorpg Adobe After Effects Content Design Encounter Design Unreal Engine 3 Atlas Technology Mmo Gameplay Combat Design Ability Design Dialogue Editing Microsoft Excel Powerpoint

Lukasz Blaszczyk Education Details

  • University Of Management And Banking In Krakow
    University Of Management And Banking In Krakow
    Sociology

Frequently Asked Questions about Lukasz Blaszczyk

What company does Lukasz Blaszczyk work for?

Lukasz Blaszczyk works for Fumi Games

What is Lukasz Blaszczyk's role at the current company?

Lukasz Blaszczyk's current role is Design Lead.

What schools did Lukasz Blaszczyk attend?

Lukasz Blaszczyk attended University Of Management And Banking In Krakow.

What are some of Lukasz Blaszczyk's interests?

Lukasz Blaszczyk has interest in Psychology, Sociology, Pen And Paper Rpg, Computer Games.

What skills is Lukasz Blaszczyk known for?

Lukasz Blaszczyk has skills like Game Design, Level Design, Unity3d, Writing, Computer Gaming, Video Games, Computer Games, Game Development, Game Mechanics, Unreal Engine 4, Blueprints, Photoshop.

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