Léa Bompart Email & Phone Number
Who is Léa Bompart? Overview
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Léa Bompart is listed as Level Artist at The Sandbox, a with 42 employees, based in Lyon, Auvergne-rhône-alpes, France. AeroLeads shows a matched LinkedIn profile for Léa Bompart.
Léa Bompart previously worked as Technical Artist at Albyon and 3D artist at Volucap. Léa Bompart holds Environment Artist Game from Objectif 3D.
Email format at The Sandbox
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About Léa Bompart
Gamer since I was little, I like playing games whether it's classic RPGs like Final Fantasy or adventure games like Skyrim. I like retro games just as much as newer ones.After 2 years of studies in English and computer science I wanted to orient myself professionally towards a field that fascinated me much more: video games. Being a graphic designer allows me to create rich universes by being inspired by films, books such as the Earthsea saga, games with a particular atmosphere, such as Silent Hill, or quite simply different moments of our history. Working in this field would be opportunity to make a dream come true and I would be very glad !Good observer, serious and enthusiastic, I am always motivated by a project. Very sensitive to a job well done, I know how to invest myself completely to carry out the tasks for which I am responsible.
Listed skills include Adobe Photoshop, Lighting, Zbrush, Substance Designer, and 6 others.
Léa Bompart's current company
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Léa Bompart work experience
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Technical Artist
Project: Interactiv virtual concert on Twitch of singer OwlleEngine used: UE5My missions:-Placement and animation of the cameras-Assets integration (meshs, animations,...)-Previz art (enviro, lighting)
3D Artist
-Nettoyer les modèles 3D avec Houdini-Créer des cinématiques de présentation de modèles 3D sur UE4
Testimonies From Holocaust Survivors - Vr And Virtual Production Previsualization Artist
VR simulation for museums-Making 3D environments prototypes (barracks and flat)-Levelbuild and lighting of maps -Tests and optimisations of a new technology
From The Main Square - Environment Artist
Interactif VR movie made in Unity-Making 2D assets in a specific deadline-Level art and lighting of the maps-Respecting the art direction of the movie-Optimisations taking into account VR constraints
Environment Artist Student
Ophide - Environment Artist
Game category: Platformer 2.5DGraphic theme: Greek mythologyPlatform: PC Team: 30 people in collaboration with the ISTDS of Montréal.The game takes place on an island in ancient Greece. We play Ophide, a shipwrecked soldier who was commissioned by Athena to free the island from Medusa's grip.My tasks: -making some concept-art for a level -modeling and texturing of the snakes (including Medusa's) -modeling and texturing of Mediterranean vegetation (trees, bushes,...) -making Houdini assets (landscape, props, destruction) -levelbuild and lighting of the "training camp" map
Rocky Town - Environment Artist
Game category: Party gameGraphic theme: Medieval fantasyPlatform: PC VR Team: 30 peopleAvailable on Steam ! Nominated for the 7th Ping Awards: Best student game categoryRockyTown takes place in a little town populated by small rocky characters: the "Richnoux". In here you can play four minigames.My tasks: -making concepts arts of the modules of the game -modeling some of the town modules -levelbuild and lighting of the "SpellBattle" mini-game
Bigger Inside - Environment Artist
Game category: 4vs4 pvpGraphic theme: ScifiPlatform: VRTeam: 11 3D graphistsProject in collaboration with the startup Bigger Inside where we had to create the environment for the alpha of their game.My tasks: -making concepts arts of some assets -modeling and texturing of the props
Mad Machina - Environment Artist
Game category: Tower defense TPSGraphic theme: retrofuturismPlatform: PCTeam: 10 peopleThe game takes place in a spaceship during a robot mutiny: you have to protect a machine (the Nexus) from getting destroyed by them. For this you can use your weapons and traps.My tasks: -making concepts arts of assets and level environment -modeling and texturing assets -levelbuild of map 2 and 3 -lighting of map 2,3,4, opening cinematic and survival map
Colleagues at The Sandbox
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Alex Florez
Colleague at The SandboxPlainfield, Connecticut, United States
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VC
Valentina Chavarría
Colleague at The SandboxUruguay
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AF
Anton Finiukov
Colleague at The SandboxLondon Area, United Kingdom
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TT
Takayuki Tagawa
Colleague at The SandboxTokyo, Japan
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IH
Iman Hesami
Colleague at The SandboxTehran, Tehran Province, Iran, Islamic Republic Of
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JT
Jr Tessier
Colleague at The SandboxCréteil, Île-De-France, France
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PB
Pierre-Jean Bouvier
Colleague at The SandboxParis, Île-De-France, France
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VD
Valeriu Dorin Chiș
Colleague at The SandboxTimiş, Romania
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EB
Evelyn Brianza Ferreira
Colleague at The SandboxUruguay
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DG
Deividas Gikis
Colleague at The SandboxVilnius, Vilniaus, Lithuania
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Léa Bompart education
Environment Artist Game
Licence, Computer Science
Licence, Langue Etrangère Appliquée Anglais-Espagnol
Frequently asked questions about Léa Bompart
Quick answers generated from the profile data available on this page.
What company does Léa Bompart work for?
Léa Bompart works for The Sandbox.
What is Léa Bompart's role at The Sandbox?
Léa Bompart is listed as Level Artist at The Sandbox.
Where is Léa Bompart based?
Léa Bompart is based in Lyon, Auvergne-rhône-alpes, France while working with The Sandbox.
What companies has Léa Bompart worked for?
Léa Bompart has worked for The Sandbox, Albyon, Volucap, Filmuniversität Babelsberg Konrad Wolf, and Objectif 3D.
Who are Léa Bompart's colleagues at The Sandbox?
Léa Bompart's colleagues at The Sandbox include Alex Florez, Valentina Chavarría, Anton Finiukov, Takayuki Tagawa, and Iman Hesami.
How can I contact Léa Bompart?
You can use AeroLeads to view verified contact signals for Léa Bompart at The Sandbox, including work email, phone, and LinkedIn data when available.
What schools did Léa Bompart attend?
Léa Bompart holds Environment Artist Game from Objectif 3D.
What skills is Léa Bompart known for?
Léa Bompart is listed with skills including Adobe Photoshop, Lighting, Zbrush, Substance Designer, Quixel, Unreal Engine 4, Substance Painter, and 3Ds Max.
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