Leah Hoyer
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Leah Hoyer Email & Phone Number

Studio Head at Level Headed Games
Location: Seattle, Washington, United States 11 work roles 3 schools
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Current company
Role
Studio Head
Location
Seattle, Washington, United States

Who is Leah Hoyer? Overview

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Leah Hoyer is listed as Studio Head at Level Headed Games, based in Seattle, Washington, United States. AeroLeads shows a matched LinkedIn profile for Leah Hoyer.

Leah Hoyer previously worked as CEO, Creative Director at Level Headed Games and Studio GM/Creative Director, New IP Studio at Wizards Of The Coast. Leah Hoyer holds Animation Mfa Program from University Of California, Los Angeles.

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Email format at Level Headed Games

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Level Headed Games

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Profile bio

About Leah Hoyer

I create entertainment experiences. Actually, I work with teams of talented people who make truly incredible, interactive, entertainment experiences—because nobody makes something that is loved by millions of people on their own. I build teams, mentor people, foster great ideas, and find the best way to get those produced. Specialties: Franchise Development, Video Games, Animation, Narrative, Interactive, Television, Creative Management, Team Assembly and Talent Development.

Current workplace

Leah Hoyer's current company

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Level Headed Games
Level Headed Games
Studio Head
AeroLeads page
11 roles · 29 years

Leah Hoyer work experience

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Ceo, Creative Director

Greater Seattle Area

Founder of an innovative game development company whose experiences seek to bring people together in expressive, immersive worlds. We are working on something very cool. More info coming soon!https://levelheadedgames.com/

Studio Gm/Creative Director, New Ip Studio

Greater Seattle Area

Dec 2020 - Feb 2023

Project Gm, Incubation

Greater Seattle Area

Making what's next at Bungie! Oversee the development of an exciting project in incubation. Our team is amazing, and we are looking to make a big impact on the world.

May 2019 - Dec 2020

Vice President Of Creative

Oversee the Writing, Narrative Design, Design, Cinematics, Creative Director and Voice Over teams responsible for making industry-leading, story-driven games.

Oct 2016 - Sep 2018

Head Of Narrative/Studio Director

Bellevue, Wa

Oversee all aspects of narrative design, development and production for Guild Wars 2. Guide multidisciplinary teams to create better story telling tools and create best practices for writing, casting, VO and editorial. Work with Marketing to build a strong, story-driven brand.

Jul 2014 - Oct 2016

Director Of Narrative Design

Greater Seattle Area

Lead the team responsible for story and franchise planning for our console and casual video game properties. • A Lead Creative Producer on AAA titles, including Quantum Break, Sunset Overdrive and Killer Instinct.• Revamped the content of Adera, a story-driven tablet and PC game that is the second most downloaded game in the Windows Store, and has an attach rate of 28% from free-to-play to paid download.• Set franchise growth strategy and develop sticky second screen experiences for our key titles.

May 2012 - Jul 2014

Executive Producer

Key creative visionary for an industry-leading comedy development, production and management company. • Managed the corporate partnership with The Second City and generated new ideas for online and mobile platforms, social media extensions, television properties and live touring productions.• Optioned and developed multiple television projects, selling three within my first six months.• Increased our presence and revenue in foreign markets, including China, Malaysia, Australia and New Zealand.

2010 - 2012 ~2 yrs

Director, Original Programming

Spearheaded Disney Channel animated series development and oversaw all creative aspects of series in production. • Creative Executive for Phineas & Ferb, the number one animated show for girls, and the number one series in any genre for boys. Consulted on various interactive and merchandising extensions for the property.• Produced an innovative, interactive Kim Possible attraction for Disney Cruise Lines, the success of which led to an interactive theme park attraction, “Kim Possible’s World Showcase Adventure,” for which I served as a Consulting Producer and won a THEA Award for Outstanding Achievement in Themed Entertainment. • Oversaw strategy for extensions of franchises such as Lilo & Stitch, Tron and Kingdom Hearts.

Sep 2001 - Jun 2010

Animation Instructor

University Of California, Los Angeles

Prepared and taught animation courses for undergraduate and graduate students.

Sep 2000 - Jun 2001

New Media Content & Marketing Specialist

• Played a central role in the design, content acquisition and launch of multiple value-add online portals for our top entertainment and media clients. Consistently exceeded goals for user growth.• Launched and served as Executive Editor for a successful global news site that covered entertainment, media and new media issues. Brokered deals with content providers and procured original content.

1998 - 2001 ~3 yrs
3 education records

Leah Hoyer education

FAQ

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What company does Leah Hoyer work for?

Leah Hoyer works for Level Headed Games.

What is Leah Hoyer's role at Level Headed Games?

Leah Hoyer is listed as Studio Head at Level Headed Games.

Where is Leah Hoyer based?

Leah Hoyer is based in Seattle, Washington, United States while working with Level Headed Games.

What companies has Leah Hoyer worked for?

Leah Hoyer has worked for Level Headed Games, Wizards Of The Coast, Bungie, Telltale Games, and Arenanet Llc.

How can I contact Leah Hoyer?

You can use AeroLeads to view verified contact signals for Leah Hoyer at Level Headed Games, including work email, phone, and LinkedIn data when available.

What schools did Leah Hoyer attend?

Leah Hoyer holds Animation Mfa Program from University Of California, Los Angeles.

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