Lee Berliner is a 3D Technical Artist at PeerPlay. Colleagues describe them as "Working alongside Lee Berliner for over a decade has been nothing short of an amazing journey. Lee kicked off her adventure with us as a 3D artist, and I've had the pleasure of not only collaborating with her but also leading her incredibly talented team as a team lead and later on as a director. As the years rolled by, Lee didn't just sharpen her 3D artist skills; she took on extra roles like a champ, diving into the world of Unity 3D engine assembly. From crafting essential meshes to jazzing up environments for two major projects, Lee seamlessly wore multiple hats. Her dedication to learning is truly impressive; she's delved into Unity 3D, mastered particle systems, shaders, and played a grand role in troubleshooting the art side of our latest project. What makes Lee stand out isn't just her technical prowess but also her infectious positivity and knack for organization. She's not only a nice and positive soul with a keen eye for details but also has this magical touch of bringing order to chaos – both in her work and in helping her team stay on the organized side of life. Lee is the kind of team player dreams are made of – gracefully accepting critique and executing required changes with surgical precision. I'm certain that her perfect blend of talent, positivity, and organizational wizardry would be a tremendous asset to any creative team. In a nutshell, I can't recommend Lee Berliner enough for her stellar skills, unwavering dedication, and the collaborative spirit she brings to the table."
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Technical ArtistPeerplay Apr 2024 - PresentTel Aviv District, Israel -
Technical ArtistPlarium 2020 - Apr 2024Herzliya, Tel Aviv District, Israel"Nova Legends"- Low poly modeling of environments based on a provided concept art. - Baking, texture correction and assembling in Unity. - Producing VFX elements, adjusting and implementing them. Collaborating with Game design and Development teams to ensure assets met the game’s technical requirements. - Optimizing art assets and visual effects for mobile requirements.- Enhancing workflow efficiency using specialized tools and scripts, and aid in the development of technical solutions and pipeline design.- Detecting and resolving visual and animation issues, guaranteeing a polished visual performance of the game. -
3D & Assembly ArtistPlarium 2017 - 2020Herzliya, Tel Aviv District, Israel"Lost Island - Blast Adventure"- Creating both high and low-resolution models and rendering for environments, buildings, characters and props.- Implementing large variety of 2D assets and efficiently assembling them in Unity.- Collaborating with cross-functional departments to ensure visual elements align with gameplay and narrative requirements. -
3D ArtistPlarium Oct 2013 - 2017Herzliya, Tel Aviv District, Israel"Gates Of War"- Low Poly modeling and UV texturing of Hard surface and characters from a given concept art. - Designing and setting game levels using an internal editor.- Created textures and particle effects for VFX elements. -
Cabin CrewEl Al Israel Airlines Apr 2010 - Oct 2011
Lee Berliner Education Details
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Iac Animation College
Frequently Asked Questions about Lee Berliner
What company does Lee Berliner work for?
Lee Berliner works for Peerplay
What is Lee Berliner's role at the current company?
Lee Berliner's current role is 3D Technical Artist.
What schools did Lee Berliner attend?
Lee Berliner attended Iac Animation College.
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Okhee Lee LeeBerlinerin
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3fuqua.duke.edu, hungerfreecolorado.org, state.co.us
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Lee Berliner
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Lee Berliner
Boynton Beach, Fl4us.pwc.com, gmail.com, etsy.com, connorgp.com
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