Lee Bonner

Lee Bonner Email and Phone Number

Studio QA Director
Lee Bonner's Location
Austin, Texas, United States, United States
Lee Bonner's Contact Details

Lee Bonner work email

Lee Bonner personal email

About Lee Bonner

I'm a US military veteran and experienced Studio Leader with a demonstrated history of working in the gaming/entertainment software development industry. I have a proven track record for building rock star QA teams, and integrating Quality Assurance into the dev process. I've worked in AAA, mobile casino, government training, R&D, and educational software. Kaizen is a Japanese term meaning "change for the better" or "continuous improvement.""Become a student of change, for change is the only thing that remains constant..." ~ Bruce Lee

Lee Bonner's Current Company Details

Studio QA Director
Lee Bonner Work Experience Details
  • Lost Boys Interactive
    Studio Qa Director
    Lost Boys Interactive Mar 2022 - Sep 2024
    Austin, Texas, United States
    Working with the Execs and other Studio Directors to align with vision, and core values for LBI as a company. Promoting a Team First, Servant Leadership mentality to grow current QA leaders, groom future ones, and ensuring that we continuously strive to raise or exceed the quality bar for everything we are asked to deliver to our clients, all while changing the face of how QA is envisioned within software and game development making QA a long term, viable career path.
  • Lost Boys Interactive
    Director Of Qa
    Lost Boys Interactive Jul 2021 - Mar 2022
    Austin, Texas, United States
    Working as a team with our internal recruiting department, we've built a top notch QA department with multiple QA teams at LBI from the ground up, while ensuring quality at the highest level across a number of exciting AAA gaming titles across multiple platforms including PC, Xbox One, Xbox Series X, Playstation 4, and Playstation 5! We've created a culture and team oriented environment where the members of our team can grow and thrive as gaming industry professionals, eventually becoming leaders themselves, all while shipping amazing next-gen games.
  • Lost Boys Interactive
    Lead Quality Assurance Analyst
    Lost Boys Interactive Dec 2020 - Jun 2021
    Austin, Texas, United States
    Began a new adventure with the Lost Boys Interactive team as a QA Lead, working with 2K Games on WWE2K22!
  • Sciplay Corporation
    Manager, Software Quality Assurance Engineering
    Sciplay Corporation May 2016 - Jan 2020
    Austin, Texas
    I joined the Scientific Games Interactive, Austin team in May of 2016. I was fortunate to be given an opportunity to build the Quality Assurance Team there from the ground up. QA at SciPlay, formerly SG Interactive tests our products across most major web browsers and across a wide variety of mobile platforms as well. As a team we got to work on ensuring the highest level of quality on our developed products. I was a part of 2 separate successful re-writes on one of the largest products in their portfolio (Gold Fish Casino Slots) and was fortunate enough to be there on day one of the studio in Austin opening up. I helped the studio grow from less than 10 people to a hundred!
  • Intific
    Qa Manager & Fso
    Intific May 2014 - Apr 2016
    Austin, Texas
    My responsibilities at Intific, a member of the Cubic Global Defense family of companies, included multiple roles, one of which is management of the Quality Assurance (QA) Department. This role involved creating, defining, implementing, and enforcing all processes and procedures for the QA department, personnel management and allocation, working with key stakeholders to plan, budget for, and hire QA staff, managing and helping focus long term career goals for members of my team, and acting as a facilitator between QA and other departments. I was also responsible for assisting Business Development by planning and coordinating Product Demos both On Site and Off Site. Another position I held was Facility Security Officer (FSO) which involved a number of various security related duties, while holding an active Gov. Top Secret security clearance.
  • Intific
    Qa Manager
    Intific Feb 2012 - May 2014
    Austin, Texas
    As the manager of the Quality Assurance (QA) Department at Intific, my 1st priority is to assure that the QA needs of each project in development are met, and exceeded when possible. My 2nd priority is to my team, where I have the privilege of hiring, orienting, training, guiding, and mentoring QA professionals, as well as assist them in achieving their short and long term career goals.
  • Intific
    Air Projects Senior Qa Lead
    Intific May 2010 - Feb 2012
    Austin, Texas
    QA Lead for all Air Projects at Intific including the PRIME (Predator Reaper Integrated Mission Environment) project, which is an Unmanned Aerial Vehicle Desktop Training Flight Simulator, the A-10C DTS (CLS) project, which is an A-10C Military Desktop Training Flight Simulator, Air Integration, which involves the integration of Air products with RealWorld, and PCAS (Persistent Close Air Support).
  • Intific
    Qa Lead
    Intific Apr 2009 - May 2010
    Austin, Texas
    QA Lead on the DARPA funded RealWorld GSE project at Intific, Inc.™ - formerly known as Total Immersion Software, Inc.™ in Austin, TX.The RealWorld® Ground Synthetic Environment™ project was formerly called RealWorld® Ground Combat Environment™. This is a Ground Combat Desktop Training Simulator.
  • Vigil Games
    Qa / Product Analyst
    Vigil Games Mar 2009 - Apr 2009
    Austin, Texas Area
    Tested Darksiders® on Xbox 360
  • Multimedia Games
    Qa / Software Tester
    Multimedia Games May 2008 - Jan 2009
    Austin, Texas Area
    Tested hardware and software for 20+ analog and digital slot machine titles in the casino gaming industry
  • Midway Games
    Qa / Product Analyst
    Midway Games Jun 2007 - May 2008
    Austin, Texas Area
    Tested Area 51: Blacksite on PC, PS3, Xbox 360 Tested Criminal (Unreleased) on PC, PS3, Xbox 360Briefly tested Stranglehold, Wheelman, and Unreal Tournament III on PC, PS3, Xbox 360
  • Best Buy
    Loss Prevention Team Leader
    Best Buy Apr 2006 - Dec 2006
    Killeen/Temple, Texas Area
    Loss Prevention Team Leader and Safety Officer
  • Ford Motor Company, Mazda, Motorsports
    New/Used Automobile Sales Representative
    Ford Motor Company, Mazda, Motorsports Apr 2005 - Oct 2005
    Austin, Texas Area
    Certified New/Used Automobile Sales Representative
  • Usaf
    Aerospace Maintenance / Weapon Systems Coordinator
    Usaf Jun 1996 - Mar 2005
    Honolulu, Hawaii Area
    Aircraft Maintenance Journeyman / Aerospace MaintenanceCoordinated Airfield Operations as a (MACC/MOC) CoordinatorSecurity EscortPresidential Escort
  • Texas Instruments
    Hardware Assembler / Software Tester
    Texas Instruments Feb 1995 - Feb 1996
    Temple, Tx
    -Assembled and tested airline ticket printers and laptops

Lee Bonner Skills

Quality Assurance Scrum Game Development Xbox 360 Jira Software Documentation Computer Games Software Development Test Planning Agile Methodologies Perforce Software Quality Assurance Integration Ps3 Video Games Bug Tracking Game Design Gameplay Training Quality Assurance Processes Teamwork Devtrack Security Security Clearance Information Security Access Control Personnel Security Firearms Marksmanship Product Demonstration Coaching And Mentoring Jpas User Acceptance Testing Event Planning Demos Simulation Software Education Software Nispom Psi Web Testing Mobile Testing Casino Gaming Social Games Team Building Team Leadership Team Management Leadership Management

Lee Bonner Education Details

Frequently Asked Questions about Lee Bonner

What is Lee Bonner's role at the current company?

Lee Bonner's current role is Studio QA Director.

What is Lee Bonner's email address?

Lee Bonner's email address is ra****@****ail.com

What schools did Lee Bonner attend?

Lee Bonner attended Community College Of The Air Force, Usaf - Airman Leadership School (Als).

What skills is Lee Bonner known for?

Lee Bonner has skills like Quality Assurance, Scrum, Game Development, Xbox 360, Jira, Software Documentation, Computer Games, Software Development, Test Planning, Agile Methodologies, Perforce, Software Quality Assurance.

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