Leif Jensen
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Leif Jensen Email & Phone Number

Founder and Principal at Galactic Ideas
Location: Sun Valley, Idaho, United States 10 work roles 1 school
2 work emails found @galacticideas.com 3 phones found area 206 and 425 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 3 phones

Work email l****@galacticideas.com
Direct phone (206) ***-****
LinkedIn Profile matched
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Current company
Role
Founder and Principal
Location
Sun Valley, Idaho, United States
Company size

Who is Leif Jensen? Overview

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Quick answer

Leif Jensen is listed as Founder and Principal at Galactic Ideas, a with 3 employees, based in Sun Valley, Idaho, United States. AeroLeads shows a work email signal at galacticideas.com, phone signal with area code 206, 425, and a matched LinkedIn profile for Leif Jensen.

Leif Jensen previously worked as Founder & Principal at Galactic Ideas and Founder & Principal Designer at Facet Digital, Llc. Leif Jensen holds Bachelor Of Science (Bs) from Central Washington University.

Company email context

Email format at Galactic Ideas

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{first}@galacticideas.com
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AeroLeads found 2 current-domain work email signals for Leif Jensen. Compare company email patterns before reaching out.

Profile bio

About Leif Jensen

Leif began his career in video game development, working on several titles for PC, Xbox, and PlayStation. He was among the early pioneers of Gamification, introducing video game mechanics into business applications to boost user engagement. In 2006, Leif transitioned from gaming to broader software development when a SaaS CRM company sought his expertise to redesign their sales force application, aiming to replicate the intuitive designs found in video games.Over the past two decades, Leif has continued to refine his approach to design and product development, with a proven track record of getting websites, mobile apps, and complex digital platforms shipped. His experience includes leading the design of Rave CRM, a gamified customer engagement solution, as well as pioneering touch-screen input technologies while at Microsoft, where his work on the Surface design team led to a patented invention.Leif’s expertise spans industries, including his recent work with Alo Yoga, where he implemented user interface designs using the Builder.io platform to elevate their e-commerce experience. By blending design aesthetics with cutting-edge technology, Leif ensured seamless shopping experiences that engage users and streamline conversions across devices.Today, as the founder of Galactic Ideas, Leif helps businesses craft compelling digital experiences, guiding clients through a blend of product strategy, design thinking, and innovative technology. Whether it’s refining core messaging, optimizing user flows, or delivering complete mobile and web solutions, Galactic Ideas leverages Leif’s extensive experience to help companies bring their vision to life.Driven by a passion for problem-solving and an eye for simplifying complex processes, Leif continues to push the boundaries of user experience design. His expertise spans from intuitive app development to scalable SaaS platforms, always with a focus on delivering innovative, user-driven results.

Listed skills include User Experience, User Interface Design, Product Management, Mobile Applications, and 27 others.

Current workplace

Leif Jensen's current company

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Galactic Ideas
Galactic Ideas
Founder and Principal
Sun Valley, ID, US
Employees
3
AeroLeads page
10 roles · 28 years

Leif Jensen work experience

A career timeline built from the work history available for this profile.

Founder & Principal

Current

Ketchum, Idaho

At Galactic Ideas, I lead a dynamic team focused on delivering innovative design and strategic solutions that empower businesses to grow. As the founder and principal designer, I oversee the full scope of our creative process, from defining core messaging and company ethos to executing cutting-edge product designs.With extensive experience working with clients ranging from ambitious startups to established global brands, I specialize in creating visually compelling, user-centric experiences. My work transforms complex ideas into streamlined solutions that resonate with audiences and drive meaningful engagement. At Galactic Ideas, we fuse creative vision with actionable strategy to build brands that stand out.

Jan 2016 - Present

Founder & Principal Designer

Kirkland, Wa

Co-founded Facet Digital with two talented engineers, creating a full-service product strategy, branding, design, and development agency. Focused on user-centered design, innovative technology, and cross-functional collaboration, we specialized in building high-performance iOS mobile apps and SaaS-based web applications. At Facet, I led the overall design strategy, ensuring our products were user-friendly and future-focused. I collaborated closely with engineers and clients to deliver seamless and intuitive digital experiences, helping businesses achieve their goals in an ever-evolving digital landscape.

Nov 2013 - Dec 2015

Director Of Product Design

As the leader of the product design team, I spearheaded the development of a modern, responsive web app that helps users identify ways to reduce their cell phone bills. I played a pivotal role in defining the MVP (minimum viable product) and set the direction for the core feature set. I designed the entire user experience, from initial wireframes to a sleek, visual interface that caters to a broad demographic. By focusing on accessibility and intuitive design, I ensured the app would engage our diverse target audience and offer real savings solutions.

Jan 2010 - Nov 2013

User Experience Designer

Redmond, Wa

I led the design of the entire user interface for the Microsoft Windows Embedded (CE) touch-based operating system, focusing on seamless interaction and intuitive usability. I created functional prototypes using embedded software across multiple platforms, including automotive dashboards, GPS navigation systems, televisions, and mobile devices. These prototypes helped demonstrate the system’s versatility in real-world applications, showcasing its potential for consumer technology integration. My work played a pivotal role in shaping the interface's adaptability and user experience across various industries.

Apr 2009 - Dec 2009

User Experience Designer

Redmond, Wa

As a key contributor in the role of design and user interface developer, I played a pivotal role in the creation of innovative, touch-based software applications for Microsoft's groundbreaking Surface tabletop technology, later known as Microsoft PixelSense. My contributions were integral to pioneering advancements in touch-screen input technology, which earned me a patent in recognition of these efforts. I focused on developing highly interactive, multi-touch experiences that pushed the boundaries of what was possible in user interfaces at the time, laying the foundation for future touch-driven applications. My work not only enhanced the responsiveness and fluidity of touch interactions but also shaped the evolution of modern UX design, influencing how users interact with digital content across various devices today.

Nov 2008 - Mar 2009

Sr. User Experience Designer

Seattle, Wa

As a key leader in software design and user experience, I spearheaded the development of the award-winning Rave CRM, which was widely celebrated for its pioneering use of gamification to engage users in business settings. My work included the creation of intuitive, step-by-step onboarding tools that simplified complex processes, significantly improving user adoption and satisfaction.I oversaw the entire Entellium product line, ensuring a consistent, high-quality user experience (UX) across all offerings. I led the comprehensive redesign of Entellium's CRM web application, introducing an advanced Web 2.0 interface that set a new standard in usability and design. In addition to collaborating closely with Marketing and Support teams to enhance the customer journey—from free trials to post-sale support—I worked directly with internal and external sales customers to gather insights into real-world user challenges.A critical aspect of my role involved close collaboration with overseas development teams. This included leading multiple trips to Kuala Lumpur, Malaysia, where I worked side-by-side with international developers to ensure product excellence. My deep understanding of user needs, coupled with extensive hands-on experience, allowed me to successfully bridge the gap between technical development and user-centered design.

Oct 2005 - Oct 2008

Account Executive

Seattle, Wa

Developed and executed promotional, marketing, and business strategies for the iconic Seattle alternative radio station 107.7 The End, targeting the 18-34-year-old market and its clients. Built an extensive portfolio of new business accounts while maintaining strong, long-term client relationships. Crafted marketing campaign spots in collaboration with on-air talent and created immersive brand experiences at music festivals, benefiting both clients and musical talent.

2004 - 2005 ~1 yr

Producer

San Francisco, Ca

At Secret Level, I led both the technology and design teams in the development of console and PC video games, establishing the high standards that became synonymous with the studio's reputation for excellence. This commitment to quality was a key factor in Secret Level’s acquisition by SEGA Studios. I worked closely with game designers to craft compelling gameplay mechanics that delivered immersive experiences for players, emphasizing innovation and storytelling. Notable shipped titles include Magic: The Gathering – Battlegrounds, a unique RTS action fighter, and America’s Army: Rise of a Soldier, a groundbreaking first-person shooter for Xbox and PC.In addition to my hands-on leadership in design and development, I served as the primary liaison with external partners, managing relationships with publishers, licensors, and other key stakeholders. I also introduced and implemented SCRUM methodology for daily project tracking, fostering a culture of transparency, accountability, and collaboration across all teams. My deep experience in project management and cross-functional coordination ensured seamless communication, keeping projects on track and meeting critical milestones. This strategic oversight, combined with a passion for creating engaging gaming experiences, helped solidify Secret Level's standing in the competitive video game industry.

2002 - 2004 ~2 yrs

Producer

Click Entertainment

I led internal design and development teams for two shipped titles, most notably the original IP role-playing game Throne of Darkness. My contributions were varied, playing a key role in shaping the storyline and overall game design. I helped in designing a wide range of environment maps and character skins, ensuring a cohesive visual experience. Additionally, I authored the official game manual and managed the process of casting and directing voice-over talent, bringing characters to life with strong performances.These projects required long hours and a high level of dedication from the team. While managing my responsibilities, I also worked to keep the team on track during demanding periods. Through consistent collaboration and hands-on involvement, we were able to overcome challenges and deliver a polished final product on schedule.

1999 - 2002 ~3 yrs
1 education record

Leif Jensen education

FAQ

Frequently asked questions about Leif Jensen

Quick answers generated from the profile data available on this page.

What company does Leif Jensen work for?

Leif Jensen works for Galactic Ideas.

What is Leif Jensen's role at Galactic Ideas?

Leif Jensen is listed as Founder and Principal at Galactic Ideas.

What is Leif Jensen's email address?

AeroLeads has found 2 work email signals at @galacticideas.com for Leif Jensen at Galactic Ideas.

What is Leif Jensen's phone number?

AeroLeads has found 3 phone signal(s) with area code 206, 425 for Leif Jensen at Galactic Ideas.

Where is Leif Jensen based?

Leif Jensen is based in Sun Valley, Idaho, United States while working with Galactic Ideas.

What companies has Leif Jensen worked for?

Leif Jensen has worked for Galactic Ideas, Facet Digital, Llc, Validas, Microsoft Windows Ce, and Microsoft Surface.

How can I contact Leif Jensen?

You can use AeroLeads to view verified contact signals for Leif Jensen at Galactic Ideas, including work email, phone, and LinkedIn data when available.

What schools did Leif Jensen attend?

Leif Jensen holds Bachelor Of Science (Bs) from Central Washington University.

What skills is Leif Jensen known for?

Leif Jensen is listed with skills including User Experience, User Interface Design, Product Management, Mobile Applications, Saas, User Interface, Crm, and Cloud Computing.

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