Level Designer
CurrentI work on 𝗦𝗮𝗻𝗱𝘄𝗮𝗹𝗸𝗲𝗿𝘀, turn-based exploration game with roguelite mechanics.• Drafting of RGD documents• Creation of balancing tools on Google Sheet• Complete redesign of the game's entire UI/UX, creating mockups• Level Design of Open World maps on Unity with a tool specific to Goblinz Studio • Proposals, systemic designs and balancing of game mechanics• Technical specs for the development team