Game dev & stylized art jack-of-all-trades skilled in Unity, 3D, animation and audio.I'd like to say I'm that tech-oriented game artist who acts as a sort of communicative glue between code wizards and art people. I aim high with my work but stay alert to keep things fun and healthy while still taking the things that matter seriously. When in charge of a project or feature, I always pay extra attention to lead by example. As a teammate, I value strong communication as the foundation for a strong team and the key to success.My shtick is making things in games look (and sound) good with a focus on stylized visuals and technical art. I’m highly adaptable to new software and have experience in project management with emphasis on boosting efficiency through organization and focusing on goal achievement. Game post-mortems and deep convos on the game industry are my spice of life!I specialize in game graphics, including texture mapping, particles, VFX, color theory and palettes. Design theory fascinates me greatly and I can't read enough of it! I love digging into art-related technical challenges such as adaptivity, optimization, procedural animation, level creation and modularity. I excel in creating juicy animations that are both satisfying to watch and informative for the player.
-
3D ArtistAalto UniversityHelsinki, Fi -
3D ArtistAalto University Sep 2024 - PresentOtaniemi, Espoo, Uusimaa, Finland3D Artist in the MeMo research-institute.Measuring and modeling of the built environment. -
Art Director & Project LeadSkrrt Games Jan 2023 - PresentHelsinki Metropolitan Area- Contributed to everything imaginable in a game project while leading our team to an on-schedule launch on Play Store after 1,5 years of development.- Introduced project management tools and improved communication, boosting our team's ticket completion rate by 300%, from 4 to 12 per month on average.- Conducted in-person tests to gather pivotal data on our FTUE and player guidance.- Fixed 2 bottleneck levels thus critically improving session length.- Produced 20 polished 3D assets, 30 UI sprites, a modular map piece suite and ensured visual cohesion.- Optimized assets and rendering, doubling mobile FPS from 30 to 60. -
DeveloperHelsinki Xr Center Jan 2023 - Aug 2023Helsinki, Uusimaa, Finland- Wrote ~1000 lines of C# for 3 interactive XR media prototypes. - Concentrated on clean and effective code with good documentation, which ensured smooth co-development with other programmers in my team.- Deepened my knowledge of VR, multiplayer apps and rapid prototyping.- Earned compliments from the customer for my stylish solo implementation of a 2D-minigame.- Produced 2 soundtracks, over 15 sound effects, 20 sprite assets and 5 high-quality 3D models.- Ready Player Me VR avatar implementation combined with Unity animation rigging. -
Unity DeveloperAugmented Urbans Sep 2020 - Jan 2021Helsinki Metropolitan Area- Developed a UI-heavy map tool that visualized sustainable growth data on 5 cities along the baltic sea.- Squashed dozens of bugs and wrote some 500 lines of code, implementing an additional VR view.- Wrote an in-depth 2-page user's guide to ensure customer satisfaction.
-
MoverNiemi Palvelut Oy Jun 2019 - Nov 2019Helsinki Area, Finland- Moved household, office and construction site material with 0 damaged items.- Achieved a 9.9/10 customer satisfaction rating on the company's worker database.- Passed the exam for an Occupational Safety Card. -
ConscriptPuolustusvoimat - Försvarsmakten - Finnish Defence Forces Jul 2017 - Jun 2018Hämeenlinna, Kanta-Häme, Finland- Gunner in a Leopard 2A6 main battle tank.- Completed 347 days of service, including 8 weeks of basic infantry training. - Participated in 5 special readiness unit combat exercises.- Extensive tank servicing with hand tools, ensuring our crew's score of 0 stabilizer or track malfunctions.
Leo Virolainen Education Details
-
Laajasalon OpistoGame And Interactive Media Design -
Espoonlahden LukioUpper Secondary School
Frequently Asked Questions about Leo Virolainen
What company does Leo Virolainen work for?
Leo Virolainen works for Aalto University
What is Leo Virolainen's role at the current company?
Leo Virolainen's current role is 3D Artist.
What schools did Leo Virolainen attend?
Leo Virolainen attended Metropolia University Of Applied Sciences, Laajasalon Opisto, Espoonlahden Lukio.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial