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Leo Au Email & Phone Number

Software Engineer
Location: Mountain View, California, United States 6 work roles 2 schools
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Role
Software Engineer
Location
Mountain View, California, United States

Who is Leo Au? Overview

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Quick answer

Leo Au is listed as Software Engineer based in Mountain View, California, United States. AeroLeads shows a matched LinkedIn profile for Leo Au.

Leo Au previously worked as Game Developer at Gsn (Tv & Games) and Software Engineer at Disney Interactive. Leo Au holds Bs, Information & Computer Science from University Of Hawaii At Manoa.

Profile bio

About Leo Au

Game Engineer with years of professional experience. Project experience in large and small businesses environments and on his own dime making mod/indie games. Highly knowledgeable in Gameplay and UI programming.Specialties: C#, Unity, frontend, gameplay and ui programming

6 roles

Leo Au work experience

A career timeline built from the work history available for this profile.

Game Developer

Los Angeles, CA, US

Owned Unity webgl research and development, setting the foundation for the companySupported webgl effort internationally through documentation and direct communicationPorted Gold Mine Jackpot Slots from mobile to webgl (Facebook) using UnityContributed to various Unity tools/plugins/framework used in all mobile/webgl gamesWorked on a Unity mobile slots.

Jan 2015 - Jan 2017

Software Engineer

Glendale, California, US

Developed Alice in Wonderland on mobile/social platforms using Adobe AIR/Flash.Alice in Wonderland Android was featured on GooglePlay store.Duties on Alice include building UI and features from frontend to backend (as3 to Java).Helped maintain the build script (ant/js) and added easily tunable asset bundling support.Made major contributions to.

Mar 2013 - May 2014

Game Programmer (Self-Employed)

Vindicate Games

Developed a flash project (AS 3.0) sponsored by a large flash portal.

Jul 2008 - Mar 2013

Engineer

Breaktime Studios

A core dev of Dragon Skies (iOS) responsible for most of the world simulationBegan integration of a revised social layer adding support for FacebookImplemented various highly configurable monetization strategiesWorked in live ops maintaining all 3 iOS titles for several monthsHelped develop Dream Dresses (iOS) and see it through completionCreated a.

Dec 2011 - Feb 2013

Flash Developer/Game Engineer

Playdom

Develop original flash games for Facebook, Myspace, and other SNS.Developed a flash prototype for an original IP alone.Developed 4 unreleased flash projects from scratch implementing various systems including ui, gameplay, and avatars.Maintained Tiki Resort, Poker Palace, and Wild Ones for a few months each.Tuned performance and fixed major bugs in Social.

Aug 2009 - Nov 2011

Game Programmer

Honolulu, HI, US

Develop Tetris products for next generation consoles and pc's.Responsible for graphics (shaders, particle effects, and 3D backend)Responsible for split-screen multiplayer modeResponsible for content management system (DLC)Responsible for achievements and various UI screens.Ported a Xbox 360 3D graphics game library over to Windows.In charge of developing.

Aug 2006 - Jul 2008
2 education records

Leo Au education

Bs, Information & Computer Science

University Of Hawaii At Manoa

Aa, Liberal Arts

Leeward Community College
FAQ

Frequently asked questions about Leo Au

Quick answers generated from the profile data available on this page.

What is Leo Au's role at their current company?

Leo Au is listed as Software Engineer.

Where is Leo Au based?

Leo Au is based in Mountain View, California, United States.

What companies has Leo Au worked for?

Leo Au has worked for Gsn (Tv & Games), Disney Interactive, Vindicate Games, Breaktime Studios, and Playdom.

How can I contact Leo Au?

You can use AeroLeads to view verified contact signals for Leo Au, including work email, phone, and LinkedIn data when available.

What schools did Leo Au attend?

Leo Au holds Bs, Information & Computer Science from University Of Hawaii At Manoa.

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