Leo Braz Da Cunha

Leo Braz Da Cunha Email and Phone Number

Lead VFX Artist at Crystal Dynamics @ Crystal Dynamics
Leo Braz Da Cunha's Location
Redwood City, California, United States, United States
Leo Braz Da Cunha's Contact Details

Leo Braz Da Cunha personal email

Leo Braz Da Cunha phone numbers

About Leo Braz Da Cunha

In my professional experience I have shipped titles for console, PC, and handheld platforms. My focus and passion for Visual Effects, however, I have performed several other artist roles in game development: 3D environment, character, prop and vehicle art, as well as 2D background and sprite art.In my spare time I practice my skills and challenge myself with new tools and techniques on personal projects and group mods.Specialties: Maya, 3DS Max, Unreal 3.0/UDK, GameBryo, Photoshop, Mudbox, Crazybump, Perforce, Tortoise SVN, Jira, Rally, Test Track Pro, Microsoft Office, and quickly learning to utilize proprietary engines and software.

Leo Braz Da Cunha's Current Company Details
Crystal Dynamics

Crystal Dynamics

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Lead VFX Artist at Crystal Dynamics
Leo Braz Da Cunha Work Experience Details
  • Crystal Dynamics
    Lead Vfx Artist
    Crystal Dynamics Mar 2021 - Present
    San Mateo, Ca, Us
  • Crystal Dynamics
    Senior Fx Artist
    Crystal Dynamics Sep 2016 - Mar 2021
    San Mateo, Ca, Us
  • Crystal Dynamics
    Fx Artist
    Crystal Dynamics Jan 2015 - Sep 2016
    San Mateo, Ca, Us
  • Gazillion Entertainment
    Fx Artist
    Gazillion Entertainment Nov 2013 - Jan 2015
    Foster City, Ca, Us
  • Gazillion Entertainment
    Fx Artist
    Gazillion Entertainment Nov 2012 - Jun 2013
    Foster City, Ca, Us
    -Supported super power VFX creation for MARVEL HEROES-Utilized the Unreal Engine tools for shader and particle system creation-Optimized hero and villain powers creating particle levels of detail-Developed VFX for destructible environment assets and mission events
  • Paragon Studios - Nc Soft
    Fx Artist
    Paragon Studios - Nc Soft Dec 2010 - Oct 2012
    Us
    -Shipped three expansions for CITY OF HEROES: FREEDOM, ISSUE 22 and 23-Created Character and environment VFX as well as 3D prop modeling support -Authored and Implemented VFX through scripting methods-Utilized geometry assets to enhance particle systems-Facilitated a wide range of customization options for powers and costume parts-Collaborated with designers to visualize gameplay concepts and stories-Worked closely with Animators to assemble powers and emotes -Regularly followed a tight schedule for micro-transaction deliveries
  • Junction Point Studios - Disney Interactive
    Fx Artist
    Junction Point Studios - Disney Interactive Jun 2010 - Nov 2010
    Created environment particle effects for EPIC MICKEY
  • Orion Mod Group
    Fx Artist
    Orion Mod Group Mar 2010 - Jun 2010
    Creating Environment Particle FX for a UDK mod
  • Santa Cruz Games
    Artist
    Santa Cruz Games Jan 2008 - May 2009
    Santa Cruz, Ca, Us
    •Participated in Agile Development techniques•Created 3D character, vehicle, and environment art assets of varied styles, often with strict memory limits and poly counts•Optimized 3D Film character models and texture for game use•Created detailed sprites of character and effects animation for 2D games•Used proprietary tools and software•Collaborated with engineers to develop and refine asset creation pipeline and tools•Used software to document and fix bugs•Created art assets for 5 unique IP’s:SPONGEBOB AND THE NICKTOONS GRAVJET RACING.-- XBLADISNEY FAIRIES: TINKERBELL AND THE LOST TREASURE -TV Plug and PlayTOMB RAIDER UNDERWORLD – Nintendo DSSPIDER-MAN VS. THE MASTER PLANNER – TV Plug and PlaySTAR WARS- CLONE WARS – TV Plug and Play
  • Cryptic Studios
    Art Intern
    Cryptic Studios Jun 2007 - Sep 2007
    Los Gatos, Ca, Us
    •Assisted Environment Art team in creating and modifying assets.•Used proprietary tools and software to layout environments, place assets, and create unique material textures.•Collected reference material for outsource objects.•Made concept designs for outsource objects missing world reference.•Created new invention icon assets for CITY OF HEROES issue 11.
  • Thunderbean Animation
    3D Modeling And Animation For Short Film: Cole Needs Women
    Thunderbean Animation Jul 2006 - Aug 2006
    •Created 3D models from simple 2d concepts to match the design style of the film.•Formulated a rendering strategy to combine 3D elements into a 2D film.•Worked closely with layout artist and director to complete 4 shots of animation.•Applied skills in Adobe After Effects to composite scenes for final edit.

Leo Braz Da Cunha Skills

Maya Texturing Photoshop Video Games Animation Visual Effects 3d Studio Max Unreal Engine 3 Gameplay Particle Effects Unreal Editor Wii Xbox 360 Traditional Animation Environment Art

Leo Braz Da Cunha Education Details

  • San José State University
    San José State University
    Animation And Illustration

Frequently Asked Questions about Leo Braz Da Cunha

What company does Leo Braz Da Cunha work for?

Leo Braz Da Cunha works for Crystal Dynamics

What is Leo Braz Da Cunha's role at the current company?

Leo Braz Da Cunha's current role is Lead VFX Artist at Crystal Dynamics.

What is Leo Braz Da Cunha's email address?

Leo Braz Da Cunha's email address is le****@****ash.com

What is Leo Braz Da Cunha's direct phone number?

Leo Braz Da Cunha's direct phone number is +183158*****

What schools did Leo Braz Da Cunha attend?

Leo Braz Da Cunha attended San José State University.

What skills is Leo Braz Da Cunha known for?

Leo Braz Da Cunha has skills like Maya, Texturing, Photoshop, Video Games, Animation, Visual Effects, 3d Studio Max, Unreal Engine 3, Gameplay, Particle Effects, Unreal Editor, Wii.

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