Des Biondy
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Des Biondy Email & Phone Number

Character Rigger at Red Barrels
Location: Greater Montreal Metropolitan Area, Canada, Canada 12 work roles 2 schools
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✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Current company
Role
Character Rigger
Location
Greater Montreal Metropolitan Area, Canada, Canada
Company size

Who is Des Biondy? Overview

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Quick answer

Des Biondy is listed as Character Rigger at Red Barrels, a company with 42 employees, based in Greater Montreal Metropolitan Area, Canada, Canada. AeroLeads shows a matched LinkedIn profile for Des Biondy.

Des Biondy previously worked as Character Rigger / Lead CFX Artist at Axis Studios and Rigging Artist at Digital Domain. Des Biondy holds Graduate Certificate, Computer Animation, 3.85 from Sheridan College.

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Email format at Red Barrels

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Red Barrels

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Profile bio

About Des Biondy

Technical Animator with VFX and animation industry experience, proficient in rigging, MEL / Phyton, and cloth / hair simulation setup. Recently starting my career in gaming industry as a pursuit in real-time oriented technical artistry.Vimeo portfolio link :https://vimeo.com/ixxanimate

Current workplace

Des Biondy's current company

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Red Barrels
Red Barrels
Character Rigger
montréal, quebec, canada
Employees
42
AeroLeads page
12 roles

Des Biondy work experience

A career timeline built from the work history available for this profile.

Character Rigger

Current

Montreal, Quebec, Canada

Senior levelProject involved:Outlast Trials (2023)- Establishing rigging workflow and pipeline- Character and props rigging- Rig module development- Data extraction tool for matrix based facial poses.- Apex cloth setup

Dec 2023 - Present

Character Rigger / Lead Cfx Artist

Lead CFX levelProject involved:Clash of Clans Hammer Jam Cinematics (2023)- Chain, cloth, and stylized hair vellum setup- Supervising the CFX artists in the show- CFX problem solving on unusual shot and character animation treatment- Maintaining communication across departments in the showSenior rigger level- Troubleshooting issues in rigging framework.

Sep 2023 - Nov 2023

Rigging Artist

Montreal, Quebec, Canada

Senior levelProject involved:Unannounced project (2023)- Character rigs.

Jun 2023 - Sep 2023

Rigging Artist

Canada

Project involved:The Creator (2023)- Characters and props rigging.Antman 3: Quantumania (2023)- Character facial rig- Set driven key animationMs.Marvel (2022)- Character rigging- FACS facial riggingMoon Knight (2022) - Prop and character riggingUnnanounced project:- General rigging builds- FACS facial rig

Nov 2021 - Jun 2023

Technical Animator

Toronto, Ontario, Canada

Key artist level.Project involved:Vikings: Valhalla (2022)- Cloth vellum sim- Houdini tool build with PythonNightmare Alley (2021)- Houdini vellum feathers setup and sim.Resident Evil: Welcome To Racoon City (2021)- Fascia and cloth Houdini Vellum setup and sim.Where The Crawdads Sing (2022)- Houdini feathers sim setup- Houdini cloth sim

May 2021 - Nov 2021

Character Rigger

Montreal, Quebec, Canada

Mid rigger level.Project involved:Army Of The Dead: Las Vegas (2021)- Character rigging for Unreal Engine

Oct 2020 - May 2021

Creature Td

Montreal, Quebec, Canada

Project involved:Ghostbusters: Afterlife (2020)- Fat and skin simulation with ZivaFast and Furious 9 (2020)- Character, crowd, and props rigging- Cloth simulation and shot sculptsDeath on the Nile (2020)- Creature rigging

Jan 2020 - Sep 2020

Technical Animator

Mill Film

Montreal, Quebec, Canada

Project involved:Finch (2020)- Tool, nCloth & nHair simulation and setup developmentMaleficent: Mistress of Evil (2019)- Character cloth and hair simulation- Skin and costume fixCats (2019)- Involved in RnD process for optic flow, cloth setup for skin collision fix,and fur setup.- Facial animation with face tracking tool, skin fix, and cloth simulation.

Jan 2019 - Jan 2020

Character Rigger

Montreal, Quebec, Canada

Feature animation department.Project involved:100% Wolf (2019)- Providing 3D character rigs- Streamlining the rigging pipeline

Nov 2018 - Dec 2018

Intern Cfx Artist

Montreal, Quebec, Canada

Underwent pipeline, rigging, shot post-sculpt, and cloth simulation training.Project involved:The Kid Who Would Be King (2019)- Character cloth and hair simulation- Costume post-sculpt

Jun 2018 - Aug 2018

Lead Media Developer

Greater Jakarta Area, Indonesia

Supervising a team of Media Developers, performing multimedia development task.- Javascript work on HTML5 based activities- Audio editing with Adobe Audition- Producing illustration for instructional purposes- Flash based animation and interactive development

Dec 2011 - Jul 2017

Intern Graphic Designer

Magnivate

Greater Jakarta Area, Indonesia

Providing graphic design assets for flash-based marketing materials.

Feb 2010 - May 2010
Team & coworkers

Colleagues at Red Barrels

Other employees you can reach at redbarrelsgames.com. View company contacts for 42 employees →

2 education records

Des Biondy education

FAQ

Frequently asked questions about Des Biondy

Quick answers generated from the profile data available on this page.

What company does Des Biondy work for?

Des Biondy works for Red Barrels.

What is Des Biondy's role at Red Barrels?

Des Biondy is listed as Character Rigger at Red Barrels.

Where is Des Biondy based?

Des Biondy is based in Greater Montreal Metropolitan Area, Canada, Canada while working with Red Barrels.

What companies has Des Biondy worked for?

Des Biondy has worked for Red Barrels, Axis Studios, Digital Domain, Monsters Aliens Robots Zombies, and Mr. X.

Who are Des Biondy's colleagues at Red Barrels?

Des Biondy's colleagues at Red Barrels include Rosemarie Sarno, Peace Boy, Emmanuel Boucher, Philippe Lorazo, and Bianca Basso.

How can I contact Des Biondy?

You can use AeroLeads to view verified contact signals for Des Biondy at Red Barrels, including work email, phone, and LinkedIn data when available.

What schools did Des Biondy attend?

Des Biondy holds Graduate Certificate, Computer Animation, 3.85 from Sheridan College.

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