Leonard Lee

Leonard Lee Email and Phone Number

Environment Art designer | XR Producer & 3D Designer | UE5 Blender @ Eventide Birds
Leonard Lee's Location
United Kingdom, United Kingdom
About Leonard Lee

My folio: https://leonardlee.cargo.site/Our team at Eventide Birds thrives through my contributions to Unity Engine Development and asset creation, designing immersive XR experiences that resonate with users. With a Master of Architecture in progress at The Bartlett School of Architecture, UCL, my academic insights enrich the 3D environments we craft, ensuring they are not only aesthetically pleasing but also architecturally sound.At Loopsio, my role intersects UI design and AI, a synergy that enhances user interaction within digital spaces. My work with NetEase Games on celebrated titles like "Harry Potter: Magic Awakened" and "Onmyoji" has honed my skills in scenography and game lighting art, allowing me to bring a unique perspective to the user experience. Collaborated with Warner Bros. As I advance in my education and career, the goal remains to innovate at the nexus of architecture and interactive technology.

Leonard Lee's Current Company Details
Eventide Birds

Eventide Birds

View
Environment Art designer | XR Producer & 3D Designer | UE5 Blender
Leonard Lee Work Experience Details
  • Eventide Birds
    3D Environment Artist
    Eventide Birds Feb 2024 - Present
    London Area, United Kingdom
    Unity Engine Development: Expertise in efficient game development using the Unity engine. UE5Asset Development: Comprehensive asset creation for immersive game experiences.3D Scene Design: Crafting realistic 3D environments and engaging game scenes.Motion Capture: Utilizing motion capture technology for natural and fluid character animations.Environment and Character Modeling: Specialized in detailed environment and character design.
  • Loopsio
    3D Artist
    Loopsio Feb 2024 - Present
    London Area, United Kingdom
    • Visual lead. Full process production of 3D PBR assets, scene lighting editing, render pipeline editing.• Produced AI concept art based on planning draft, Base on UE5 produce material shader.• Responsible for the whole process of model animation bone binding and UE5 animation motion capture, complete more than 100 real-time capture, optimize the process, reduce IT workload.• Independently responsible for VR and PC synergistic cooperation, the project received financial support from the UAL Business Incubation Center as the initial stage of start-up capital.
  • Netease Interactive Entertainment Limited
    Advanced_3D Scence Designer
    Netease Interactive Entertainment Limited Feb 2021 - Jan 2024
    Guangzhou China
    Projects:Harry Potter: Magic Awakening and Onmyoji 3D Artist, Scence Design, Video Effects. R&DThe Netease( 网易互娱)_Guangzhou China (A top-tier Chinese internet and gaming giant)Responsible for projects:1.Harry Potter Magic Awakening (Stylization)/2.Onmyoji (Japanese Animation Style)),3.Super Mecha Champions(Open-world Battlegrounds, Genshin Impact style), involved in the design of several hit mobile game projects. Version Leader & Scenography: • Responsible for scene production for multiple themed versions and seasons (Valentine's Day, Anniversary version, Spring, Winter Castle). • 3D max and SP work flow for PBR Modeling, Game lighting setup, UE5 Rendering, Scene terrain editing, MoCap for animation loop. • Responsible for R&D. the overall planning of asset production. Eg.the production of the big anniversary version within two months, and seamless collaboration with other department heads. Ultimately, it was well-received by players. Gameplay and technical innovation: • Fully responsible for developing and completing preliminary research on new gameplay. Developed UGC game modes, such as "Wizard Space", "Hogsmeade New Map", and "Mrs. Malkin's Robe for All Occasions", "Dunhuang Gameplay" and "Black Lagoon Version", a collaboration with the "Fantastic Beasts Space" IP to explore the underwater gameplay. • Utilized AI to generate textures and concept art to reduce costs, Increased efficiency for overseas distribution of global version releases. Banner Coordinator: • Responsible for the design of banners and loading videos for all releases. Ensure consistency and innovation in the impact of IP branding. Scene Optimization: • Use UE5 and Unity for scene editing and lighting baking. Large world zoning and terrain, environment refinement effects. • Internally, collaborated with Warner Bros. to successfully integrate IP elements to enhance the game visual recognition and player immersion.
  • 三七互娱
    3D Modeler
    三七互娱 Oct 2020 - Jan 2021
    Guangzhou China
  • Sga Design
    Internship
    Sga Design Nov 2019 - Jan 2020
    Au Victoria Melbourne
    -Townhouse Conception Design-Constraction Drwaing

Leonard Lee Education Details

Frequently Asked Questions about Leonard Lee

What company does Leonard Lee work for?

Leonard Lee works for Eventide Birds

What is Leonard Lee's role at the current company?

Leonard Lee's current role is Environment Art designer | XR Producer & 3D Designer | UE5 Blender.

What schools did Leonard Lee attend?

Leonard Lee attended The Bartlett School Of Architecture, Ucl, University Of Melbourne, 澳大利亚皇家墨尔本理工大学, 中央美术学院.

Not the Leonard Lee you were looking for?

Free Chrome Extension

Find emails, phones & company data instantly

Find verified emails from LinkedIn profiles
Get direct phone numbers & mobile contacts
Access company data & employee information
Works directly on LinkedIn - no copy/paste needed
Get Chrome Extension - Free

Aero Online

Your AI prospecting assistant

Download 750 million emails and 100 million phone numbers

Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.