Developer
CurrentDoing everything technical and working in close collaboration with the studio director in order to create the best game possible - both from a technical and experiential point of view.
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@foodtravelexperts.com
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Leonard Maxim is listed as Unity Developer at Stoneskip, based in Brasov Metropolitan Area, Romania, Romania. AeroLeads shows a work email signal at foodtravelexperts.com and a matched LinkedIn profile for Leonard Maxim.
Leonard Maxim previously worked as Developer at Stoneskip and Developer at Neomorph Studio. Leonard Maxim holds Master’S Degree, Games (Technology Track) from It-Universitetet I København.
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AeroLeads found 1 current-domain work email signal for Leonard Maxim. Compare company email patterns before reaching out.
I have a keen interest in developing games, mostly focused on programming.
Listed skills include Video Games, Game Development, C++, Programming, and 10 others.
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Brasov Metropolitan Area
Doing everything technical and working in close collaboration with the studio director in order to create the best game possible - both from a technical and experiential point of view.
Brasov Metropolitan Area
Worked for client projects as a developer which included a fitness application where I focused on the live pose recognition, a web game were I mostly focused on restructuring and implementing some basic AI and implementing an editor UI system in a game engine.
Bucharest, Romania
Focused on developing new features, integrations and bug fixing on the existing title as well developing new systems and tools for the upcoming title.
Developer and designer of a Multilayer Network Exploration Tool in Virtual Reality (MNET-VR).MNET-VR is a tool designed to allow VR visualization and exploration of Multilayer networks. Multilayer networks are an increasingly popular way to model complex relations between various types of entities and they have been applied to a large number of real-world.
Copenhagen, Capital Region, Denmark
Focused on the integration of the Varjo headset within the MeetinVR application. Besides the implementation, the role required communication with the two partners involved (Volvo and Varjo) in order to deliver a prototype that would fit everyone's needs.
Copenhagen, Capital Region, Denmark
The class is created for US undergraduate students in their second year of college. They come with at least one year of programming experience and they have the opportunity to learn something about constructive procedural content generation techniques. This class serves more as an introduction to the topic since most students are unfamiliar with it.The.
Copenhagen Area, Capital Region, Denmark
Teacher for one of the two Game Development core classes. The class is created for US undergraduate students in their second year of college. They come with at least one year of programming experience and they have the opportunity to broaden their knowledge about basic game development; moreover, the students will leave the course with three completed.
Copenhagen Area, Denmark
A continuation of the position of Student Programmer with a more in depth focus on the newest features offered by the Augmented Reality tools.
Copenhagen Area, Denmark
Programming for DesignersSupporting the students in understanding the core concepts of both general programming as well as programming in the context of games.
Copenhagen Area, Capital Region, Denmark
Augmented Reality DevelopmentDeveloping mobile applications used in the context of integrating people in the workforce of the country they reside in. The development was based on prototyping applications while using different technologies such as Augmented Reality and Machine Learning to facilitate the learning process.
Copenhagen, Capital Region, Denmark
Algorithms and Data StructuresRunning weekly exercise sessions in which the lecture material was reiterated and discussed with the students through practical examples. Also, support was offered in grading and giving feedback to the weekly assignments.
Copenhagen, Capital Region, Denmark
Data Driven Design and DevelopmentCreating weekly workshops about various subjects related to data driven game design and development such as data visualisation and data gathering. Also, support was offered in grading and giving feedback to the weekly assignments.
Copenhagen Area, Capital Region, Denmark
Algorithms and Data StructuresRunning weekly exercise sessions in which the lecture material was reiterated and discussed with the students through practical examples. Also, support was offered in grading and giving feedback to the weekly assignments.
Coventry, United Kingdom
The job required working on a platform developed for cognitive rehabilitation in stroke patients deployed in clinical a clinical environment (Hospital Nelio Mendoca, Madeira, Portugal). The personal contribution consisted of implementing virtual agents, dialogues and road traffic. The system interacted with the patient by displaying pre-defined messages.
Course representative for Coventry University, forwarding issues that students may have with their course.
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Leonard Maxim works for Stoneskip.
Leonard Maxim is listed as Unity Developer at Stoneskip.
AeroLeads has found 1 work email signal at @foodtravelexperts.com for Leonard Maxim at Stoneskip.
Leonard Maxim is based in Brasov Metropolitan Area, Romania, Romania while working with Stoneskip.
Leonard Maxim has worked for Stoneskip, Neomorph Studio, Superplay, It-Universitetet I København, and Meetinvr.
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Leonard Maxim holds Master’S Degree, Games (Technology Track) from It-Universitetet I København.
Leonard Maxim is listed with skills including Video Games, Game Development, C++, Programming, Game Design, Photoshop, Javascript, and C#.
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