Leonardo Sommer Email & Phone Number
Who is Leonardo Sommer? Overview
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Leonardo Sommer is listed as General Manager at Voodoo at Voodoo, a with 295 employees, based in Barcelona, Catalonia, Spain. AeroLeads shows a matched LinkedIn profile for Leonardo Sommer.
Leonardo Sommer previously worked as General Manager at Voodoo and Product Manager at Zeptolab. Leonardo Sommer holds M.Sc. In Mechanical Engineering, Mechatronics, Robotics, And Automation Engineering from Escola Politécnica Da Usp.
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About Leonardo Sommer
Hello!I'm Leonardo Sommer, Brazilian, living in Barcelona since 2021.I'm a Product Manager with solid background in game development. I majored in Mechatronics Engineering, also M.Sc. in Mechanical Engineering and Biomechatronics. I have been working as a Product Manager for mobile game companies for the last few years and I love it!Crazy about games since I was a little kid, it is a dream come true to be able to work creating games and delivering fun to players all around the world. Through data analysis, user feedback and market research, I believe we can create a deeper understanding about what is fun for our players, helping us create games that they love. Being user-centric helps us into creating meaningful games for our players and a healthy business.
Leonardo Sommer's current company
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Leonardo Sommer work experience
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Product Manager
One of the most innovative companies in the mobile gaming industry, Zeptolab already surpassed 1.5 billion downloads worldwide, with genre-defining games such as Cut the Rope, King of Thieves, CATS and Bullet Echo.Worked as Product Manager for Overcrowded, Downhill and multiple other unannounced Soft Launch titles.Main activities:- Creating the vision of the game from the very concept to Global Launch and Live-ops- Creating a Soft Launch plan, based on milestones, iterating… Show more One of the most innovative companies in the mobile gaming industry, Zeptolab already surpassed 1.5 billion downloads worldwide, with genre-defining games such as Cut the Rope, King of Thieves, CATS and Bullet Echo.Worked as Product Manager for Overcrowded, Downhill and multiple other unannounced Soft Launch titles.Main activities:- Creating the vision of the game from the very concept to Global Launch and Live-ops- Creating a Soft Launch plan, based on milestones, iterating game to achieve top-of-market KPIs- Building and aligning plans with stakeholders- Owning P&L- Game's revenue, EBITDA and KPI forecast- Working together with development team and leads to ensure the execution of Product Vision- Close partnership with Game Designers and development team into the creation of systems and new features- Definition and execution of monetization strategy - Performing AB testing, analyzing test performance, and approve go/no go- Data Analysis to find problems and opportunities in our games- Benchmark and User research (through interviews, surveys and others) to better understand how to make our games fun, with a player-focused approach- Synchronizing communication and roadmap with external departments such as UA, Central Tech, Analytics and others- Building business cases for new titles- Communicating to the company product updates, the roadmap and the product results- Evaluation and communication with external studios for partnership opportunities, publishing and co-development titles- Owner and maintainer of Zeptolab's Market Research processes Show less
Product Manager
The company has been developing mobile games since 2012 and has over 400 published titles that have been downloaded over 800 million times by gamers from all corners of the world.I was Product Manager for two games, both being Match3 games: Decor Dream (with multiple featurings in both stores and the most ambitious project for the company at the time) and Starside.Main activities:- Product vision from early development to Global launch and Live-ops- Proposal of OKRs and… Show more The company has been developing mobile games since 2012 and has over 400 published titles that have been downloaded over 800 million times by gamers from all corners of the world.I was Product Manager for two games, both being Match3 games: Decor Dream (with multiple featurings in both stores and the most ambitious project for the company at the time) and Starside.Main activities:- Product vision from early development to Global launch and Live-ops- Proposal of OKRs and C-level alignment- Goals, KPIs definition and measurement- Communicating to the company the quarterly plan, the product updates, the roadmap and the product results- Discovery process by working with Product Designer, UX Designer and User Research team- Desk research, User research, and Playtest- Talk to the players through interviews or surveys to understand more about their needs- Ensuring the game to have a great player experience- Data analysis for new opportunities and problems- Performing AB testing, analyzing test performance, and approval of tests- Working with the Growth and Ads team to find opportunities and align live-ops actions- Building co-creation workshops focused on building the quarterly roadmap- Building the tactical roadmap with the development leaders- Tactical and operational assistance of planning, user story, prioritization and discovery- Working closely with the production team on delivery and removing impediments- Keeping contact with our partners Google and Apple to share updates and discuss market opportunities Show less
Post Grad Researcher
Researcher and Developer of Biomechatronic Systems, with focus on exoskeletons and electromyography control of mechanisms.
Engineering Intern
Intern at Project Development Department at the Numerical Offshore Tank (TPN). TPN is a laboratory in the Engineering segment. Performs and develops simulations, consultancy and projects for industry partners.I was responsible for the designing of a navigation simulator, among other projects.
Colleagues at Voodoo
Other employees you can reach at voodoo.io. View company contacts for 295 employees →
James Seever
Colleague at VoodooSalt Lake City, Utah, United States
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CG
Clément Gomis
Colleague at VoodooParis, Île-De-France, France
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CR
Coline Renard
Colleague at VoodooGreater Paris Metropolitan Region, France
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PP
Précylia Piton
Colleague at VoodooLe Blanc-Mesnil, Île-De-France, France
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WF
William Fleury
Colleague at VoodooParis, Île-De-France, France
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DR
Daniela Rodriguez
Colleague at VoodooGreater Paris Metropolitan Region, France
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GB
Gautier Bailly
Colleague at VoodooParis, Île-De-France, France
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PH
Philippe Huang 黄忠杰
Colleague at VoodooGreater Paris Metropolitan Region, France
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JB
Jules Bachir Zio
Colleague at VoodooOuagadougou, Centre, Burkina Faso
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GP
Guy Patrick Kouassi
Colleague at VoodooLe Plateau, Abidjan, Côte D'Ivoire
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Leonardo Sommer education
M.Sc. In Mechanical Engineering, Mechatronics, Robotics, And Automation Engineering
Bachelor, Mechatronics, Robotics, And Automation Engineering
Technician, Mechatronics, Robotics, And Automation Engineering
Frequently asked questions about Leonardo Sommer
Quick answers generated from the profile data available on this page.
What company does Leonardo Sommer work for?
Leonardo Sommer works for Voodoo.
What is Leonardo Sommer's role at Voodoo?
Leonardo Sommer is listed as General Manager at Voodoo at Voodoo.
Where is Leonardo Sommer based?
Leonardo Sommer is based in Barcelona, Catalonia, Spain while working with Voodoo.
What companies has Leonardo Sommer worked for?
Leonardo Sommer has worked for Voodoo, Zeptolab, Tapps Games, Escola Politécnica Da Usp, and Numerical Offshore Tank (Tpn).
Who are Leonardo Sommer's colleagues at Voodoo?
Leonardo Sommer's colleagues at Voodoo include James Seever, Clément Gomis, Coline Renard, Précylia Piton, and William Fleury.
How can I contact Leonardo Sommer?
You can use AeroLeads to view verified contact signals for Leonardo Sommer at Voodoo, including work email, phone, and LinkedIn data when available.
What schools did Leonardo Sommer attend?
Leonardo Sommer holds M.Sc. In Mechanical Engineering, Mechatronics, Robotics, And Automation Engineering from Escola Politécnica Da Usp.
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