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A passion for learning new technologies and writing programs that are entertaining and useful. Skilled in creating entertaining Mixed Reality experiences with Unity, C#, C++, Visual Studio, Xcode, Objective C, iOSSpecialties: Mixed Reality, Unity 3D, C#, C++, iOS
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Principal EngineerOvermatch, Inc. Apr 2022 - PresentUnited States -
Sr. Software Engineer, Augmented And Virtual RealityCharles River Analytics Jul 2017 - Apr 2022Greater Boston Area -
Lead Engineer, Games & AppsMagic Leap Jun 2015 - Jul 2017Miami/Fort Lauderdale Area -
Senior Engineer, Games & AppsMagic Leap Oct 2014 - Jul 2017Miami/Fort Lauderdale Area -
ProgrammerDarkside Game Studios Mar 2010 - Oct 2014Sunrise FloridaKey programmer on many products for iOS, Xbox 360, PS3 and Xbox One. Worked on Borderlands DLC, backend work for Borderlands Pre-Sequel, several iOS games such as The Last Airbender and Ratchet and Clank: Beyond the Nexus, ported Infinity Blade to arcade machine called Infinity Blade FX, worked on multiplayer for Spec-Ops: The Line.
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Director, Programmer, Co-FounderAwe Productions, Inc. Feb 1999 - Aug 2010Sunrise, FloridaOne of the core programmers and partner for a new startup. Shipped several titles on the PC then started focusing on game engines for future products. Spent time prototyping on the PS2 and Xbox game consoles. Shipped multiple titles on the Nintendo DS and PC. Some credited titles include SpongeBob SquarePants: Operation Krabby Patty, Hotwheels Mechanix Racing, Jimmy Neutron and many more (30+ titles shipped to retail). -
Lead ProgrammerMicroprose, Inc. Feb 1997 - Feb 1999Hunt Valley, MdTeam lead for a first person action shooter titled Star Trek: Klingon Honor Guard using the Unreal 1 game engine. The 2nd ever Unreal powered game to ship to retail in 1998. -
Contract Network ProgrammerRealtime Associates Nov 1996 - Feb 1997Assisted a super talented programmer in the completion of a Magic the Gathering video game. I was responsible for writing the modem/network communications layer. -
Lead ProgrammerIntracorp Entertainment, Inc. Feb 1993 - Nov 1996Miami/Fort Lauderdale AreaLead a team of artists and programmers on several game titles.Titles credited:1993 Grand Master Chess Deluxe (PC)1994 Corridor 7: Alien Invasion (PC)1994 Operation Body Count (PC)1995 Grand Master Chess for Windows (PC)1995 William Shatner's Tekwar (PC)1995 Witchaven (PC)1996 Witchaven II (PC)
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ProgrammerGalacticomm, Inc. Feb 1991 - Sep 1993Miami/Fort Lauderdale AreaA tech support rep and programmer for the companies flagship software product called The Major BBS.
Les Bird Skills
Frequently Asked Questions about Les Bird
What company does Les Bird work for?
Les Bird works for Overmatch, Inc.
What is Les Bird's role at the current company?
Les Bird's current role is XR.
What is Les Bird's email address?
Les Bird's email address is lb****@****cra.com
What is Les Bird's direct phone number?
Les Bird's direct phone number is +195483*****
What are some of Les Bird's interests?
Les Bird has interest in Developing Games, Learning New Tech.
What skills is Les Bird known for?
Les Bird has skills like Xbox 360, Gameplay, Directx, Ps3, Game Development, Unreal Engine 3, Iphone, C++, C#, Unrealscript, Xna, Direct3d.
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