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As a seasoned Character Rigger, I have had the privilege of contributing to the success of 9 theatrical features, 4 streaming series, and 5 shorts. My career has taken me to prestigious studios like Animal Logic and Pixar, where I spent a remarkable 9 years.Specializing in rigging for animated films, I bring characters to life using tools such as Maya, Presto, and Unreal Engine's Control Rig. I also have programming skills in Python and C++, which I use to create procedural rigs, develop custom deformers for Maya, and design an efficient, shot-based pipeline for Unreal Engine 4.With 4 years of experience writing pipeline tools, I am adept at creating solutions that enhance workflow efficiency and improve the work-life balance of my peers. I take great pride in collaborating closely with animators and the entire production team to ensure our rigs meet our collective creative vision. It is truly rewarding to witness the team's excitement about how my work enhances our projects.Career Highlights:- Contributed to 9 major theatrical releases and 4 popular streaming series.- Created procedural rigs and custom deformers that push the boundaries of character animation.- Developed a shot-based pipeline for Unreal Engine 4, significantly improving production workflows.- Demonstrated a consistent record of excellence during my 9 years at Pixar.
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Character Technical DirectorPixar Animation Studios Nov 2019 - Jul 2024Emeryville, California, Us-Character rigging-Character modeling-Character related prop model/rig-Writing various automation scripts (python)-Writing maya modeling tools (python)-Digital Character sculpting-Hardware shader programming in HLSL-Look dev-Resolving complex technical challenges related to modeling and rigging -
Senior Creature RiggerAnimal Logic Feb 2017 - Nov 2019Moore Park, Nsw, AuRigging for feature film. -Procedural rigging-Rigging assets-Rigging pipeline development with support for maya.-Troubleshooting, bug fixes, and adding features for rigging systems.-Pipeline maintenance. (adding automated jobs, etc.)-Writing rig components to be used across numerous assets.-Scripting rigs in Python-Procedural rigging in XSI and Maya-Support for Anim TDs-Writing various animation tools-Creature concept sculpts in clay-Git version control maintenance -
Pipeline TdRainmaker Entertainment Inc Aug 2015 - Nov 2016Vancouver, British Columbia, Ca- Programming a shots based film pipeline for Unreal Engine 4 in C++- Maintaining a custom version of UE 4- Programming import/export tools for Unreal and extending a custom blueprint library for maintenance- Scripting export utilities for Maya to Unreal- Blueprint scripting for procedural shot building tools, refreshing assets, adding to source control, and rebuilding shots after changes in Maya.- Cascade FX (Unreal Engine 4)- Research and Development (Unreal Engine 4)- Modeling/UV layout (Maya)- Shading/Texturing (Maya, Unreal Engine 4, Photoshop)- Scripting cutscene exports (Maya, Python)- Supporting a wide variety of artists in Unreal Engine 4 -
Senior Character ModelerRainmaker Entertainment Inc Jan 2015 - Aug 2015Vancouver, British Columbia, Ca-Modeled characters for animated features-Close communication with art, production, and rigging-Technical checks for rigging (topology, naming, scene cleanliness) -
Shot FinalerRainmaker Entertainment Inc Sep 2014 - Nov 2014Vancouver, British Columbia, Ca- Shot sculpting- Animation fixes- Rig fixes -
Creature ArtistRainmaker Entertainment Inc Jan 2014 - Sep 2014Vancouver, British Columbia, Ca-Rigging characters and props-Scripting rigs-Programming plugins for Maya -
Technical ArtistPixar Canada Aug 2010 - Nov 2013Modelling/Rigging characters for short films.
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Character Technical DirectorPixar Animation Studios Jan 2010 - Aug 2010Emeryville, California, Us-Character Modelling-Character Rigging-Character Prop Modelling/Rigging -
Character Technical Director InternPixar Animation Studios Jun 2009 - Jan 2010Emeryville, California, Us-Character Modelling-Character Rigging-Character Prop Modelling/Rigging.
Levi Harrison Skills
Levi Harrison Education Details
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Brigham Young UniversityVideo Graphics And Special Effects
Frequently Asked Questions about Levi Harrison
What is Levi Harrison's role at the current company?
Levi Harrison's current role is Senior Rigging and Character Artist | Animation & VFX | Skilled in Maya, XSI, Presto, UE5 Control Rig.
What is Levi Harrison's email address?
Levi Harrison's email address is ll****@****ail.com
What is Levi Harrison's direct phone number?
Levi Harrison's direct phone number is +176596*****
What schools did Levi Harrison attend?
Levi Harrison attended Brigham Young University.
What skills is Levi Harrison known for?
Levi Harrison has skills like Maya, Character Rigging, Computer Animation, Character Animation, Film, Animation, Mel, Texturing, Rigging, Visual Effects, Computer Graphics, Scripting.
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