Lex De Kogel is a XR Developer at Wintor AR at Wintor. He is proficient in English.
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Augmented Reality DeveloperWintor Mar 2022 - Present -
Developer Of Fighting FiendsSelf-Employed May 2019 - Nov 2021NetherlandsA fighting game for 2-4 players made in Unity, available on Steam.The following elements, among other things, were done entirely by me: – Rollback netcode, commonly considered the best kind of netcode for fighting games, some modern AAA games don’t have it because it is difficult to implement – A custom animation system, with an editor made as a Unity editor extension – A robust fighting system that easily allows for different numbers of players and widely different types of characters – Shaders for visual effects – Training mode with recording, playback, savestate and frame by frame features – All of the art and animations
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Teaching AssistantUtrecht University Sep 2017 - Jan 2018Utrecht Area, NetherlandsTeaching assistant for the courses "Modelleren en systeemontwikkeling" and "Logica voor informatica"
Lex De Kogel Education Details
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8.5 (Thesis) -
Computer Science
Frequently Asked Questions about Lex De Kogel
What company does Lex De Kogel work for?
Lex De Kogel works for Wintor
What is Lex De Kogel's role at the current company?
Lex De Kogel's current role is XR Developer at Wintor AR.
What schools did Lex De Kogel attend?
Lex De Kogel attended Utrecht University, Utrecht University.
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