Ios Engineer
CurrentThere was an interesting challenge: create a cross-platform VR application for 5th anniversary of the company using Unity 3D. In 3 weeks! Of course I did it. Mainly now: lead iOS developer for existed e-commerce project from other supplier. Made a huge work of app stabilization: refactored with Clean architecture, added DI (Resolver), etc. Also inserted new technologies, such as Structured Concurrency. Began to add new features to application, also make suggestions of it's improvements touching POs with design and QA teams.