Liam Pringle
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Liam Pringle Email & Phone Number

Game Designer and Level Designer at Gamejam Strike Team
Location: Greater Vancouver Metropolitan Area, Canada, Canada 5 work roles 2 schools
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✓ Verified Jun 2026 3 data sources Profile completeness 86%

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Current company
Role
Game Designer and Level Designer
Location
Greater Vancouver Metropolitan Area, Canada, Canada
Company size

Who is Liam Pringle? Overview

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Quick answer

Liam Pringle is listed as Game Designer and Level Designer at Gamejam Strike Team, a company with 7 employees, based in Greater Vancouver Metropolitan Area, Canada, Canada. AeroLeads shows a matched LinkedIn profile for Liam Pringle.

Liam Pringle previously worked as Junior Level Designer at Megacrush Interactive and Level Designer & VFX Artist at Curtain Call. Liam Pringle studied at Vancouver Film School.

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Email format at Gamejam Strike Team

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Gamejam Strike Team

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Profile bio

About Liam Pringle

Hard working Level designer with the knowledge of creating content in Unity and Unreal. I also know how to create and harden level in Maya.I enjoy designing and creating worlds for people to explore. As well as providing help to teammates whenever possible. Its always an enjoyable experience seeing something that I had a hand in creating turn into a fully complete projectAwardsBest Team Project from Vancouver Film SchoolBest Final Project from Vancouver Film SchoolPortfoliohttps://liampringle.wixsite.com/portfolioTechnical Skills: Unity | Unreal | Visual Scripting (blueprints) | Click-up | Maya | Substance Designer | Substance Painter | Visual Effects graph (Unity) | Photoshop | IllustratorEducation: Vancouver Film School | British Columbia institute of technology

Current workplace

Liam Pringle's current company

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Gamejam Strike Team
Gamejam Strike Team
Game Designer and Level Designer
Vancouver, BC, CA
Employees
7
AeroLeads page
5 roles

Liam Pringle work experience

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Junior Level Designer

Current

Working on an Action Adventure FPS game built in UnityLevel Designer that designed, created and owned, owned multiple levels from start to finish, implementing story beats, scripted events and game play mechanics I have been responsible for: - Creating the pre planning of the level (2d concept + level beats) - Taking the 2d concept into engine and blocking.

Jan 2024 - Present

Level Designer & Vfx Artist

Vancouver, British Columbia, Canada

STUDENT PROJECTLevel Designer responsible for creating the main level as well as the different layouts for each boss encounter. I also had the responsibility of balancing everything in the game including all player stats, all boss stats and encounters, and all minion stats.VFX artists responsible for creating 30+ different VFX in the game to match our art.

Mar 2023 - Aug 2023

D-Timegone

Academic Project

STUDENT PROJECTLevel Designer responsible for creating 10+2D layouts that depicted the spawn and hazard locations. As well as taking the best 5 2D layouts and white boxing them in Unity. It also involved balancing the game for player health, hazard damage/speed, player damage, enemy amounts, enemy damage, and types of enemies spawned. at I also had the.

Nov 2022 - Feb 2023

Quality Assurance Tester

Greater Vancouver, British Columbia, Canada

Worked with the developer to report bugs in game and talk about balancing of the game during beta, until release.

Aug 2022 - Oct 2022
2 education records

Liam Pringle education

FAQ

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What company does Liam Pringle work for?

Liam Pringle works for Gamejam Strike Team.

What is Liam Pringle's role at Gamejam Strike Team?

Liam Pringle is listed as Game Designer and Level Designer at Gamejam Strike Team.

Where is Liam Pringle based?

Liam Pringle is based in Greater Vancouver Metropolitan Area, Canada, Canada while working with Gamejam Strike Team.

What companies has Liam Pringle worked for?

Liam Pringle has worked for Gamejam Strike Team, Megacrush Interactive, Curtain Call, Academic Project, and Valklabs.

How can I contact Liam Pringle?

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What schools did Liam Pringle attend?

Liam Pringle studied at Vancouver Film School.

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